forked from VoxeLibre/VoxeLibre
165 lines
6.6 KiB
Lua
165 lines
6.6 KiB
Lua
local S = minetest.get_translator("mcl_heads")
|
|
|
|
local mod_doc = minetest.get_modpath("doc")
|
|
local mod_screwdriver = minetest.get_modpath("screwdriver")
|
|
|
|
local equip_armor
|
|
if minetest.get_modpath("mcl_armor") then
|
|
equip_armor = armor.on_armor_use
|
|
end
|
|
|
|
-- Heads system
|
|
|
|
local function addhead(name, texture, desc, longdesc, rangemob, rangefactor)
|
|
local on_rotate_floor, on_rotate_wall
|
|
if mod_screwdriver then
|
|
on_rotate_floor = function(pos, node, user, mode, new_param2)
|
|
if mode == screwdriver.ROTATE_AXIS then
|
|
node.name = node.name .. "_wall"
|
|
node.param2 = minetest.dir_to_wallmounted(minetest.facedir_to_dir(node.param2))
|
|
minetest.set_node(pos, node)
|
|
return true
|
|
end
|
|
end
|
|
on_rotate_wall = function(pos, node, user, mode, new_param2)
|
|
if mode == screwdriver.ROTATE_AXIS then
|
|
node.name = string.sub(node.name, 1, string.len(node.name)-5)
|
|
node.param2 = minetest.dir_to_facedir(minetest.wallmounted_to_dir(node.param2))
|
|
minetest.set_node(pos, node)
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
|
|
minetest.register_node("mcl_heads:"..name, {
|
|
description = desc,
|
|
_doc_items_longdesc = longdesc,
|
|
drawtype = "nodebox",
|
|
is_ground_content = false,
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{ -0.25, -0.5, -0.25, 0.25, 0.0, 0.25, },
|
|
},
|
|
},
|
|
groups = {handy=1, armor_head=1,non_combat_armor=1, head=1, deco_block=1, dig_by_piston=1},
|
|
-- The head textures are based off the textures of an actual mob.
|
|
tiles = {
|
|
-- Note: bottom texture is overlaid over top texture to get rid of possible transparency.
|
|
-- This is required for skeleton skull and wither skeleton skull.
|
|
"[combine:16x16:-4,4="..texture, -- top
|
|
"([combine:16x16:-4,4="..texture..")^([combine:16x16:-12,4="..texture..")", -- bottom
|
|
"[combine:16x16:-12,0="..texture, -- left
|
|
"[combine:16x16:4,0="..texture, -- right
|
|
"[combine:16x16:-20,0="..texture, -- back
|
|
"[combine:16x16:-4,0="..texture, -- front
|
|
},
|
|
paramtype = "light",
|
|
stack_max = 64,
|
|
paramtype2 = "facedir",
|
|
sunlight_propagates = true,
|
|
walkable = true,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = { -0.25, -0.5, -0.25, 0.25, 0.0, 0.25, },
|
|
},
|
|
sounds = mcl_sounds.node_sound_defaults({
|
|
footstep = {name="default_hard_footstep", gain=0.3}
|
|
}),
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
if pointed_thing.type ~= "node" then
|
|
-- no interaction possible with entities, for now.
