forked from thunderdog1138/star_wars
Fix more translation strings (#2487)
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@ -359,6 +359,8 @@ The farming API allows you to easily register plants and hoes.
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{
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description = "", -- Description of seed item
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harvest_description = "", -- Description of harvest item
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-- (optional, derived automatically if not provided)
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inventory_image = "unknown_item.png", -- Image to be used as seed's wield- and inventory image
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steps = 8, -- How many steps the plant has to grow, until it can be harvested
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-- ^ Always provide a plant texture for each step, format: modname_plantname_i.png (i = stepnumber)
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@ -5,6 +5,9 @@ if enable_respawn == nil then
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enable_respawn = true
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end
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-- support for MT game translation.
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local S = beds.get_translator
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-- Helper functions
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local function get_look_yaw(pos)
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@ -108,17 +111,19 @@ end
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local function update_formspecs(finished)
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local ges = #minetest.get_connected_players()
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local form_n
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local player_in_bed = get_player_in_bed_count()
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local is_majority = (ges / 2) < player_in_bed
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local form_n
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local esc = minetest.formspec_escape
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if finished then
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form_n = beds.formspec .. "label[2.7,9; Good morning.]"
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form_n = beds.formspec .. "label[2.7,9;" .. esc(S("Good morning.")) .. "]"
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else
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form_n = beds.formspec .. "label[2.2,9;" .. tostring(player_in_bed) ..
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" of " .. tostring(ges) .. " players are in bed]"
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form_n = beds.formspec .. "label[2.2,9;" ..
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esc(S("@1 of @2 players are in bed", player_in_bed, ges)) .. "]"
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if is_majority and is_night_skip_enabled() then
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form_n = form_n .. "button_exit[2,6;4,0.75;force;Force night skip]"
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form_n = form_n .. "button_exit[2,6;4,0.75;force;" ..
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esc(S("Force night skip")) .. "]"
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end
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end
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@ -150,7 +155,7 @@ function beds.on_rightclick(pos, player)
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if beds.player[name] then
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lay_down(player, nil, nil, false)
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end
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minetest.chat_send_player(name, "You can only sleep at night.")
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minetest.chat_send_player(name, S("You can only sleep at night."))
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return
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end
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@ -108,6 +108,7 @@ function creative.register_tab(name, title, items)
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local start_i = inv.start_i or 0
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local pagenum = math.floor(start_i / (3*8) + 1)
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local pagemax = math.ceil(inv.size / (3*8))
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local esc = minetest.formspec_escape
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return sfinv.make_formspec(player, context,
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"label[6.2,3.35;" .. minetest.colorize("#FFFF00", tostring(pagenum)) .. " / " .. tostring(pagemax) .. "]" ..
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[[
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@ -119,14 +120,14 @@ function creative.register_tab(name, title, items)
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image_button[7.2,3.25;0.8,0.8;creative_next_icon.png;creative_next;]
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image_button[2.1,3.25;0.8,0.8;creative_search_icon.png;creative_search;]
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image_button[2.75,3.25;0.8,0.8;creative_clear_icon.png;creative_clear;]
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tooltip[creative_search;S("Search")]
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tooltip[creative_clear;S("Reset")]
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tooltip[creative_prev;S("Previous page")]
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tooltip[creative_next;S("Next page")]
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listring[current_player;main]
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field_close_on_enter[creative_filter;false]
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]] ..
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"field[0.3,3.5;2.2,1;creative_filter;;" .. minetest.formspec_escape(inv.filter) .. "]" ..
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"tooltip[creative_search;" .. esc(S("Search")) .. "]" ..
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"tooltip[creative_clear;" .. esc(S("Reset")) .. "]" ..
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"tooltip[creative_prev;" .. esc(S("Previous page")) .. "]" ..
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"tooltip[creative_next;" .. esc(S("Next page")) .. "]" ..
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"listring[current_player;main]" ..
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"field_close_on_enter[creative_filter;false]" ..
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"field[0.3,3.5;2.2,1;creative_filter;;" .. esc(inv.filter) .. "]" ..
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"listring[detached:creative_" .. player_name .. ";main]" ..
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"list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" ..
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creative.formspec_add, true)
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@ -52,23 +52,24 @@ local function book_on_use(itemstack, user)
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end
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local formspec
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local esc = minetest.formspec_escape
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if owner == player_name then
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formspec = "size[8,8]" ..
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"field[0.5,1;7.5,0;title;Title:;" ..
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minetest.formspec_escape(title) .. "]" ..
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"textarea[0.5,1.5;7.5,7;text;Contents:;" ..
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minetest.formspec_escape(text) .. "]" ..
