forked from thunderdog1138/star_wars
Add nil checks for placer
This commit is contained in:
parent
3ae382c913
commit
a2d7678ffd
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@ -49,7 +49,8 @@ function beds.register_bed(name, def)
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local node = minetest.get_node(under)
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local node = minetest.get_node(under)
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local udef = minetest.registered_nodes[node.name]
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local udef = minetest.registered_nodes[node.name]
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if udef and udef.on_rightclick and
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if udef and udef.on_rightclick and
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not (placer and placer:get_player_control().sneak) then
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not (placer and placer:is_player() and
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placer:get_player_control().sneak) then
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return udef.on_rightclick(under, node, placer, itemstack,
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return udef.on_rightclick(under, node, placer, itemstack,
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pointed_thing) or itemstack
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pointed_thing) or itemstack
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end
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end
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@ -61,9 +62,11 @@ function beds.register_bed(name, def)
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pos = pointed_thing.above
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pos = pointed_thing.above
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end
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end
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if minetest.is_protected(pos, placer:get_player_name()) and
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local player_name = placer and placer:get_player_name() or ""
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not minetest.check_player_privs(placer, "protection_bypass") then
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minetest.record_protection_violation(pos, placer:get_player_name())
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if minetest.is_protected(pos, player_name) and
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not minetest.check_player_privs(player_name, "protection_bypass") then
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minetest.record_protection_violation(pos, player_name)
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return itemstack
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return itemstack
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end
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end
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@ -72,12 +75,13 @@ function beds.register_bed(name, def)
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return itemstack
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return itemstack
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end
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end
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local dir = minetest.dir_to_facedir(placer:get_look_dir())
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local dir = placer and placer:get_look_dir() and
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minetest.dir_to_facedir(placer:get_look_dir()) or 0
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local botpos = vector.add(pos, minetest.facedir_to_dir(dir))
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local botpos = vector.add(pos, minetest.facedir_to_dir(dir))
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if minetest.is_protected(botpos, placer:get_player_name()) and
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if minetest.is_protected(botpos, player_name) and
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not minetest.check_player_privs(placer, "protection_bypass") then
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not minetest.check_player_privs(player_name, "protection_bypass") then
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minetest.record_protection_violation(botpos, placer:get_player_name())
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minetest.record_protection_violation(botpos, player_name)
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return itemstack
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return itemstack
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end
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end
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@ -90,7 +94,7 @@ function beds.register_bed(name, def)
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minetest.set_node(botpos, {name = name .. "_top", param2 = dir})
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minetest.set_node(botpos, {name = name .. "_top", param2 = dir})
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if not (creative and creative.is_enabled_for
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if not (creative and creative.is_enabled_for
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and creative.is_enabled_for(placer:get_player_name())) then
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and creative.is_enabled_for(player_name)) then
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itemstack:take_item()
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itemstack:take_item()
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end
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end
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return itemstack
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return itemstack
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@ -230,7 +230,8 @@ minetest.register_craftitem("boats:boat", {
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local node = minetest.get_node(under)
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local node = minetest.get_node(under)
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local udef = minetest.registered_nodes[node.name]
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local udef = minetest.registered_nodes[node.name]
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if udef and udef.on_rightclick and
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if udef and udef.on_rightclick and
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not (placer and placer:get_player_control().sneak) then
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not (placer and placer:is_player() and
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placer:get_player_control().sneak) then
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return udef.on_rightclick(under, node, placer, itemstack,
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return udef.on_rightclick(under, node, placer, itemstack,
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pointed_thing) or itemstack
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pointed_thing) or itemstack
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end
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end
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@ -244,9 +245,12 @@ minetest.register_craftitem("boats:boat", {
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pointed_thing.under.y = pointed_thing.under.y + 0.5
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pointed_thing.under.y = pointed_thing.under.y + 0.5
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boat = minetest.add_entity(pointed_thing.under, "boats:boat")
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boat = minetest.add_entity(pointed_thing.under, "boats:boat")
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if boat then
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if boat then
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if placer then
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boat:setyaw(placer:get_look_horizontal())
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boat:setyaw(placer:get_look_horizontal())
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if not (creative and creative.is_enabled_for
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end
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and creative.is_enabled_for(placer:get_player_name())) then
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local player_name = placer and placer:get_player_name() or ""
