forked from thunderdog1138/star_wars
Upload files to 'mods/farming'
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local S = farming.intllib
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-- barley seeds
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minetest.register_node("farming:seed_barley", {
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description = S("Barley Seed"),
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tiles = {"farming_barley_seed.png"},
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inventory_image = "farming_barley_seed.png",
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wield_image = "farming_barley_seed.png",
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drawtype = "signlike",
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groups = {seed = 1, snappy = 3, attached_node = 1},
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paramtype = "light",
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paramtype2 = "wallmounted",
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walkable = false,
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sunlight_propagates = true,
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selection_box = farming.select,
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, "farming:barley_1")
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end
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})
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-- harvested barley
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minetest.register_craftitem("farming:barley", {
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description = S("Barley"),
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inventory_image = "farming_barley.png",
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groups = {food_barley = 1, flammable = 2}
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})
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-- flour
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minetest.register_craft({
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type = "shapeless",
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output = "farming:flour",
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recipe = {
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"farming:barley", "farming:barley", "farming:barley",
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"farming:barley", "farming:mortar_pestle"
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},
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replacements = {{"group:food_mortar_pestle", "farming:mortar_pestle"}}
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})
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-- barley definition
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local def = {
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drawtype = "plantlike",
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tiles = {"farming_barley_1.png"},
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paramtype = "light",
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paramtype2 = "meshoptions",
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place_param2 = 3,
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults()
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}
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-- stage 1
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minetest.register_node("farming:barley_1", table.copy(def))
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-- stage 2
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def.tiles = {"farming_barley_2.png"}
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minetest.register_node("farming:barley_2", table.copy(def))
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-- stage 3
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def.tiles = {"farming_barley_3.png"}
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minetest.register_node("farming:barley_3", table.copy(def))
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-- stage 4
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def.tiles = {"farming_barley_4.png"}
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minetest.register_node("farming:barley_4", table.copy(def))
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-- stage 5
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def.tiles = {"farming_barley_5.png"}
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def.drop = {
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items = {
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{items = {"farming:barley"}, rarity = 2},
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{items = {"farming:seed_barley"}, rarity = 2}
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}
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}
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minetest.register_node("farming:barley_5", table.copy(def))
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-- stage 6
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def.tiles = {"farming_barley_6.png"}
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def.drop = {
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items = {
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{items = {"farming:barley"}, rarity = 2},
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{items = {"farming:seed_barley"}, rarity = 1}
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}
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}
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minetest.register_node("farming:barley_6", table.copy(def))
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-- stage 7 (final)
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def.tiles = {"farming_barley_7.png"}
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def.groups.growing = nil
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def.drop = {
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items = {
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{items = {"farming:barley"}, rarity = 1},
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{items = {"farming:barley"}, rarity = 3},
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{items = {"farming:seed_barley"}, rarity = 1},
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{items = {"farming:seed_barley"}, rarity = 3}
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}
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}
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minetest.register_node("farming:barley_7", table.copy(def))
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-- add to registered_plants
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farming.registered_plants["farming:barley"] = {
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crop = "farming:barley",
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seed = "farming:seed_barley",
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minlight = 13,
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maxlight = 15,
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steps = 7
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}
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-- Fuel
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minetest.register_craft({
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type = "fuel",
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recipe = "farming:barley",
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burntime = 1
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})
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@ -0,0 +1,256 @@
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--[[
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All textures by
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(C) Auke Kok <sofar@foo-projects.org>
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CC-BY-SA-3.0
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]]
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local S = farming.intllib
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-- place beans
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local function place_beans(itemstack, placer, pointed_thing, plantname)
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local pt = pointed_thing
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-- check if pointing at a node
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if not pt or pt.type ~= "node" then
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return
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end
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local under = minetest.get_node(pt.under)
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-- return if any of the nodes are not registered
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if not minetest.registered_nodes[under.name] then
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return
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end
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-- am I right-clicking on something that has a custom on_place set?
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-- thanks to Krock for helping with this issue :)
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local def = minetest.registered_nodes[under.name]
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if placer and itemstack and def and def.on_rightclick then
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return def.on_rightclick(pt.under, under, placer, itemstack)
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end
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-- is player planting crop?
