forked from VoxeLibre/VoxeLibre
145 lines
6.7 KiB
Lua
145 lines
6.7 KiB
Lua
--MCmobs v0.4
|
||
--maikerumine
|
||
--made for MC like Survival game
|
||
--License for code WTFPL and otherwise stated in readmes
|
||
mobs_mc = {}
|
||
|
||
local pr = PseudoRandom(os.time()*5)
|
||
|
||
local offsets = {}
|
||
for x=-2, 2 do
|
||
for z=-2, 2 do
|
||
table.insert(offsets, {x=x, y=0, z=z})
|
||
end
|
||
end
|
||
|
||
--[[ Periodically check and teleport mob to owner if not sitting (order ~= "sit") and
|
||
the owner is too far away. To be used with do_custom. Note: Optimized for mobs smaller than 1×1×1.
|
||
Larger mobs might have space problems after teleportation.
|
||
|
||
* dist: Minimum required distance from owner to teleport. Default: 12
|
||
* teleport_check_interval: Optional. Interval in seconds to check the mob teleportation. Default: 4 ]]
|
||
mobs_mc.make_owner_teleport_function = function(dist, teleport_check_interval)
|
||
return function(self, dtime)
|
||
-- No teleportation if no owner or if sitting
|
||
if not self.owner or self.order == "sit" then
|
||
return
|
||
end
|
||
if not teleport_check_interval then
|
||
teleport_check_interval = 4
|
||
end
|
||
if not dist then
|
||
dist = 12
|
||
end
|
||
if self._teleport_timer == nil then
|
||
self._teleport_timer = teleport_check_interval
|
||
return
|
||
end
|
||
self._teleport_timer = self._teleport_timer - dtime
|
||
if self._teleport_timer <= 0 then
|
||
self._teleport_timer = teleport_check_interval
|
||
local mob_pos = self.object:get_pos()
|
||
local owner = minetest.get_player_by_name(self.owner)
|
||
if not owner then
|
||
-- No owner found, no teleportation
|
||
return
|
||
end
|
||
local owner_pos = owner:get_pos()
|
||
local dist_from_owner = vector.distance(owner_pos, mob_pos)
|
||
if dist_from_owner > dist then
|
||
-- Check for nodes below air in a 5×1×5 area around the owner position
|
||
local check_offsets = table.copy(offsets)
|
||
-- Attempt to place mob near player. Must be placed on walkable node below a non-walkable one. Place inside that air node.
|
||
while #check_offsets > 0 do
|
||
local r = pr:next(1, #check_offsets)
|
||
local telepos = vector.add(owner_pos, check_offsets[r])
|
||
local telepos_below = {x=telepos.x, y=telepos.y-1, z=telepos.z}
|
||
table.remove(check_offsets, r)
|
||
-- Long story short, spawn on a platform
|
||
local trynode = minetest.registered_nodes[minetest.get_node(telepos).name]
|
||
local trybelownode = minetest.registered_nodes[minetest.get_node(telepos_below).name]
|
||
if trynode and not trynode.walkable and
|
||
trybelownode and trybelownode.walkable then
|
||
-- Correct position found! Let's teleport.