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if not (creative and creative.is_enabled_for and
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creative.is_enabled_for(player_name)) then
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itemstack:take_item()
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itemstack:take_item()
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end
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end
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end
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end
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@ -69,7 +69,8 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
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-- Call on_rightclick if the pointed node defines it
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-- Call on_rightclick if the pointed node defines it
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if ndef and ndef.on_rightclick and
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if ndef and ndef.on_rightclick and
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user and not user:get_player_control().sneak then
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not (user and user:is_player() and
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user:get_player_control().sneak) then
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return ndef.on_rightclick(
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return ndef.on_rightclick(
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pointed_thing.under,
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pointed_thing.under,
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node, user,
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node, user,
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@ -363,7 +363,8 @@ minetest.register_craftitem("carts:cart", {
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local node = minetest.get_node(under)
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local node = minetest.get_node(under)
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local udef = minetest.registered_nodes[node.name]
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local udef = minetest.registered_nodes[node.name]
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if udef and udef.on_rightclick and
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if udef and udef.on_rightclick and
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not (placer and placer:get_player_control().sneak) then
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not (placer and placer:is_player() and
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placer:get_player_control().sneak) then
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return udef.on_rightclick(under, node, placer, itemstack,
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return udef.on_rightclick(under, node, placer, itemstack,
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pointed_thing) or itemstack
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pointed_thing) or itemstack
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end
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end
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@ -334,7 +334,7 @@ end
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-- Prevent decay of placed leaves
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-- Prevent decay of placed leaves
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default.after_place_leaves = function(pos, placer, itemstack, pointed_thing)
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default.after_place_leaves = function(pos, placer, itemstack, pointed_thing)
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if placer and not placer:get_player_control().sneak then
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if placer and placer:is_player() and not placer:get_player_control().sneak then
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local node = minetest.get_node(pos)
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local node = minetest.get_node(pos)
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node.param2 = 1
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node.param2 = 1
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minetest.set_node(pos, node)
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minetest.set_node(pos, node)
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@ -667,9 +667,7 @@ minetest.register_node("default:apple", {
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sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = function(pos, placer, itemstack)
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after_place_node = function(pos, placer, itemstack)
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if placer:is_player() then
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minetest.set_node(pos, {name = "default:apple", param2 = 1})
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minetest.set_node(pos, {name = "default:apple", param2 = 1})
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end
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end,
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end,
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})
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})
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@ -389,7 +389,8 @@ minetest.register_tool("default:key", {
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local node = minetest.get_node(under)
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local node = minetest.get_node(under)
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local def = minetest.registered_nodes[node.name]
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local def = minetest.registered_nodes[node.name]
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if def and def.on_rightclick and
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if def and def.on_rightclick and
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not (placer and placer:get_player_control().sneak) then
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not (placer and placer:is_player() and
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placer:get_player_control().sneak) then
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return def.on_rightclick(under, node, placer, itemstack,
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return def.on_rightclick(under, node, placer, itemstack,
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pointed_thing) or itemstack
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pointed_thing) or itemstack
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end
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end
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@ -78,7 +78,8 @@ minetest.register_node("default:torch", {
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local node = minetest.get_node(under)
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local node = minetest.get_node(under)
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local def = minetest.registered_nodes[node.name]
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local def = minetest.registered_nodes[node.name]
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if def and def.on_rightclick and
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if def and def.on_rightclick and
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((not placer) or (placer and not placer:get_player_control().sneak)) then
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not (placer and placer:is_player() and
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placer:get_player_control().sneak) then
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return def.on_rightclick(under, node, placer, itemstack,
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return def.on_rightclick(under, node, placer, itemstack,
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pointed_thing) or itemstack
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pointed_thing) or itemstack
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end
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end
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@ -468,7 +468,9 @@ function default.sapling_on_place(itemstack, placer, pointed_thing,
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local node = minetest.get_node_or_nil(pos)
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local node = minetest.get_node_or_nil(pos)
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local pdef = node and minetest.registered_nodes[node.name]
