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8928 Commits

Author SHA1 Message Date
FossFanatic d5f8129ea7 Merge branch 'master' into fix_v6_sky_color 2022-12-29 07:55:49 +00:00
kabou 44f724f677 Minor refactoring of mcl_dye, fix dye texture names.
* Reorganize dyes table.
* Rename dye item textures to conform to mcl naming standard.
* Refactor dye item registration.
* Shuffle recipes around in a more logical order.
* Remove unused dye names from lists that are probably equally unused.
2022-12-29 03:08:50 +00:00
kabou 92ee402971 Separate white dye from bone meal.
* Add craftitem for ":mcl_bone_meal:bone_meal" to mcl_dye (temporarily.)
* Add crafting recipe for bone meal.
* Add texture for white dye item.
* Merge craftitem registration for "mcl_dye:white" with generic dyes.
* Add crafting recipe for white dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update mcl_crimson and sweet berry on_rightclick handlers.
* Update composter output, both as freestanding and to hoppers.
* Update bone block crafting recipes.
* Update tropical fish, cod and salmon mob drops.
2022-12-29 03:08:50 +00:00
kabou 7d8fdc6ec3 Separate brown dye from cocoa beans.
* Add craftitem "mcl_cocoas:cocoa_beans".
* Add texture for brown dye item.
* Merge craftitem registration for "mcl_dye:brown" with generic dyes.
* Add crafting recipe for brown dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update cookie recipe.
2022-12-29 03:08:49 +00:00
kabou d2edc75407 Separate blue dye from lapis lazuli.
* Add craftitem "mcl_core:lapis".
* Add texture for blue dye item.
* Add crafting recipe for blue dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update lapis block crafting recipes.
* Update lapis ore drops.
* Update dungeon and shipwreck loot.
* Update enchanting table input.
* Update villager trade.
2022-12-29 03:08:49 +00:00
kabou 7311071303 Separate black dye from squid ink sac.
* Add craftitem "mcl_mobitems:ink_sac".
* Add texture for black dye item.
* Add crafting recipe for black dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update fishing loot.
2022-12-29 03:08:49 +00:00
kabou 60b0cfe89a Remove FIXME about slimes spawning in swamps.
* This has been fixed.
2022-12-29 02:13:57 +00:00
kabou d8a883e81f Limit size of cow herds spawning.
* Cows should spawn in herds of max 4, not 8.
2022-12-29 02:13:57 +00:00
kabou 15f5c3c30a Make slimes spawn at night in swamps.
* Adds spawn definitions for large, small and tiny slimes to spawn in
  Swampland and MangroveSwamp biomes when light levels are less than 7.
2022-12-29 02:13:57 +00:00
kabou 4af8148850 Refactor spawn registrations.
* Unduplicate spawnable biome lists for slimes and magma cubes.
* Rename min and max spawndepth identifiers.
2022-12-29 02:13:57 +00:00
kabou ea6201d32f Add missing biome to slime spawn list.
* Add "MangroveSwamp_underground" to the lists of spawnable biomes for
  big, small and tiny slimes.
2022-12-29 02:13:57 +00:00
kabou da17ff8ea0 Remove stray dependency.
While mobs_mc_gameconfig was deleted at some point during the mob
refactoring, it was still listed in mobs_mc's mod.conf.
2022-12-29 02:13:57 +00:00
kabou 6756ee340c Mob spawning chatcommand refactoring.
* Put calculations that are only used conditionally inside the
  related `if` block.
* Make code logic more explicit.
* Take logging statement out of return value assignment.
* Remove duplicate assignment.
* Fix a typo in the function's description.
2022-12-29 02:13:57 +00:00
kabou 0c454a34c9 Use vectors in `get_next_mob_spawn_pos()` 2022-12-29 02:13:57 +00:00
kabou 8279dcb3dd Add FIXME notes to slime mob code.
Missing features:
* Slimes should not only spawn in caves, but also at night in swamps.
* Slimes should only spawn on 10% of the map ("slime chunks").