|
|
return itemstack
|
|
end
|
|
|
|
local under = pointed_thing.under
|
|
local node = minetest.get_node(under)
|
|
local def = minetest.registered_nodes[node.name]
|
|
if not def then return itemstack end
|
|
|
|
-- Call on_rightclick if the pointed node defines it
|
|
if placer and not placer:get_player_control().sneak then
|
|
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
|
|
return minetest.registered_nodes[node.name].on_rightclick(under, node, placer, itemstack) or itemstack
|
|
end
|
|
end
|
|
|
|
local above = pointed_thing.above
|
|
local diff = {x = under.x - above.x, y = under.y - above.y, z = under.z - above.z}
|
|
local wdir = minetest.dir_to_wallmounted(diff)
|
|
|
|
local itemstring = itemstack:get_name()
|
|
local fakestack = ItemStack(itemstack)
|
|
local idef = fakestack:get_definition()
|
|
local retval
|
|
if wdir == 0 or wdir == 1 then
|
|
return minetest.item_place(itemstack, placer, pointed_thing)
|
|
else
|
|
retval = fakestack:set_name("mcl_heads:"..name.."_wall")
|
|
end
|
|
if not retval then
|
|
return itemstack
|
|
end
|
|
|
|
local success
|
|
itemstack, success = minetest.item_place(fakestack, placer, pointed_thing, wdir)
|
|
itemstack:set_name(itemstring)
|
|
return itemstack
|
|
end,
|
|
on_secondary_use = equip_armor,
|
|
|
|
on_rotate = on_rotate_floor,
|
|
|
|
_mcl_armor_mob_range_mob = rangemob,
|
|
_mcl_armor_mob_range_factor = rangefactor,
|
|
_mcl_blast_resistance = 1,
|
|
_mcl_hardness = 1,
|
|
})
|
|
|
|
minetest.register_node("mcl_heads:"..name.."_wall", {
|
|
_doc_items_create_entry = false,
|
|
drawtype = "nodebox",
|
|
is_ground_content = false,
|
|
node_box = {
|
|
type = "wallmounted",
|
|
wall_bottom = { -0.25, -0.5, -0.25, 0.25, 0.0, 0.25, },
|
|
wall_top = { -0.25, 0.0, -0.25, 0.25, 0.5, 0.25, },
|
|
wall_side = { -0.5, -0.25, -0.25, 0.0, 0.25, 0.25, },
|
|
},
|
|
groups = {handy=1, head=1, deco_block=1, dig_by_piston=1, not_in_creative_inventory=1},
|
|
-- The head textures are based off the textures of an actual mob.
|
|
tiles = {
|
|
{ name = "[combine:16x16:-4,-4="..texture, align_style = "world" }, -- front
|
|
{ name = "[combine:16x16:-20,-4="..texture, align_style = "world" }, -- back
|
|
{ name = "[combine:16x16:-8,-4="..texture, align_style = "world" }, -- left
|
|
{ name = "[combine:16x16:0,-4="..texture, align_style = "world" }, -- right
|
|
{ name = "([combine:16x16:-4,0="..texture..")^[transformR180", align_style = "node" }, -- top
|
|
{ name = "([combine:16x16:-4,8="..texture..")^([combine:16x16:-12,8="..texture..")", align_style = "node" }, -- bottom
|
|
},
|
|
paramtype = "light",
|
|
stack_max = 64,
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
walkable = true,
|
|
sounds = mcl_sounds.node_sound_defaults({
|
|
footstep = {name="default_hard_footstep", gain=0.3}
|
|
}),
|
|
drop = "mcl_heads:"..name,
|
|
on_rotate = on_rotate_wall,
|
|
_mcl_blast_resistance = 1,
|
|
_mcl_hardness = 1,
|
|
})
|
|
|
|
if mod_doc then
|
|
doc.add_entry_alias("nodes", "mcl_heads:" .. name, "nodes", "mcl_heads:" .. name .. "_wall")
|
|
end
|
|
end
|
|
|
|
-- Add heads
|
|
addhead("zombie", "mcl_heads_zombie_node.png", S("Zombie Head"), S("A zombie head is a small decorative block which resembles the head of a zombie. It can also be worn as a helmet, which reduces the detection range of zombies by 50%."), "mobs_mc:zombie", 0.5)
|
|
addhead("creeper", "mcl_heads_creeper_node.png", S("Creeper Head"), S("A creeper head is a small decorative block which resembles the head of a creeper. It can also be worn as a helmet, which reduces the detection range of creepers by 50%."), "mobs_mc:creeper", 0.5)
|
|
-- Original Minecraft name: “Head”
|
|
addhead("steve", "mcl_heads_steve_node.png", S("Human Head"), S("A human head is a small decorative block which resembles the head of a human (i.e. a player character). It can also be worn as a helmet for fun, but does not offer any protection."))
|
|
addhead("skeleton", "mcl_heads_skeleton_node.png", S("Skeleton Skull"), S("A skeleton skull is a small decorative block which resembles the skull of a skeleton. It can also be worn as a helmet, which reduces the detection range of skeletons by 50%."), "mobs_mc:skeleton", 0.5)
|
|
addhead("wither_skeleton", "mcl_heads_wither_skeleton_node.png", S("Wither Skeleton Skull"), S("A wither skeleton skull is a small decorative block which resembles the skull of a wither skeleton. It can also be worn as a helmet for fun, but does not offer any protection."))
|