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"button_exit[2.5,7.5;3,1;save;Save]"
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"field[0.5,1;7.5,0;title;" .. esc(S("Title:")) .. ";" ..
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esc(title) .. "]" ..
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"textarea[0.5,1.5;7.5,7;text;" .. esc(S("Contents:")) .. ";" ..
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esc(text) .. "]" ..
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"button_exit[2.5,7.5;3,1;save;" .. esc(S("Save")) .. "]"
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else
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formspec = "size[8,8]" ..
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"label[0.5,0.5;by " .. owner .. "]" ..
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"label[0.5,0.5;" .. esc(S("by @1", owner)) .. "]" ..
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"tablecolumns[color;text]" ..
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"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
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"table[0.4,0;7,0.5;title;#FFFF00," .. minetest.formspec_escape(title) .. "]" ..
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"table[0.4,0;7,0.5;title;#FFFF00," .. esc(title) .. "]" ..
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"textarea[0.5,1.5;7.5,7;;" ..
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minetest.formspec_escape(string ~= "" and string or text) .. ";]" ..
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"button[2.4,7.6;0.8,0.8;book_prev;<]" ..
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"label[3.2,7.7;Page " .. page .. " of " .. page_max .. "]" ..
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"label[3.2,7.7;" .. esc(S("Page @1 of @2", page, page_max)) .. "]" ..
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"button[4.9,7.6;0.8,0.8;book_next;>]"
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end
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@ -2604,7 +2604,7 @@ local function register_sign(material, desc, def)
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meta:set_string("text", text)
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if #text > 0 then
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meta:set_string("infotext", '"' .. text .. '"')
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meta:set_string("infotext", S('"@1"', text))
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else
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meta:set_string("infotext", '')
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end
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@ -257,6 +257,9 @@ farming.register_plant = function(name, def)
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if not def.description then
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def.description = S("Seed")
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end
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if not def.harvest_description then
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def.harvest_description = pname:gsub("^%l", string.upper)
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end
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if not def.inventory_image then
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def.inventory_image = "unknown_item.png"
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end
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@ -325,7 +328,7 @@ farming.register_plant = function(name, def)
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-- Register harvest
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minetest.register_craftitem(":" .. mname .. ":" .. pname, {
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description = pname:gsub("^%l", string.upper),
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description = def.harvest_description,
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inventory_image = mname .. "_" .. pname .. ".png",
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groups = def.groups or {flammable = 2},
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})
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@ -20,6 +20,7 @@ dofile(farming.path .. "/hoes.lua")
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farming.register_plant("farming:wheat", {
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description = S("Wheat Seed"),
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harvest_description = S("Wheat"),
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paramtype2 = "meshoptions",
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inventory_image = "farming_wheat_seed.png",
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steps = 8,
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@ -61,6 +62,7 @@ minetest.register_craft({
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farming.register_plant("farming:cotton", {
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description = S("Cotton Seed"),
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harvest_description = S("Cotton"),
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inventory_image = "farming_cotton_seed.png",
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steps = 8,
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minlight = 13,
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@ -153,16 +153,21 @@ minetest.register_node("farming:straw", {
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sounds = default.node_sound_leaves_defaults(),
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})
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stairs.register_stair_and_slab(
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"straw",
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"farming:straw",
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{snappy = 3, flammable = 4},
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{"farming_straw.png"},
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S("Straw Stair"),
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S("Straw Slab"),
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default.node_sound_leaves_defaults(),
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true
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)
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do
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local recipe = "farming:straw"
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local groups = {snappy = 3, flammable = 4}
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local images = {"farming_straw.png"}
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local sounds = default.node_sound_leaves_defaults()
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stairs.register_stair("straw", recipe, groups, images, S("Straw Stair"),
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sounds, true)
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stairs.register_stair_inner("straw", recipe, groups, images, "",
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sounds, true, S("Inner Straw Stair"))
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stairs.register_stair_outer("straw", recipe, groups, images, "",
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sounds, true, S("Outer Straw Stair"))
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stairs.register_slab("straw", recipe, groups, images, S("Straw Slab"),
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sounds, true)
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end
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minetest.register_abm({
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label = "Farming soil",
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@ -2,8 +2,11 @@
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dofile(minetest.get_modpath("sfinv") .. "/api.lua")
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-- Load support for MT game translation.
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local S = minetest.get_translator("sfinv")
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sfinv.register_page("sfinv:crafting", {
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title = "Crafting",
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title = S("Crafting"),
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get = function(self, player, context)
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return sfinv.make_formspec(player, context, [[
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list[current_player;craft;1.75,0.5;3,3;]
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