* There are no spawn eggs registered for small and tiny slimes and magma
  cubes.
2022-12-29 02:13:57 +00:00
kabou ea19f02e14 Assorted `spawn_children_on_die` fixes.
* Use proper vector semantics.
* Optimize away superfluous temp variables and repetitive local variable
  declarations.
2022-12-29 02:13:57 +00:00
kabou 95cbac78a8 Change number of children spawned on die.
When a slime or magma cube dies, it should spawn between 2 to 4 smaller
children.  The code was always spawning 4 children (3 for big magma
cubes).  This commit makes the following changes to the function
`spawn_children_on_die`:
* Make the number of children spawned a random number between 2 and 4.
* No longer accept the `children_count` as an argument, because this
  number should always be a random number between 2 and 4 anyway.
* Update all callers accordingly.
2022-12-29 02:13:57 +00:00
ancientmarinerdev 81daec14a2 Merge pull request 'Update sounds from MTG' (#3157) from grorp/MineClone2:patch-1 into master
Reviewed-on: MineClone2/MineClone2#3157
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-27 21:36:33 +00:00
kabou 5e129985f2 Put back default sky and fog color.
Recent changes set the default colors to some pretty psychedelic ones.
The stated purpose was debugging, but in absense of any actual debugging
code other than v6 mapgen inadvertently assuming that role, more sensible
colors were reinstated.

If debugging code is desired, it should probably be added to the main
parts of mcl_weather.
2022-12-27 15:10:24 +01:00
PrairieWind 0dc31611ac Merge pull request 'Adjusts mcl_crimson Doors to have a specified side texture' (#3140) from Wbjitscool/MineClone2:master into master
Reviewed-on: MineClone2/MineClone2#3140
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
2022-12-25 02:09:14 +00:00
3raven 5964f25fa7 Merge branch 'master' into master 2022-12-24 17:01:13 +00:00
FossFanatic e0a9aca469 Merge branch 'master' into useless_textures_cleanup 2022-12-24 15:05:14 +00:00
FossFanatic 9eb86f011b Make the code clearer to read 2022-12-24 14:54:48 +00:00
3raven d3e8e24f42 Fix the disapearance of christmas texture of the ender chest once it is placed
Fix the disapearance of christmas texture of the ender chest once it is placed
2022-12-24 14:44:06 +00:00
FossFanatic 770dd0ec47 Merge branch 'master' into useless_textures_cleanup 2022-12-24 12:31:56 +00:00
FossFanatic 00b2afecad Merge branch 'master' into biome_skycolor_overworld 2022-12-24 12:31:10 +00:00
CyberMango bd38827f60 Fixes #2976
Now the inventory view on creative is no longer set to the survival
inventory upon taking damage.
Also the initial inventory view when openning a world in creative is at
the search page, not the survival inventory page.

mcl_inventory/init.lua no longer wraps mcl_armor.update_player to also
update the inventory view. This visual update happens anyways since it
is registered to happen on a visual change with
mcl_player.register_on_visual_change .

This also fixes a small visual bug that, on creative mode, if you would
equip/unequip an armor piece, the image of the player would be updated
twice.
2022-12-23 13:54:41 +02:00
FossFanatic 522bbbbe26 Delete 'mods/ENTITIES/mobs_mc/textures/mobs_mc_enderman_block.png' 2022-12-22 12:47:44 +00:00
FossFanatic e1f26ea70d Remove dry grass side texture
The same reason as why the dry grass top texture got removed.
2022-12-22 12:40:36 +00:00
FossFanatic 9ef4a850b1 Remove dry grass top texture
This is a remnant of Minetest Game and used to be for dry biomes before colour palettes were a thing in MineClone 2.
2022-12-22 12:40:10 +00:00
FossFanatic 4c23601d03 Remove useless amethyst texture
This texture is a remnant of the PixelPerfection resource pack and nowhere in the code does this texture get used.
2022-12-22 12:38:05 +00:00
FossFanatic 8d51e16b8e Remove obsolete texture 2022-12-22 12:34:14 +00:00
SakuraRiu 1b980849db Merge branch 'master' into master 2022-12-22 00:55:48 +00:00
Gregor Parzefall 14adcbbecb Make snow sound like snow while digging it 2022-12-21 22:39:26 +01:00
Gregor Parzefall 7312c30f8e Update attribution of sounds
Also: Add myself to CREDITS.md
2022-12-21 22:13:08 +01:00
FossFanatic a50908e1eb Fix the flat biome having a beach sky colour 2022-12-21 16:00:04 +00:00
FossFanatic afbb8e2288 Add locals for certain hex codes that occur too many times 2022-12-21 15:57:33 +00:00
FossFanatic 79b1db4b1a Fix underwater fog colour regression 2022-12-21 14:04:47 +00:00
FossFanatic 1c752019f0 Make the explanation shorter 2022-12-21 13:08:23 +00:00
FossFanatic 1977dbf9a1 Remove excessive whitespace 2022-12-21 13:05:52 +00:00
FossFanatic 91836f3a1d Add sky and fog colour for each overworld biome 2022-12-21 13:04:46 +00:00
FossFanatic 35b2f3b638 Make overworld biome specific (daytime) sky and fog colours possible 2022-12-21 13:01:54 +00:00
Gregor Parzefall 4fcbe05be5 Remove a sound I forgot 2022-12-21 13:53:09 +01:00
Riu Sakura 8f80c6e6a6 Added missing word (Breeding). 2022-12-21 14:23:57 +09:00
Riu Sakura 3faa930bdc Added missing translations.
In addition, the translation of "Grass Block" has been corrected to a better phrase.
2022-12-21 10:24:26 +09:00
ancientmarinerdev a6e0da0e07 Merge pull request 'Fixes MineClone2/MineClone2#3120 | Complete re-upload of the mcl_bamboo branch.' (#3123) from mcl_bamboo_new into master
Reviewed-on: MineClone2/MineClone2#3123
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-21 00:47:21 +00:00
Michieal 41ab80183e Darken the Warped Hyphae Log (side) texture 2022-12-20 18:02:48 -05:00
ancientmarinerdev 1c24adb714 Merge pull request 'Animated Nether Tree Textures' (#3155) from FossFanatic/MineClone2:animated_nether_trees_possible into master
Reviewed-on: MineClone2/MineClone2#3155
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-20 21:19:45 +00:00
Michieal 7003459b8d Merge remote-tracking branch 'origin/master' 2022-12-20 16:13:54 -05:00
Michieal 8d440f8464 Made purple warped_hyphae trapdoor so that it matched the sides. (The top was green, the sides were purple.)
Renamed the old trapdoor top to _alt.
2022-12-20 16:13:07 -05:00
Gregor Parzefall 605e4de455 Restore MCL changes to grass / leaves sounds 2022-12-20 21:12:56 +01:00
Gregor Parzefall 8522b87444 Removed two duplicated sound definitions 2022-12-20 21:08:59 +01:00
Gregor Parzefall e4abbbf112 Sound changes in code 2022-12-20 20:57:57 +01:00
Gregor Parzefall 718cdb553d More sound changes from MTG 2022-12-20 18:54:52 +01:00
Gregor Parzefall e2ec660f25 Update sounds from MTG 2022-12-20 18:21:31 +01:00
Wbjitscool 1b4bcda9da Update 'mods/ITEMS/mcl_mangrove/init.lua' 2022-12-20 02:58:58 +00:00
Michieal 39714fb096 optipng the mangrove door sides, and then moved them to the textures directory for mcl_mangrove. 2022-12-19 21:48:51 -05:00
Wbjitscool 258a1534d2 Upload files to 'mods/ITEMS/mcl_mangrove' 2022-12-20 02:42:27 +00:00
Michieal c995c8418c Optipng'd mangrove textures
cleaned up warped door (inv/wield images)
2022-12-19 21:32:44 -05:00
Wbjitscool 00121d9d97 Upload files to 'mods/ITEMS/mcl_crimson/textures'
fixed transperancy issue
2022-12-20 02:18:15 +00:00
Michieal 4f90fbcedd put in green alt warped door textures.
resized large textures to 16px textures.
optipng'd' them.
2022-12-19 20:57:32 -05:00
Michieal c7104a6f72 Made the warped doors purple.
Optipng'd all the textures in this module.
2022-12-19 20:48:47 -05:00
Wbjitscool 223f6640d2 Upload files to 'mods/ITEMS/mcl_crimson/textures' 2022-12-20 01:36:25 +00:00
Michieal feea815604 Warped Hyphae textures update. 2022-12-20 01:32:36 +00:00
Riu Sakura b1b2e06dc7 Removed invisible character codes.
Updated translations with the latest templates.
2022-12-20 08:37:24 +09:00
Michieal 1a56a32fa8 misc. error fix 2022-12-19 16:16:54 -05:00
Michieal 66a7c5757e Made bamboo buttons flammable, and made them into a fuel source.
Converted commented code snippet, addgroups() into global function.

Stairs will be a fuel source in part 2.
2022-12-19 15:57:27 -05:00
FossFanatic 083a57a4a1 Allow for animated hyphae textures 2022-12-19 19:36:28 +00:00
FossFanatic c512d28f02 Add blackstone top texture 2022-12-19 19:02:18 +00:00
FossFanatic 1056b6ca14 Add blackstone side texture 2022-12-19 19:02:18 +00:00
FossFanatic c8ec57bdbd Delete 'mods/ITEMS/mcl_blackstone/textures/mcl_blackstone.png' 2022-12-19 19:02:18 +00:00
FossFanatic 2dffe11cdd Add seperate gilded blackstone texture 2022-12-19 19:02:18 +00:00
FossFanatic f29622dd59 Allow for both top/bottom and side textures 2022-12-19 19:02:18 +00:00
FossFanatic d9bd3e2601 Add seperate nether gold ore texture 2022-12-19 19:02:17 +00:00
Riu Sakura 2b61231f82 add japanese translation 2022-12-19 15:33:31 +09:00
Wbjitscool 620cc97bad Upload files to 'mods/ITEMS/mcl_crimson/textures' 2022-12-19 04:22:59 +00:00
Michieal 64c8afc8f0 Undo the revert.
>.< /facepalm *grumbles*
2022-12-19 04:11:25 +00:00
Michieal f737df79e5 revert 7a3f373425
revert Misc. Fixes.
Added in burn times for slabs.
And then amend the commit to remove an oops.
2022-12-19 04:06:33 +00:00
Michieal 7a3f373425 Misc. Fixes.
Added in burn times for slabs.
And then amend the commit to remove an oops.
2022-12-18 22:41:33 -05:00
Michieal 63ea851e63 Merge remote-tracking branch 'origin/mcl_bamboo_new' into mcl_bamboo_new
# Conflicts:
#	mods/ITEMS/mcl_bamboo/init.lua
2022-12-18 22:35:57 -05:00
Michieal fe26f117da Misc. Fixes.
Added in burn times for slabs.
And then amend the commit to remove an oops.
2022-12-18 22:28:50 -05:00
Michieal 5191326fc7 Misc. Fixes.
Added in burn times for slabs.
