forked from thunderdog1138/star_wars
Globalize, rename and change the behaviour of has_locked_chest_privilege
* rename to default.can_interact_with_node() * pass pos instead of meta * change order of arguments
This commit is contained in:
parent
89c45993ac
commit
37dd910747
|
@ -516,3 +516,39 @@ minetest.register_abm({
|
|||
minetest.set_node(pos, {name = "default:coral_skeleton"})
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
--
|
||||
-- NOTICE: This method is not an official part of the API yet!
|
||||
-- This method may change in future.
|
||||
--
|
||||
|
||||
function default.can_interact_with_node(player, pos)
|
||||
if player then
|
||||
if minetest.check_player_privs(player, "protection_bypass") then
|
||||
return true
|
||||
end
|
||||
else
|
||||
return false
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
-- is player wielding the right key?
|
||||
local item = player:get_wielded_item()
|
||||
if item:get_name() == "default:key" then
|
||||
local key_meta = minetest.parse_json(item:get_metadata())
|
||||
local secret = meta:get_string("key_lock_secret")
|
||||
if secret ~= key_meta.secret then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if player:get_player_name() ~= meta:get_string("owner") then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
|
@ -1612,34 +1612,6 @@ local function get_locked_chest_formspec(pos)
|
|||
return formspec
|
||||
end
|
||||
|
||||
local function has_locked_chest_privilege(meta, player)
|
||||
if player then
|
||||
if minetest.check_player_privs(player, "protection_bypass") then
|
||||
return true
|
||||
end
|
||||
else
|
||||
return false
|
||||
end
|
||||
|
||||
-- is player wielding the right key?
|
||||
local item = player:get_wielded_item()
|
||||
if item:get_name() == "default:key" then
|
||||
local key_meta = minetest.parse_json(item:get_metadata())
|
||||
local secret = meta:get_string("key_lock_secret")
|
||||
if secret ~= key_meta.secret then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if player:get_player_name() ~= meta:get_string("owner") then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
minetest.register_node("default:chest", {
|
||||
description = "Chest",
|
||||
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
||||
|
@ -1710,26 +1682,23 @@ minetest.register_node("default:chest_locked", {
|
|||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
|
||||
return inv:is_empty("main") and default.can_interact_with_node(player, pos)
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
if not default.can_interact_with_node(player, pos) then
|
||||
return 0
|
||||
end
|
||||
return count
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
if not default.can_interact_with_node(player, pos) then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
if not default.can_interact_with_node(player, pos) then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
|
@ -1745,8 +1714,7 @@ minetest.register_node("default:chest_locked", {
|
|||
" from locked chest at " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if has_locked_chest_privilege(meta, clicker) then
|
||||
if default.can_interact_with_node(clicker, pos) then
|
||||
minetest.show_formspec(
|
||||
clicker:get_player_name(),
|
||||
"default:chest_locked",
|
||||
|
|
Loading…
Reference in New Issue