forked from thunderdog1138/star_wars
De-duplicate code in doors mod in make_on_blast
This commit is contained in:
parent
4bd1094619
commit
81259e9fcc
|
@ -115,23 +115,15 @@ function doors.register_door(name, def)
|
|||
end
|
||||
end
|
||||
|
||||
local function make_on_blast(base_name, door_type, other_door_type)
|
||||
local function make_on_blast(base_name, dir, door_type, other_door_type)
|
||||
if def.only_placer_can_open then
|
||||
return function() end
|
||||
else
|
||||
if door_type == "_b_1" or door_type == "_b_2" then
|
||||
return function(pos, intensity)
|
||||
check_and_blast(pos, base_name .. door_type)
|
||||
pos.y = pos.y + 1
|
||||
pos.y = pos.y + dir
|
||||
check_and_blast(pos, base_name .. other_door_type)
|
||||
end
|
||||
elseif door_type == "_t_1" or door_type == "_t_2" then
|
||||
return function(pos, intensity)
|
||||
check_and_blast(pos, base_name .. door_type)
|
||||
pos.y = pos.y - 1
|
||||
check_and_blast(pos, base_name .. other_door_type)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -201,7 +193,7 @@ function doors.register_door(name, def)
|
|||
can_dig = check_player_priv,
|
||||
sounds = def.sounds,
|
||||
sunlight_propagates = def.sunlight,
|
||||
on_blast = make_on_blast(name, "_b_1", "_t_1")
|
||||
on_blast = make_on_blast(name, 1, "_b_1", "_t_1")
|
||||
})
|
||||
|
||||
minetest.register_node(name.."_t_1", {
|
||||
|
@ -234,7 +226,7 @@ function doors.register_door(name, def)
|
|||
can_dig = check_player_priv,
|
||||
sounds = def.sounds,
|
||||
sunlight_propagates = def.sunlight,
|
||||
on_blast = make_on_blast(name, "_t_1", "_b_1")
|
||||
on_blast = make_on_blast(name, -1, "_t_1", "_b_1")
|
||||
})
|
||||
|
||||
minetest.register_node(name.."_b_2", {
|
||||
|
@ -267,7 +259,7 @@ function doors.register_door(name, def)
|
|||
can_dig = check_player_priv,
|
||||
sounds = def.sounds,
|
||||
sunlight_propagates = def.sunlight,
|
||||
on_blast = make_on_blast(name, "_b_2", "_t_2")
|
||||
on_blast = make_on_blast(name, 1, "_b_2", "_t_2")
|
||||
})
|
||||
|
||||
minetest.register_node(name.."_t_2", {
|
||||
|
@ -300,7 +292,7 @@ function doors.register_door(name, def)
|
|||
can_dig = check_player_priv,
|
||||
sounds = def.sounds,
|
||||
sunlight_propagates = def.sunlight,
|
||||
on_blast = make_on_blast(name, "_t_2", "_b_2")
|
||||
on_blast = make_on_blast(name, -1, "_t_2", "_b_2")
|
||||
})
|
||||
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue