mobs:register_mob("mobs:sheep", { type = "animal", hp_max = 8, collisionbox = {-0.5, -0.01, -0.5, 0.5, 1, 0.5}, textures = {"creatures_sheep.png"}, visual = "mesh", mesh = "creatures_sheep.x", makes_footstep_sound = true, walk_velocity = 1, run_velocity = 3, armor = 100, drops = { {name = "mobs:meat_raw_sheep", chance = 2, min = 1, max = 2,}, }, drawtype = "front", water_damage = 0, lava_damage = 8, animation = { speed_normal = 17, speed_run = 25, stand_start = 0, stand_end = 80, walk_start = 81, walk_end = 100, }, follow = "farming:wheat_harvested", view_range = 6, on_rightclick = function(self, clicker) local item = clicker:get_wielded_item() if item:get_name() == "farming:wheat_harvested" then if not self.tamed then if not minetest.setting_getbool("creative_mode") then item:take_item() clicker:set_wielded_item(item) end self.tamed = true self.object:set_hp(self.object:get_hp() + 3) if self.object:get_hp() > 15 then self.object:set_hp(15) end else if not minetest.setting_getbool("creative_mode") and self.naked then item:take_item() clicker:set_wielded_item(item) end self.food = (self.food or 0) + 1 if self.food >= 8 then self.food = 0 self.naked = false self.object:set_properties({ textures = {"creatures_sheep.png"}, }) end self.object:set_hp(self.object:get_hp() + 3) if self.object:get_hp() > 15 then self.object:set_hp(15) return end if not self.naked then item:take_item() clicker:set_wielded_item(item) end end return end if item:get_name() == "default:shears" and not self.naked then self.naked = true clicker:get_inventory():add_item("main", ItemStack("wool:white "..math.random(1,3))) minetest.sound_play("default_snow_footstep", {object = self.object, gain = 0.5,}) self.object:set_properties({ textures = {"creatures_sheep_shaved.png"}, }) end end, })