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local name = placer and placer:get_player_name() or ""
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-- check for protection
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if minetest.is_protected(pt.under, name) then
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return
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end
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-- check if pointing at bean pole
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if under.name ~= "farming:beanpole" then
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return
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end
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-- add the node and remove 1 item from the itemstack
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minetest.set_node(pt.under, {name = plantname})
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minetest.sound_play("default_place_node", {pos = pt.under, gain = 1.0})
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if placer or not farming.is_creative(placer:get_player_name()) then
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itemstack:take_item()
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-- check for refill
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if itemstack:get_count() == 0 then
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minetest.after(0.20,
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farming.refill_plant,
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placer,
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"farming:beans",
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placer:get_wield_index()
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)
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end
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end
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return itemstack
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end
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-- beans
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minetest.register_craftitem("farming:beans", {
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description = S("Green Beans"),
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inventory_image = "farming_beans.png",
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groups = {seed = 2, food_beans = 1, flammable = 2},
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on_use = minetest.item_eat(1),
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on_place = function(itemstack, placer, pointed_thing)
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return place_beans(itemstack, placer, pointed_thing, "farming:beanpole_1")
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end
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})
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-- beans can be used for green dye
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minetest.register_craft({
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output = "dye:green",
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recipe = {
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{"farming:beans"}
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}
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})
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-- beanpole
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minetest.register_node("farming:beanpole", {
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description = S("Bean Pole (place on soil before planting beans)"),
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drawtype = "plantlike",
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tiles = {"farming_beanpole.png"},
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inventory_image = "farming_beanpole.png",
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visual_scale = 1.90,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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sunlight_propagates = true,
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drop = "farming:beanpole",
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selection_box = farming.select,
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groups = {snappy = 3, flammable = 2, attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local pt = pointed_thing
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-- check if pointing at a node
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if not pt or pt.type ~= "node" then
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return
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end
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local under = minetest.get_node(pt.under)
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-- return if any of the nodes are not registered
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if not minetest.registered_nodes[under.name] then
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return
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end
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-- am I right-clicking on something that has a custom on_place set?
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-- thanks to Krock for helping with this issue :)
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local def = minetest.registered_nodes[under.name]
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if def and def.on_rightclick then
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return def.on_rightclick(pt.under, under, placer, itemstack)
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end
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if minetest.is_protected(pt.above, placer:get_player_name()) then
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return
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end
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local nodename = under.name
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if minetest.get_item_group(nodename, "soil") < 2 then
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return
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end
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local top = {
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x = pointed_thing.above.x,
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y = pointed_thing.above.y + 1,
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z = pointed_thing.above.z
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}
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nodename = minetest.get_node(top).name
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if nodename ~= "air" then
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return
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end
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minetest.set_node(pointed_thing.above, {name = "farming:beanpole"})
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if not farming.is_creative(placer:get_player_name()) then
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itemstack:take_item()
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end
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return itemstack
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end
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})
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minetest.register_craft({
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output = "farming:beanpole",
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recipe = {
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{"", "", ""},
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{"default:stick", "", "default:stick"},
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{"default:stick", "", "default:stick"}
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}
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "farming:beanpole",
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burntime = 10
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})
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-- green bean definition
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local def = {
