forked from thunderdog1138/star_wars
Dye mod: Remove 'basecolor', 'excolor', 'unicolor' groups
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@ -1,9 +1,4 @@
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-- Other mods can use these for looping through available colors
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dye = {}
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dye.basecolors = {"white", "grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta"}
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dye.excolors = {"white", "lightgrey", "grey", "darkgrey", "black", "red", "orange", "yellow",
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"lime", "green", "aqua", "cyan", "sky_blue", "blue", "violet", "magenta", "red_violet"}
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-- Make dye names and descriptions available globally
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@ -25,47 +20,28 @@ dye.dyes = {
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{"pink", "Pink"},
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}
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-- This collection of colors is partly a historic thing, partly something else
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local dyes = {
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{"white", "White Dye", {dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1}},
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{"grey", "Grey Dye", {dye=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1}},
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{"dark_grey", "Dark Grey Dye", {dye=1, basecolor_grey=1, excolor_darkgrey=1, unicolor_darkgrey=1}},
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{"black", "Black Dye", {dye=1, basecolor_black=1, excolor_black=1, unicolor_black=1}},
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{"violet", "Violet Dye", {dye=1, basecolor_magenta=1, excolor_violet=1, unicolor_violet=1}},
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{"blue", "Blue Dye", {dye=1, basecolor_blue=1, excolor_blue=1, unicolor_blue=1}},
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{"cyan", "Cyan Dye", {dye=1, basecolor_cyan=1, excolor_cyan=1, unicolor_cyan=1}},
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{"dark_green", "Dark Green Dye", {dye=1, basecolor_green=1, excolor_green=1, unicolor_dark_green=1}},
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{"green", "Green Dye", {dye=1, basecolor_green=1, excolor_green=1, unicolor_green=1}},
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{"yellow", "Yellow Dye", {dye=1, basecolor_yellow=1, excolor_yellow=1, unicolor_yellow=1}},
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{"brown", "Brown Dye", {dye=1, basecolor_brown=1, excolor_orange=1, unicolor_dark_orange=1}},
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{"orange", "Orange Dye", {dye=1, basecolor_orange=1, excolor_orange=1, unicolor_orange=1}},
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{"red", "Red Dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_red=1}},
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{"magenta", "Magenta Dye", {dye=1, basecolor_magenta=1, excolor_red_violet=1, unicolor_red_violet=1}},
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{"pink", "Pink Dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_light_red=1}},
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}
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-- Define items
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for _, row in ipairs(dyes) do
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for _, row in ipairs(dye.dyes) do
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local name = row[1]
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local description = row[2]
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local groups = row[3]
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local item_name = "dye:" .. name
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local item_image = "dye_" .. name .. ".png"
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minetest.register_craftitem(item_name, {
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inventory_image = item_image,
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description = description,
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local groups = {dye = 1}
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groups["color_" .. name] = 1
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minetest.register_craftitem("dye:" .. name, {
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inventory_image = "dye_" .. name .. ".png",
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description = description .. " Dye",
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groups = groups
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})
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minetest.register_craft({
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type = "shapeless",
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output = item_name .. " 4",
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output = "dye:" .. name .. " 4",
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recipe = {"group:flower,color_" .. name},
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})
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end
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-- Manually add coal->black dye
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-- Manually add coal -> black dye
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minetest.register_craft({
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type = "shapeless",
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@ -74,6 +50,7 @@ minetest.register_craft({
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})
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-- Mix recipes
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local dye_recipes = {
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-- src1, src2, dst
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-- RYB mixes
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