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local pdef = node and minetest.registered_nodes[node.name]
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if pdef and pdef.on_rightclick and not placer:get_player_control().sneak then
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if pdef and pdef.on_rightclick and
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not (placer and placer:is_player() and
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placer:get_player_control().sneak) then
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return pdef.on_rightclick(pos, node, placer, itemstack, pointed_thing)
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return pdef.on_rightclick(pos, node, placer, itemstack, pointed_thing)
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end
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end
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@ -481,7 +483,7 @@ function default.sapling_on_place(itemstack, placer, pointed_thing,
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end
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end
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end
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end
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local player_name = placer:get_player_name()
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local player_name = placer and placer:get_player_name() or ""
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-- Check sapling position for protection
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-- Check sapling position for protection
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if minetest.is_protected(pos, player_name) then
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if minetest.is_protected(pos, player_name) then
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minetest.record_protection_violation(pos, player_name)
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minetest.record_protection_violation(pos, player_name)
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@ -266,7 +266,8 @@ function doors.register(name, def)
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local node = minetest.get_node(pointed_thing.under)
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local node = minetest.get_node(pointed_thing.under)
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local pdef = minetest.registered_nodes[node.name]
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local pdef = minetest.registered_nodes[node.name]
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if pdef and pdef.on_rightclick and
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if pdef and pdef.on_rightclick and
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not placer:get_player_control().sneak then
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not (placer and placer:is_player() and
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placer:get_player_control().sneak) then
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return pdef.on_rightclick(pointed_thing.under,
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return pdef.on_rightclick(pointed_thing.under,
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node, placer, itemstack, pointed_thing)
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node, placer, itemstack, pointed_thing)
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end
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end
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@ -290,12 +291,12 @@ function doors.register(name, def)
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return itemstack
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return itemstack
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end
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end
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local pn = placer:get_player_name()
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local pn = placer and placer:get_player_name() or ""
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if minetest.is_protected(pos, pn) or minetest.is_protected(above, pn) then
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if minetest.is_protected(pos, pn) or minetest.is_protected(above, pn) then
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return itemstack
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return itemstack
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end
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end
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local dir = minetest.dir_to_facedir(placer:get_look_dir())
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local dir = placer and minetest.dir_to_facedir(placer:get_look_dir()) or 0
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local ref = {
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local ref = {
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{x = -1, y = 0, z = 0},
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{x = -1, y = 0, z = 0},
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@ -144,12 +144,14 @@ farming.place_seed = function(itemstack, placer, pointed_thing, plantname)
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local under = minetest.get_node(pt.under)
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local under = minetest.get_node(pt.under)
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local above = minetest.get_node(pt.above)
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local above = minetest.get_node(pt.above)
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if minetest.is_protected(pt.under, placer:get_player_name()) then
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local player_name = placer and placer:get_player_name() or ""
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minetest.record_protection_violation(pt.under, placer:get_player_name())
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if minetest.is_protected(pt.under, player_name) then
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minetest.record_protection_violation(pt.under, player_name)
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return
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return
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end
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end
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if minetest.is_protected(pt.above, placer:get_player_name()) then
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if minetest.is_protected(pt.above, player_name) then
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minetest.record_protection_violation(pt.above, placer:get_player_name())
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minetest.record_protection_violation(pt.above, player_name)
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return
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return
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end
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end
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@ -180,7 +182,7 @@ farming.place_seed = function(itemstack, placer, pointed_thing, plantname)
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minetest.add_node(pt.above, {name = plantname, param2 = 1})
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minetest.add_node(pt.above, {name = plantname, param2 = 1})
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tick(pt.above)
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tick(pt.above)
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if not (creative and creative.is_enabled_for
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if not (creative and creative.is_enabled_for
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and creative.is_enabled_for(placer:get_player_name())) then
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and creative.is_enabled_for(player_name)) then
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itemstack:take_item()
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itemstack:take_item()
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end
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end
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return itemstack
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return itemstack
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@ -310,7 +312,8 @@ farming.register_plant = function(name, def)
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local node = minetest.get_node(under)
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local node = minetest.get_node(under)
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local udef = minetest.registered_nodes[node.name]
