forked from thunderdog1138/star_wars
Update 'mods/farming/crops/calarantrum.lua'
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21cd6f3390
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local S = farming.intllib
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-- blueberries
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minetest.register_craftitem("farming:blueberries", {
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description = S("Blueberries"),
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inventory_image = "farming_blueberries.png",
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groups = {seed = 2, food_blueberries = 1, food_blueberry = 1,
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food_berry = 1, flammable = 2},
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, "farming:blueberry_1")
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end,
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on_use = minetest.item_eat(1)
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})
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-- blueberry muffin (thanks to sosogirl123 @ deviantart.com for muffin image)
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minetest.register_craftitem("farming:muffin_blueberry", {
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description = S("Blueberry Muffin"),
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inventory_image = "farming_blueberry_muffin.png",
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on_use = minetest.item_eat(2)
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})
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minetest.register_craft({
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output = "farming:muffin_blueberry 2",
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recipe = {
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{"group:food_blueberries", "group:food_bread", "group:food_blueberries"}
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}
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})
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-- Blueberry Pie
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minetest.register_craftitem("farming:blueberry_pie", {
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description = S("Blueberry Pie"),
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inventory_image = "farming_blueberry_pie.png",
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on_use = minetest.item_eat(6)
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})
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minetest.register_craft({
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output = "farming:blueberry_pie",
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type = "shapeless",
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recipe = {
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"group:food_flour", "group:food_sugar",
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"group:food_blueberries", "group:food_baking_tray"
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},
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replacements = {{"group:food_baking_tray", "farming:baking_tray"}}
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})
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-- blueberry definition
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local def = {
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drawtype = "plantlike",
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tiles = {"farming_blueberry_1.png"},
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults()
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}
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-- stage 1
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minetest.register_node("farming:blueberry_1", table.copy(def))
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-- stage 2
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def.tiles = {"farming_blueberry_2.png"}
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minetest.register_node("farming:blueberry_2", table.copy(def))
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-- stage 3
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def.tiles = {"farming_blueberry_3.png"}
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minetest.register_node("farming:blueberry_3", table.copy(def))
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-- stage 4 (final)
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def.tiles = {"farming_blueberry_4.png"}
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def.groups.growing = nil
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def.drop = {
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items = {
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{items = {"farming:blueberries 2"}, rarity = 1},
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{items = {"farming:blueberries"}, rarity = 2},
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{items = {"farming:blueberries"}, rarity = 3},
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}
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}
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minetest.register_node("farming:blueberry_4", table.copy(def))
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-- add to registered_plants
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farming.registered_plants["farming:blueberries"] = {
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crop = "farming:blueberry",
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seed = "farming:blueberries",
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minlight = 13,
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maxlight = 15,
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steps = 4
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}
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@ -0,0 +1,62 @@
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local S = farming.intllib
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-- calarantrum
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minetest.register_craftitem("farming:calarantrum", {
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description = S("Calarantrum"),
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inventory_image = "farming_calarantrum.png",
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groups = {seed = 2, food_calarantrum = 1, flammable = 2},
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, "farming:calarantrum_1")
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end,
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on_use = minetest.item_eat(1)
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})
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-- calarantrum definition
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local def = {
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drawtype = "plantlike",
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tiles = {"farming_calarantrum_1.png"},
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults()
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}
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-- stage 1
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minetest.register_node("farming:calarantrum_1", table.copy(def))
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-- stage 2
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def.tiles = {"farming_calarantrum_2.png"}
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minetest.register_node("farming:calarantrum_2", table.copy(def))
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-- stage 3
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def.tiles = {"farming_calarantrum_3.png"}
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minetest.register_node("farming:calarantrum_3", table.copy(def))
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-- stage 4 (final)
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def.tiles = {"farming_calarantrum_4.png"}
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def.groups.growing = nil
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def.drop = {
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items = {
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{items = {"farming:calarantrum 2"}, rarity = 1},
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{items = {"farming:calarantrum"}, rarity = 2},
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{items = {"farming:calarantrum"}, rarity = 3},
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}
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}
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minetest.register_node("farming:calarantrum_4", table.copy(def))
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-- add to registered_plants
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farming.registered_plants["farming:calarantrum"] = {
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crop = "farming:calarantrum",
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seed = "farming:calarantrum",
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minlight = 13,
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maxlight = 15,
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steps = 4
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}
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