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drawtype = "plantlike",
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tiles = {"farming_beanpole_1.png"},
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visual_scale = 1.90,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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sunlight_propagates = true,
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drop = {
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items = {
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{items = {"farming:beanpole"}, rarity = 1}
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}
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},
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 3, not_in_creative_inventory = 1,
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attached_node = 1, growing = 1, plant = 1
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},
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sounds = default.node_sound_leaves_defaults()
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}
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-- stage 1
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minetest.register_node("farming:beanpole_1", table.copy(def))
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-- stage2
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def.tiles = {"farming_beanpole_2.png"}
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minetest.register_node("farming:beanpole_2", table.copy(def))
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-- stage 3
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def.tiles = {"farming_beanpole_3.png"}
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minetest.register_node("farming:beanpole_3", table.copy(def))
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-- stage 4
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def.tiles = {"farming_beanpole_4.png"}
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minetest.register_node("farming:beanpole_4", table.copy(def))
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-- stage 5 (final)
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def.tiles = {"farming_beanpole_5.png"}
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def.groups.growing = nil
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def.drop = {
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items = {
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{items = {"farming:beanpole"}, rarity = 1},
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{items = {"farming:beans 3"}, rarity = 1},
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{items = {"farming:beans 2"}, rarity = 2},
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{items = {"farming:beans 2"}, rarity = 3}
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}
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}
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minetest.register_node("farming:beanpole_5", table.copy(def))
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-- add to registered_plants
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farming.registered_plants["farming:beans"] = {
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crop = "farming:beanpole",
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seed = "farming:beans",
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minlight = 13,
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maxlight = 15,
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steps = 5
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}
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-- wild green bean bush (this is what you find on the map)
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minetest.register_node("farming:beanbush", {
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drawtype = "plantlike",
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tiles = {"farming_beanbush.png"},
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paramtype = "light",
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waving = 1,
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walkable = false,
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buildable_to = true,
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sunlight_propagates = true,
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drop = {
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items = {
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{items = {"farming:beans 1"}, rarity = 1},
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{items = {"farming:beans 1"}, rarity = 2},
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{items = {"farming:beans 1"}, rarity = 3}
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}
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},
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1
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},
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sounds = default.node_sound_leaves_defaults()
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})
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@ -0,0 +1,92 @@
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local S = farming.intllib
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-- beetroot
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minetest.register_craftitem("farming:beetroot", {
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description = S("Beetroot"),
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inventory_image = "farming_beetroot.png",
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groups = {seed = 2, food_beetroot = 1, flammable = 2},
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, "farming:beetroot_1")
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end,
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on_use = minetest.item_eat(1)
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})
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-- beetroot soup
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minetest.register_craftitem("farming:beetroot_soup", {
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description = S("Beetroot Soup"),
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inventory_image = "farming_beetroot_soup.png",
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groups = {flammable = 2},
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on_use = minetest.item_eat(6, "farming:bowl")
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})
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minetest.register_craft({
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type = "shapeless",
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output = "farming:beetroot_soup",
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recipe = {
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"group:food_beetroot", "group:food_beetroot",
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"group:food_beetroot", "group:food_beetroot",
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"group:food_beetroot", "group:food_beetroot","group:food_bowl"
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}
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})
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-- red dye
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minetest.register_craft({
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type = "shapeless",
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output = "dye:red",
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recipe = {"group:food_beetroot"}
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})
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local def = {
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drawtype = "plantlike",
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tiles = {"farming_beetroot_1.png"},
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paramtype = "light",
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sunlight_propagates = true,
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waving = 1,
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults()
