diff --git a/mods/ENVIRONMENT/mcl_weather/nether_dust.lua b/mods/ENVIRONMENT/mcl_weather/nether_dust.lua index 2fc7e5dd41..e41746a715 100644 --- a/mods/ENVIRONMENT/mcl_weather/nether_dust.lua +++ b/mods/ENVIRONMENT/mcl_weather/nether_dust.lua @@ -31,7 +31,7 @@ minetest.register_globalstep(function(dtime) end for _, player in ipairs(minetest.get_connected_players()) do - if (mcl_weather.is_underwater(player) or not mcl_worlds.has_dust(player:get_pos())) then + if not mcl_worlds.has_dust(player:get_pos()) then return false end mcl_weather.nether_dust.add_dust_particles(player) diff --git a/mods/HUD/mcl_experience/init.lua b/mods/HUD/mcl_experience/init.lua index 51346226b4..7483538f7f 100644 --- a/mods/HUD/mcl_experience/init.lua +++ b/mods/HUD/mcl_experience/init.lua @@ -3,6 +3,7 @@ mcl_experience = {} local pool = {} local registered_nodes local max_xp = 2^31-1 +local max_orb_age = 300 -- seconds local gravity = {x = 0, y = -((tonumber(minetest.settings:get("movement_gravity"))) or 9.81), z = 0} local size_min, size_max = 20, 59 -- percents @@ -147,7 +148,7 @@ function mcl_experience.set_player_xp_level(player,level) return end pool[name].level = level - pool[name].xp, pool[name].next_level = mcl_experience.bar_to_xp(pool[name].bar, level) + pool[name].xp, pool[name].bar_step, pool[name].next_level = mcl_experience.bar_to_xp(pool[name].bar, level) hud_manager.change_hud({player = player, hud_name = "xp_level", element = "text", data = tostring(level)}) -- we may don't update the bar end @@ -237,7 +238,7 @@ function mcl_experience.add_experience(player, experience) local old_bar, old_xp, old_level = temp_pool.bar, temp_pool.xp, temp_pool.level temp_pool.xp = math.min(math.max(temp_pool.xp + experience, 0), max_xp) - if (temp_pool.xp >= temp_pool.xp_next_level) or (experience < 1) then + if (temp_pool.xp >= temp_pool.xp_next_level) or (temp_pool.xp < old_xp) then temp_pool.level = mcl_experience.xp_to_level(temp_pool.xp) temp_pool.bar, temp_pool.bar_step, temp_pool.xp_next_level = mcl_experience.xp_to_bar(temp_pool.xp, temp_pool.level) if old_level ~= temp_pool.level then @@ -342,7 +343,7 @@ local function xp_step(self, dtime) self.age = self.age + dtime - if self.age > 300 then + if self.age > max_orb_age then self.object:remove() return end