local S = minetest.get_translator(minetest.get_current_modname()) -- Logs minetest.register_node("mcl_cherry_blossom:cherrytree", { description = S("Cherry Log"), _doc_items_longdesc = S("The trunk of an cherry blossom tree."), _doc_items_hidden = false, tiles = {"mcl_cherry_blossom_log_top.png", "mcl_cherry_blossom_log_top.png", "mcl_cherry_blossom_log.png"}, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, after_destruct = mcl_core.update_leaves, stack_max = 64, groups = {handy=1,axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, sounds = mcl_sounds.node_sound_wood_defaults(), on_rotate = on_rotate, _mcl_blast_resistance = 2, _mcl_hardness = 2, _mcl_stripped_variant = "mcl_cherry_blossom:stripped_cherrytree", }) minetest.register_node("mcl_cherry_blossom:stripped_cherrytree", { description = S("Stripped Cherry Log"), _doc_items_longdesc = S("The stripped trunk of an cherry blossom tree."), _doc_items_hidden = false, tiles = {"mcl_cherry_blossom_log_top_stripped.png", "mcl_cherry_blossom_log_top_stripped.png", "mcl_cherry_blossom_log_stripped.png"}, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, stack_max = 64, groups = {handy=1, axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, sounds = mcl_sounds.node_sound_wood_defaults(), on_rotate = on_rotate, _mcl_blast_resistance = 2, _mcl_hardness = 2, }) -- Bark minetest.register_node("mcl_cherry_blossom:cherrytree_bark", { description = S("Cherry Bark"), _doc_items_longdesc = S("This is a decorative block surrounded by the bark of a tree trunk."), tiles = {"mcl_cherry_blossom_log.png"}, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, stack_max = 64, groups = {handy=1,axey=1, bark=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, sounds = mcl_sounds.node_sound_wood_defaults(), is_ground_content = false, on_rotate = on_rotate, _mcl_blast_resistance = 2, _mcl_hardness = 2, _mcl_stripped_variant = "mcl_cherry_blossom:stripped_cherrytree_bark", }) minetest.register_node("mcl_cherry_blossom:stripped_cherrytree_bark", { description = S("Stripped Cherry Wood"), _doc_items_longdesc = S("The stripped wood of an cherry blossom tree."), tiles = {"mcl_cherry_blossom_log_stripped.png"}, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, stack_max = 64, groups = {handy=1, axey=1, bark=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, sounds = mcl_sounds.node_sound_wood_defaults(), is_ground_content = false, on_rotate = on_rotate, _mcl_blast_resistance = 2, _mcl_hardness = 2, }) --Planks minetest.register_node("mcl_cherry_blossom:cherrywood", { description = S("Cherry Wood Planks"), _doc_items_longdesc = doc.sub.items.temp.build, _doc_items_hidden = false, tiles = {"mcl_cherry_blossom_planks.png"}, stack_max = 64, is_ground_content = false, groups = {handy=1,axey=1, flammable=3,wood=1,building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=20}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 3, _mcl_hardness = 2, }) -- Leaves local stick_chances = {50, 45, 30, 35, 10} local sapling_chances = {20, 16, 12, 10} local function get_drops(fortune_level) local drop = { max_items = 1, items = { { items = {"mcl_cherry_blossom:cherrysapling"}, rarity = sapling_chances[fortune_level + 1] or sapling_chances[fortune_level] }, { items = {"mcl_core:stick 1"}, rarity = stick_chances[fortune_level + 1] }, { items = {"mcl_core:stick 2"}, rarity = stick_chances[fortune_level + 1] }, } } return drop end local l_def = { description = S("Cherry Leaves"), _doc_items_longdesc = S("Cherry blossom leaves are grown from cherry blossom trees."), _doc_items_hidden = false, drawtype = "allfaces_optional", waving = 2, tiles = {"mcl_cherry_blossom_leaves.png"}, color = color, paramtype = "light", stack_max = 64, groups = { handy = 1, hoey = 1, shearsy = 1, swordy = 1, dig_by_piston = 1, flammable = 2, fire_encouragement = 30, fire_flammability = 60, leaves = 1, deco_block = 1, compostability = 30 }, drop = get_drops(0), _mcl_shears_drop = true, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0.2, _mcl_hardness = 0.2, _mcl_silk_touch_drop = true, _mcl_fortune_drop = { get_drops(1), get_drops(2), get_drops(3), get_drops(4) }, after_place_node = function(pos) mcl_core.make_player_leaves(pos) -- Leaves placed by the player should always be player leaves. end, } minetest.register_node("mcl_cherry_blossom:cherryleaves", l_def) local o_def = table.copy(l_def) o_def._doc_items_create_entry = false o_def.groups.not_in_creative_inventory = 1 o_def.groups.orphan_leaves = 1 o_def._mcl_shears_drop = {"mcl_cherry_blossom:cherryleaves"} o_def._mcl_silk_touch_drop = {"mcl_cherry_blossom:cherryleaves"} minetest.register_node("mcl_cherry_blossom:cherryleaves" .. "_orphan", o_def) -- Sapling minetest.register_node("mcl_cherry_blossom:cherrysapling", { description = S("Cherry Sapling"), _tt_help = tt_help, _doc_items_longdesc = S("Cherry blossom sapling can be planted to grow cherry trees"), _doc_items_hidden = false, drawtype = "plantlike", waving = 1, visual_scale = 1.0, tiles = {"mcl_cherry_blossom_sapling.png"}, inventory_image = "mcl_cherry_blossom_sapling.png", wield_image = "mcl_cherry_blossom_sapling.png", paramtype = "light", sunlight_propagates = true, walkable = false, selection_box = { type = "fixed", fixed = {-4/16, -0.5, -4/16, 4/16, 0.25, 4/16} }, stack_max = 64, groups = { plant = 1, sapling = 1, attached_node = 1, deco_block = 1, dig_immediate = 3, dig_by_water = 1, dig_by_piston = 1, destroy_by_lava_flow = 1, compostability = 30 }, sounds = mcl_sounds.node_sound_leaves_defaults(), on_construct = function(pos) --local meta = minetest.get_meta(pos) --meta:set_int("stage", 0) -- TODO Uncomment above when wood api is implemented with the current mcl_core tree growth code. end, on_place = mcl_util.generate_on_place_plant_function(function(pos, node) local node_below = minetest.get_node_or_nil({x=pos.x,y=pos.y-1,z=pos.z}) if not node_below then return false end local nn = node_below.name return minetest.get_item_group(nn, "grass_block") == 1 or nn == "mcl_core:podzol" or nn == "mcl_core:podzol_snow" or nn == "mcl_core:dirt" or nn == "mcl_core:mycelium" or nn == "mcl_core:coarse_dirt" end), node_placement_prediction = "", _mcl_blast_resistance = 0, _mcl_hardness = 0, })