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}
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-- stage 1
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minetest.register_node("farming:beetroot_1", table.copy(def))
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-- stage 2
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def.tiles = {"farming_beetroot_2.png"}
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minetest.register_node("farming:beetroot_2", table.copy(def))
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-- stage 3
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def.tiles = {"farming_beetroot_3.png"}
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minetest.register_node("farming:beetroot_3", table.copy(def))
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-- stage 4
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def.tiles = {"farming_beetroot_4.png"}
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minetest.register_node("farming:beetroot_4", table.copy(def))
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-- stage 5
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def.tiles = {"farming_beetroot_5.png"}
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def.groups.growing = nil
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def.drop = {
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max_items = 4, items = {
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{items = {"farming:beetroot"}, rarity = 1},
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{items = {"farming:beetroot"}, rarity = 2},
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{items = {"farming:beetroot"}, rarity = 3},
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{items = {"farming:beetroot"}, rarity = 4}
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}
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}
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minetest.register_node("farming:beetroot_5", table.copy(def))
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-- add to registered_plants
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farming.registered_plants["farming:beetroot"] = {
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crop = "farming:beetroot",
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seed = "farming:beetroot",
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minlight = 13,
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maxlight = 15,
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steps = 5
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}
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@ -0,0 +1,94 @@
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local S = farming.intllib
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-- blueberries
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minetest.register_craftitem("farming:blueberries", {
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description = S("Blueberries"),
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inventory_image = "farming_blueberries.png",
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groups = {seed = 2, food_blueberries = 1, food_blueberry = 1,
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food_berry = 1, flammable = 2},
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, "farming:blueberry_1")
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end,
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on_use = minetest.item_eat(1)
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})
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-- blueberry muffin (thanks to sosogirl123 @ deviantart.com for muffin image)
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minetest.register_craftitem("farming:muffin_blueberry", {
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description = S("Blueberry Muffin"),
|
||||
inventory_image = "farming_blueberry_muffin.png",
|
||||
on_use = minetest.item_eat(2)
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "farming:muffin_blueberry 2",
|
||||
recipe = {
|
||||
{"group:food_blueberries", "group:food_bread", "group:food_blueberries"}
|
||||
}
|
||||
})
|
||||
|
||||
-- Blueberry Pie
|
||||
minetest.register_craftitem("farming:blueberry_pie", {
|
||||
description = S("Blueberry Pie"),
|
||||
inventory_image = "farming_blueberry_pie.png",
|
||||
on_use = minetest.item_eat(6)
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "farming:blueberry_pie",
|
||||
type = "shapeless",
|
||||
recipe = {
|
||||
"group:food_flour", "group:food_sugar",
|
||||
"group:food_blueberries", "group:food_baking_tray"
|
||||
},
|
||||
replacements = {{"group:food_baking_tray", "farming:baking_tray"}}
|
||||
})
|
||||
|
||||
-- blueberry definition
|
||||
local def = {
|
||||
drawtype = "plantlike",
|
||||
tiles = {"farming_blueberry_1.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
selection_box = farming.select,
|
||||
groups = {
|
||||
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
|
||||
not_in_creative_inventory = 1, growing = 1
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults()
|
||||
}
|
||||
|
||||
-- stage 1
|
||||
minetest.register_node("farming:blueberry_1", table.copy(def))
|
||||
|
||||
-- stage 2
|
||||
def.tiles = {"farming_blueberry_2.png"}
|
||||
minetest.register_node("farming:blueberry_2", table.copy(def))
|
||||
|
||||
-- stage 3
|
||||
def.tiles = {"farming_blueberry_3.png"}
|
||||
minetest.register_node("farming:blueberry_3", table.copy(def))
|
||||
|
||||
-- stage 4 (final)
|
||||
def.tiles = {"farming_blueberry_4.png"}
|
||||
def.groups.growing = nil
|
||||
def.drop = {
|
||||
items = {
|
||||
{items = {"farming:blueberries 2"}, rarity = 1},
|
||||
{items = {"farming:blueberries"}, rarity = 2},
|
||||
{items = {"farming:blueberries"}, rarity = 3},
|
||||
}
|
||||
}
|
||||
minetest.register_node("farming:blueberry_4", table.copy(def))
|
||||
|
||||
-- add to registered_plants
|
||||
farming.registered_plants["farming:blueberries"] = {
|
||||
crop = "farming:blueberry",
|
||||
seed = "farming:blueberries",
|
||||
minlight = 13,
|
||||
maxlight = 15,
|
||||
steps = 4
|
||||
}
|
|
@ -0,0 +1,69 @@
|
|||
|
||||
local S = farming.intllib
|
||||
|
||||
-- cabbage
|
||||
minetest.register_craftitem("farming:cabbage", {
|
||||
description = S("Cabbage"),
|
||||
inventory_image = "farming_cabbage.png",
|
||||
groups = {seed = 2, food_cabbage = 1, flammable = 2},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
return farming.place_seed(itemstack, placer, pointed_thing, "farming:cabbage_1")
|
||||
end,
|
||||
on_use = minetest.item_eat(1)
|
||||
})
|
||||
|
||||
local def = {
|
||||
drawtype = "plantlike",
|
||||
tiles = {"farming_cabbage_1.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
waving = 1,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
selection_box = farming.select,
|
||||
groups = {
|
||||
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
|
||||
not_in_creative_inventory = 1, growing = 1
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults()
|
||||
}
|
||||
|
||||
-- stage 1
|
||||
minetest.register_node("farming:cabbage_1", table.copy(def))
|
||||
|
||||
-- stage 2
|
||||
def.tiles = {"farming_cabbage_2.png"}
|
||||
minetest.register_node("farming:cabbage_2", table.copy(def))
|
||||
|
||||
-- stage 3
|
||||
def.tiles = {"farming_cabbage_3.png"}
|
||||
minetest.register_node("farming:cabbage_3", table.copy(def))
|
||||
|
||||
-- stage 4
|
||||
def.tiles = {"farming_cabbage_4.png"}
|
||||
minetest.register_node("farming:cabbage_4", table.copy(def))
|
||||
|
||||
-- stage 5
|
||||
def.tiles = {"farming_cabbage_5.png"}
|
||||
minetest.register_node("farming:cabbage_5", table.copy(def))
|
||||
|
||||
-- stage 6
|
||||
def.tiles = {"farming_cabbage_6.png"}
|
||||
def.groups.growing = nil
|
||||
def.drop = {
|
||||
max_items = 2, items = {
|
||||
{items = {"farming:cabbage"}, rarity = 1},
|
||||
{items = {"farming:cabbage"}, rarity = 5}
|
||||
}
|
||||
}
|
||||
minetest.register_node("farming:cabbage_6", table.copy(def))
|
||||
|
||||
-- add to registered_plants
|
||||
farming.registered_plants["farming:cabbage"] = {
|
||||
crop = "farming:cabbage",
|
||||
seed = "farming:cabbage",
|
||||
minlight = 13,
|
||||
maxlight = 15,
|
||||
steps = 6
|
||||
}
|
Loading…
Reference in New Issue