|
||
self.object:set_pos(telepos)
|
||
return
|
||
end
|
||
end
|
||
end
|
||
end
|
||
end
|
||
end
|
||
|
||
local function is_forbidden_node(pos, node)
|
||
node = node or minetest.get_node(pos)
|
||
return minetest.get_item_group(node.name, "stair") > 0 or minetest.get_item_group(node.name, "slab") > 0 or minetest.get_item_group(node.name, "carpet") > 0
|
||
end
|
||
|
||
function mcl_mobs:spawn_abm_check(pos, node, name)
|
||
-- Don't spawn monsters on mycelium
|
||
if (node.name == "mcl_core:mycelium" or node.name == "mcl_core:mycelium_snow") and minetest.registered_entities[name].type == "monster" then
|
||
return true
|
||
--Don't Spawn mobs on stairs, slabs, or carpets
|
||
elseif is_forbidden_node(pos, node) or is_forbidden_node(vector.add(pos, vector.new(0, 1, 0))) then
|
||
return true
|
||
-- Spawn on opaque or liquid nodes
|
||
elseif minetest.get_item_group(node.name, "opaque") ~= 0 or minetest.registered_nodes[node.name].liquidtype ~= "none" or node.name == "mcl_core:grass_path" then
|
||
return false
|
||
end
|
||
|
||
-- Reject everything else
|
||
return true
|
||
end
|
||
|
||
mobs_mc.shears_wear = 276
|
||
mobs_mc.water_level = tonumber(minetest.settings:get("water_level")) or 0
|
||
|
||
-- Animals
|
||
local path = minetest.get_modpath("mobs_mc")
|
||
dofile(path .. "/bat.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
||
dofile(path .. "/rabbit.lua") -- Mesh and animation byExeterDad
|
||
dofile(path .. "/chicken.lua") -- Mesh and animation by Pavel_S
|
||
dofile(path .. "/cow+mooshroom.lua") -- Mesh by Morn76 Animation by Pavel_S
|
||
dofile(path .. "/horse.lua") -- KrupnoPavel; Mesh and animation by toby109tt / https://github.com/22i
|
||
dofile(path .. "/llama.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
||
dofile(path .. "/ocelot.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
||
dofile(path .. "/parrot.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
||
dofile(path .. "/pig.lua") -- Mesh and animation by Pavel_S
|
||
dofile(path .. "/polar_bear.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
||
dofile(path .. "/sheep.lua") -- Mesh and animation by Pavel_S
|
||
dofile(path .. "/wolf.lua") -- KrupnoPavel
|
||
dofile(path .. "/squid.lua") -- Animation, sound and egg texture by daufinsyd
|
||
|
||
-- NPCs
|
||
dofile(path .. "/villager.lua") -- KrupnoPavel Mesh and animation by toby109tt / https://github.com/22i
|
||
|
||
-- Illagers and witch
|
||
dofile(path .. "/villager_evoker.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
||
dofile(path .. "/villager_vindicator.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
||
dofile(path .. "/villager_zombie.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
||
|
||
dofile(path .. "/witch.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
||
|
||
--Monsters
|
||
dofile(path .. "/blaze.lua") -- Animation by daufinsyd
|
||
dofile(path .. "/creeper.lua") -- Mesh by Morn76 Animation by Pavel_S
|
||
dofile(path .. "/ender_dragon.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
||
dofile(path .. "/enderman.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
||
dofile(path .. "/endermite.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
||
dofile(path .. "/villager_illusioner.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
||
dofile(path .. "/ghast.lua") -- maikerumine
|
||
dofile(path .. "/guardian.lua") -- maikerumine Mesh and animation by toby109tt / https://github.com/22i
|
||
dofile(path .. "/guardian_elder.lua") -- maikerumine Mesh and animation by toby109tt / https://github.com/22i
|
||
dofile(path .. "/snowman.lua")
|
||
dofile(path .. "/iron_golem.lua") -- maikerumine Mesh and animation by toby109tt / https://github.com/22i
|
||
dofile(path .. "/shulker.lua") -- maikerumine Mesh and animation by toby109tt / https://github.com/22i
|
||
dofile(path .. "/silverfish.lua") -- maikerumine Mesh and animation by toby109tt / https://github.com/22i
|
||
dofile(path .. "/skeleton+stray.lua") -- Mesh by Morn76 Animation by Pavel_S
|
||
dofile(path .. "/skeleton_wither.lua") -- Mesh by Morn76 Animation by Pavel_S
|
||
dofile(path .. "/zombie.lua") -- Mesh by Morn76 Animation by Pavel_S
|
||
dofile(path .. "/zombiepig.lua") -- Mesh by Morn76 Animation by Pavel_S
|
||
dofile(path .. "/slime+magma_cube.lua") -- Wuzzy
|
||
dofile(path .. "/spider.lua") -- Spider by AspireMint (fishyWET (CC-BY-SA 3.0 license for texture)
|
||
dofile(path .. "/vex.lua") -- KrupnoPavel
|
||
dofile(path .. "/wither.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|