2022-12-18 21:04:43 -05:00
Wbjitscool 4b8493f1a4 update 'mods/ITEMS/mcl_crimson/init.lua'
fixed some accidental changes that were not meant to happen sorry
2022-12-19 01:04:59 +00:00
PrairieWind 0a2f57476e Update Woodland Outpost Schematic
Switched double chest with barrels so that they work correctly
2022-12-19 01:03:53 +00:00
PrairieWind 256655df83 Add bookshelves and anvils as structure constructed nodes 2022-12-19 01:03:53 +00:00
Wbjitscool b3a8ba57e7 update 'mods/items/mcl_crimson/init.lua'
some new changes
2022-12-19 00:43:32 +00:00
ancientmarinerdev 20ca34233c Merge pull request 'Respawn Anchor Cleanup & Fixes' (#3129) from FossFanatic/MineClone2:more_respawn_anchor_changes into master
Reviewed-on: MineClone2/MineClone2#3129
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-18 23:17:53 +00:00
ancientmarinerdev 93814880d0 Merge pull request 'Make Night Sky Darker' (#3138) from FossFanatic/MineClone2:minecraft_like_night_sky into master
Reviewed-on: MineClone2/MineClone2#3138
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-18 22:44:42 +00:00
Michieal 1861d7d30d Conversation Fix. (Removed extra IF statement.) 2022-12-17 01:23:48 +00:00
Wbjitscool 49fb36bac2 Upload files to 'mods/ITEMS/mcl_crimson/textures'
the png files for thoes changes
2022-12-16 05:27:23 +00:00
Michieal c09ed02801 A more elegant solution for slabs
After a good bit of trial and error, and asking questions... I have rewritten the override code and it works. (tested, slabs can now be used to make composters and barrels with this method.)
2022-12-16 05:24:54 +00:00
Michieal da4e359df0 Merge branch 'master' into mcl_bamboo_new 2022-12-16 04:09:56 +00:00
Michieal 4da20f5e73 Main - Fixed Bamboo Sign Errors.
Fixed Stripped Bamboo Block Description.
Added in Bamboo Plank Recipe that uses Stripped Bamboo Blocks.
Removed double translation of "Bamboo Sign" in sign registration. (Caused the Bamboo Sign Errors.)
Added bamboo plank slabs to the group "wood_slabs" so that the barrel recipe works oob.
2022-12-15 22:35:10 -05:00
kabou 4e282df905 Mangrove roots are not leaves and some trivia.
* Remove `leaves` group from mangrove roots node registration.  Mangrove
  roots should not decay like leaves do.
* Fix some formatting weirdness.
* Add a "fixme" comment to some duplicated code that causes luacheck to
  complain.
2022-12-15 22:42:09 +00:00
kabou 1b0b2b8b04 Add `compostability` group to mangrove leaves. 2022-12-15 22:42:09 +00:00
kabou c33d7d0106 Remove duplicate callback registration.
* `on_place` was registered twice in mangrove tree trunk node
  registration.  Remove one.
2022-12-15 22:42:08 +00:00
kabou cec5b1668a Remove unused `leafdecay` group.
* This group is no longer used and is removed from leaves node groups.
* Since it was never added to GROUPS.md, nothing needs changed there.
* Remove the `leafdecay_distance` parameter from node registrations.
2022-12-15 22:42:08 +00:00
kabou adcf03e0c6 Refactor leaf decay ABM.
* The leaf decay ABM no longer scans all leaves nodes.  Now only
  "orphaned" leaves are decayed.  These nodes are placed by callbacks
  in tree trunk nodes upon their destruction.
* This commit also removes the tree trunk node caching system and an
  abm throttling mechanism and its associated globalstep function.
2022-12-15 22:42:08 +00:00
kabou a4ef367708 Add "orphaned" leaves nodes.
* Add "orphaned" leaves nodes, these are copies of the regular leaves
  nodes whose sole purpose is to replace leaves nodes when no more tree
  trunks are present nearby.  The orphaned nodes are swapped in by a
  callback on destruction of tree trunk nodes and will be decayed by a
  dedicated abm that processes all nodes in `group:leaves_orphan`.
* Add `mcl_core.update_leaves()` function, a `after_destruct` callback
  handler for tree trunk nodes.  The function finds leaves nodes nearby
  destroyed tree trunk nodes and swaps these for orphaned leaves nodes
  if no other tree trunk nodes remain near them.
* Add `after_destruct` callbacks to tree trunk node registrations in
  mcl_core/nodes_trees.lua and mcl_mangrove/init.lua to update orphaned
  leaves.
* Add entry for group `leaves_orphan` to GROUPS.md
* Also add entry for group `leaves` to GROUPS.md (it was missing).
2022-12-15 22:42:08 +00:00
ancientmarinerdev 94a37790aa Fix incorrectly sized foundations 2022-12-15 21:52:24 +00:00