Enable regrowth of apples

Apples only regrow where they first appear on trees, either on mapgen or when grown from saplings (meaning apples that were placed by players won't regrow).
Once the tree is cut down in full (leaves removed), regrowth will stop.
New apples only grow in daylight, and take the same time as a sapling to grow.
This commit is contained in:
Ezhh 2018-05-11 16:42:28 +01:00 committed by Paramat
parent ace7ec953e
commit 3d709dfa1d
1 changed files with 29 additions and 0 deletions

View File

@ -737,6 +737,35 @@ minetest.register_node("default:apple", {
after_place_node = function(pos, placer, itemstack)
minetest.set_node(pos, {name = "default:apple", param2 = 1})
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
if oldnode.param2 == 0 then
minetest.set_node(pos, {name = "default:apple_mark"})
minetest.get_node_timer(pos):start(math.random(300, 1500))
end
end,
})
minetest.register_node("default:apple_mark", {
description = "Apple Marker",
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = "",
groups = {not_in_creative_inventory = 1},
on_timer = function(pos, elapsed)
if not minetest.find_node_near(pos, 1, "default:leaves") then
minetest.remove_node(pos)
elseif minetest.get_node_light(pos) < 11 then
minetest.get_node_timer(pos):start(200)
else
minetest.set_node(pos, {name = "default:apple"})
end
end
})