forked from VoxeLibre/VoxeLibre
157 lines
5.8 KiB
Lua
157 lines
5.8 KiB
Lua
---
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--- Generated by EmmyLua.
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--- Created by Michieal (FaerRaven).
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--- DateTime: 10/14/22 4:05 PM
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---
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local modname = minetest.get_current_modname()
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local modpath = minetest.get_modpath(modname)
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-- Signs API
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dofile(modpath .. "/signs_api.lua")
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-- LOCALIZATION
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local S = minetest.get_translator(modname)
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-- HANDLE THE FORMSPEC CALLBACK
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname:find("mcl_signs:set_text_") == 1 then
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local x, y, z = formname:match("mcl_signs:set_text_(.-)_(.-)_(.*)")
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local pos = { x = tonumber(x), y = tonumber(y), z = tonumber(z) }
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if not pos or not pos.x or not pos.y or not pos.z then
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return
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end
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mcl_signs:update_sign(pos, fields, player)
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end
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end)
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-- This defines the text entity for the lettering of the sign.
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-- FIXME: Prevent entity destruction by /clearobjects
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minetest.register_entity("mcl_signs:text", {
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pointable = false,
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visual = "upright_sprite",
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textures = {},
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physical = false,
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collide_with_objects = false,
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_signnodename = nil, -- node name of sign node to which the text belongs
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on_activate = function(self, staticdata)
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local meta = minetest.get_meta(self.object:get_pos())
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local text = meta:get_string("text")
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local text_color = meta:get_string("mcl_signs:text_color")
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local glowing_sign = meta:get_string("mcl_signs:glowing_sign")
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if staticdata and staticdata ~= "" then
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local des = minetest.deserialize(staticdata)
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if des then
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self._signnodename = des._signnodename
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if des._text_color ~= nil and des._text_color ~= "" then
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self.text_color = des._text_color
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end
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if des._glowing_sign ~= nil and des._glowing_sign ~= "" then
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self.glowing_sign = des._glowing_sign
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end
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end
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end
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if text_color == "" or text_color == nil then
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text_color = "#000000" -- default to black text.
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meta:set_string("mcl_signs:text_color", text_color)
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end
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if glowing_sign == "" or glowing_sign == nil then
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glowing_sign = "false" -- default to not glowing.
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meta:set_string("mcl_signs:glowing_sign", glowing_sign)
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end
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self.object:set_properties({
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textures = { mcl_signs:create_lettering(text, self._signnodename, text_color) },
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})
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if glowing_sign == "true" then
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self.object:set_properties({
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glow = 6, --sign_glow,
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})
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end
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self.object:set_armor_groups({ immortal = 1 })
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end,
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get_staticdata = function(self)
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local out = {
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_signnodename = self._signnodename,
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}
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return minetest.serialize(out)
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end,
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})
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-- Build the signs x,y,z & rotations so that they work. (IE, do not remove!)
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mcl_signs.build_signs_info()
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-- ---------------------------- --
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-- Register Signs for use. --
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-- ---------------------------- --
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-- Standard (original) Sign
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mcl_signs.register_sign("mcl_core", "#ffffff", "", "Sign")
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mcl_signs.register_sign_craft("mcl_core", "mcl_core:wood", "")
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-- birchwood Sign "#d5cb8d" / "#ffdba7"
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mcl_signs.register_sign_custom("mcl_core", "_birchwood",
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"mcl_signs_sign_greyscale.png","#ffdba7", "default_sign_greyscale.png",
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"default_sign_greyscale.png", "Birch Sign"
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)
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mcl_signs.register_sign_craft("mcl_core", "mcl_core:birchwood", "_birchwood")
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-- sprucewood Sign
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mcl_signs.register_sign_custom("mcl_core", "_sprucewood",
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"mcl_signs_sign_dark.png","#ffffff", "default_sign_dark.png",
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"default_sign_dark.png", "Spruce Sign"
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)
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mcl_signs.register_sign_craft("mcl_core", "mcl_core:sprucewood", "_sprucewood")
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-- darkwood Sign "#291f1a" / "#856443"
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mcl_signs.register_sign_custom("mcl_core", "_darkwood",
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"mcl_signs_sign_greyscale.png","#856443", "default_sign_greyscale.png",
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"default_sign_greyscale.png", "Dark Oak Sign"
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)
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mcl_signs.register_sign_craft("mcl_core", "mcl_core:darkwood", "_darkwood")
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-- junglewood Sign
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mcl_signs.register_sign("mcl_core", "#866249", "_junglewood", "Jungle Sign")
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mcl_signs.register_sign_craft("mcl_core", "mcl_core:junglewood", "_junglewood")
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-- acaciawood Sign "b8693d"
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mcl_signs.register_sign("mcl_core", "#ea7479", "_acaciawood", "Acacia Sign")
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mcl_signs.register_sign_craft("mcl_core", "mcl_core:acaciawood", "_acaciawood")
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-- mangrove_wood Sign "#c7545c"
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mcl_signs.register_sign("mcl_core", "#b8693d", "_mangrove_wood", "Mangrove Sign")
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mcl_signs.register_sign_craft("mcl_core", "mcl_core:mangrove_wood", "_mangrove_wood")
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-- add in the nether wood signs
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if minetest.get_modpath("mcl_crimson") then
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-- warped_hyphae_wood Sign
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mcl_signs.register_sign_custom("mcl_crimson","_warped_hyphae_wood", "mcl_signs_sign_greyscale.png",
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"#9f7dcf", "default_sign_greyscale.png", "default_sign_greyscale.png",
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"Warped Hyphae Sign")
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mcl_signs.register_sign_craft("mcl_crimson", "mcl_crimson:warped_hyphae_wood", "_warped_hyphae_wood")
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-- crimson_hyphae_wood Sign
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mcl_signs.register_sign_custom("mcl_crimson", "_crimson_hyphae_wood","mcl_signs_sign_greyscale.png",
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"#c35f51","default_sign_greyscale.png", "default_sign_greyscale.png",
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"Crimson Hyphae Sign")
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mcl_signs.register_sign_craft("mcl_crimson", "mcl_crimson:crimson_hyphae_wood", "_crimson_hyphae_wood")
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end
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-- Register the LBMs for the created signs.
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mcl_signs.make_lbm()
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-- really ancient compatibility.
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minetest.register_alias("signs:sign_wall", "mcl_signs:wall_sign")
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minetest.register_alias("signs:sign_yard", "mcl_signs:standing_sign")
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minetest.register_alias("mcl_signs:wall_sign_dark", "mcl_signs:wall_sign_sprucewood")
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minetest.register_alias("mcl_signs:standing_sign_dark", "mcl_signs:standing_sign_sprucewood")
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