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local udef = minetest.registered_nodes[node.name]
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if udef and udef.on_rightclick and
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if udef and udef.on_rightclick and
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not (placer and placer:get_player_control().sneak) then
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not (placer and placer:is_player() and
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placer:get_player_control().sneak) then
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return udef.on_rightclick(under, node, placer, itemstack,
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return udef.on_rightclick(under, node, placer, itemstack,
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pointed_thing) or itemstack
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pointed_thing) or itemstack
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end
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end
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@ -278,7 +278,7 @@ minetest.register_node("flowers:waterlily", {
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local pos = pointed_thing.above
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local pos = pointed_thing.above
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local node = minetest.get_node(pointed_thing.under)
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local node = minetest.get_node(pointed_thing.under)
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local def = minetest.registered_nodes[node.name]
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local def = minetest.registered_nodes[node.name]
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local player_name = placer:get_player_name()
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local player_name = placer and placer:get_player_name() or ""
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if def and def.on_rightclick then
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if def and def.on_rightclick then
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return def.on_rightclick(pointed_thing.under, node, placer, itemstack,
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return def.on_rightclick(pointed_thing.under, node, placer, itemstack,
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@ -85,9 +85,10 @@ screwdriver.handler = function(itemstack, user, pointed_thing, mode, uses)
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end
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end
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local pos = pointed_thing.under
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local pos = pointed_thing.under
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local player_name = user and user:get_player_name() or ""
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if minetest.is_protected(pos, user:get_player_name()) then
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if minetest.is_protected(pos, player_name) then
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minetest.record_protection_violation(pos, user:get_player_name())
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minetest.record_protection_violation(pos, player_name)
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return
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return
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end
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end
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@ -133,8 +134,8 @@ screwdriver.handler = function(itemstack, user, pointed_thing, mode, uses)
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minetest.check_for_falling(pos)
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minetest.check_for_falling(pos)
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end
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end
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if not (creative and creative.is_enabled_for
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if not (creative and creative.is_enabled_for and
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and creative.is_enabled_for(user:get_player_name())) then
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creative.is_enabled_for(player_name)) then
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itemstack:add_wear(65535 / ((uses or 200) - 1))
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itemstack:add_wear(65535 / ((uses or 200) - 1))
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end
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end
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@ -22,6 +22,7 @@ local function rotate_and_place(itemstack, placer, pointed_thing)
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local p1 = pointed_thing.above
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local p1 = pointed_thing.above
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local param2 = 0
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local param2 = 0
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if placer then
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local placer_pos = placer:getpos()
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local placer_pos = placer:getpos()
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if placer_pos then
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if placer_pos then
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param2 = minetest.dir_to_facedir(vector.subtract(p1, placer_pos))
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param2 = minetest.dir_to_facedir(vector.subtract(p1, placer_pos))
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@ -39,6 +40,7 @@ local function rotate_and_place(itemstack, placer, pointed_thing)
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param2 = 21
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param2 = 21
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end
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end
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end
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end
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end
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return minetest.item_place(itemstack, placer, pointed_thing, param2)
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return minetest.item_place(itemstack, placer, pointed_thing, param2)
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end
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end
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@ -175,8 +177,9 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
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on_place = function(itemstack, placer, pointed_thing)
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on_place = function(itemstack, placer, pointed_thing)
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local under = minetest.get_node(pointed_thing.under)
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local under = minetest.get_node(pointed_thing.under)
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local wield_item = itemstack:get_name()
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local wield_item = itemstack:get_name()
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||||||
|
local player_name = placer and placer:get_player_name() or ""
|
||||||
local creative_enabled = (creative and creative.is_enabled_for
|
local creative_enabled = (creative and creative.is_enabled_for
|
||||||
and creative.is_enabled_for(placer:get_player_name()))
|
and creative.is_enabled_for(player_name))
|
||||||
|
|
||||||
if under and under.name:find("stairs:slab_") then
|
if under and under.name:find("stairs:slab_") then
|
||||||
-- place slab using under node orientation
|
-- place slab using under node orientation
|
||||||
|
@ -192,9 +195,8 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
|
||||||
if not recipeitem then
|
if not recipeitem then
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
local player_name = placer:get_player_name()
|
|
||||||
if minetest.is_protected(pointed_thing.under, player_name) and not
|
if minetest.is_protected(pointed_thing.under, player_name) and not
|
||||||
minetest.check_player_privs(placer, "protection_bypass") then
|
minetest.check_player_privs(player_name, "protection_bypass") then
|
||||||
minetest.record_protection_violation(pointed_thing.under,
|
minetest.record_protection_violation(pointed_thing.under,
|
||||||
player_name)
|
player_name)
|
||||||
return
|
return
|
||||||
|
|
Loading…
Reference in New Issue