local S = ethereal.intllib
-- register Ethereal wood type gates
doors.register_fencegate("ethereal:fencegate_scorched", {
description = S("Scorched Wood Fence Gate"),
texture = "scorched_tree.png",
material = "ethereal:scorched_tree",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
})