Brandon
|
e603a08f3c
|
Correct potion color scheme
|
2020-07-25 15:26:22 -04:00 |
Lizzy Fleckenstein
|
21c6815839
|
Added End Crystal
|
2020-07-25 13:32:35 +02:00 |
Wuzzy
|
ac518fa548
|
Merge branch 'master' of https://git.minetest.land/kay2777/MineClone2 into ru
|
2020-07-23 22:33:10 +02:00 |
Brandon
|
c4271cf13d
|
Correct crash when no arrow is in the inventory and the bow is drawn.
|
2020-07-21 18:55:41 -04:00 |
Brandon
|
31f57a51e0
|
give bow a bit more power...
|
2020-07-20 19:49:10 -04:00 |
Brandon
|
43c4b355ce
|
Fix issue with objects/players dying before the effect runs, which won't be applied...
|
2020-07-20 19:07:10 -04:00 |
kay27
|
0b05431285
|
Merge remote-tracking branch 'upstream/master'
|
2020-07-20 19:44:06 +00:00 |
Brandon
|
26315d44cf
|
Add the ability to give use lingering potions to tip arrows.
Corrected issue with bow not finding potion arrows in inventory.
|
2020-07-19 21:08:50 -04:00 |
kay27
|
ba51686e6c
|
Russian translation
|
2020-07-20 00:11:13 +00:00 |
Brandon
|
0f5b6b7ce0
|
Initial commit to potion tipped arrows.
|
2020-07-19 18:56:18 -04:00 |
Wuzzy
|
5125f6d739
|
Merge branch 'rootyjr_enderman'
|
2020-07-11 11:32:50 +02:00 |
Wuzzy
|
c106a62979
|
Use minetest.is_creative_enabled
|
2020-07-10 16:45:40 +02:00 |
rootyjr
|
046bca1080
|
implemented ability to detect when seen / break eye contact and aggressive response / implemented teleport to avoid arrows. / implemented teleport to avoid rain. / implemented teleport to chase. / added enderman particles. / drew particles 1 through 5 / added rain damage. / fixed the grass_with_dirt issue.
|
2020-06-08 00:51:48 -05:00 |
Rocher Laurent
|
4957bd1118
|
Translate In French
|
2020-05-03 22:39:07 +02:00 |
Wuzzy
|
71c9d20fff
|
Use larger wield scale for tools
|
2020-04-08 04:07:16 +02:00 |
Wuzzy
|
c5e4ec5e27
|
Use ephemeral sounds
|
2020-04-07 00:55:45 +02:00 |
Wuzzy
|
feba60cad8
|
Translate all extended tooltips to German
|
2020-03-12 01:35:11 +01:00 |
Wuzzy
|
ba74546d48
|
Add extended tooltips
|
2020-02-19 04:54:17 +01:00 |
wuniversales
|
15481cb24d
|
Add Spanish translation
|
2020-02-04 21:43:50 +01:00 |
Wuzzy
|
fff1949804
|
Make arrows only deal damage with free lineofsight
|
2020-01-20 19:48:08 +01:00 |
Wuzzy
|
8a2e6d434d
|
Mobs now shoot mcl_bows:arrow_entity
|
2019-12-09 09:29:19 +01:00 |
Wuzzy
|
67f33c9256
|
Prevent constructing arrow boxes
|
2019-09-19 12:27:27 +02:00 |
Wuzzy
|
2478d8817e
|
Apply pitch to arrows
|
2019-08-27 22:01:51 +02:00 |
Wuzzy
|
e01ed8ab24
|
German translation: mcl_beds to mcl_chests
|
2019-03-14 06:20:05 +01:00 |
Wuzzy
|
5aeb4aea74
|
Add translation templates for most mods
Using the findtext.lua script
|
2019-03-13 23:40:59 +01:00 |
Wuzzy
|
636ff60c68
|
Don't re-damage object with arrow if already dead
|
2019-03-08 22:31:26 +01:00 |
Wuzzy
|
342202c979
|
New translation system, part 5: Items, part 1
|
2019-03-07 21:36:21 +01:00 |
Wuzzy
|
2f74aea6f5
|
Replace deprecated functions
|
2019-03-06 04:38:57 +01:00 |
Wuzzy
|
7851cee45e
|
Fix exhauston for attacking and taking dmg
|
2019-02-28 16:43:52 +01:00 |
Wuzzy
|
e789801662
|
Replace getpos() with get_pos()
|
2019-02-01 06:33:07 +01:00 |
Wuzzy
|
b076bafaa7
|
Rename mcl_playerphysics to playerphysics
|
2018-10-23 18:51:19 +02:00 |
Wuzzy
|
5c2dd37528
|
Fix crash if dropping charged bow
|
2018-06-13 17:20:10 +02:00 |
Wuzzy
|
c4ced1fbdf
|
Fix arrows being punchable to death
|
2018-05-28 15:49:04 +02:00 |
Wuzzy
|
fc94f50e6a
|
Fix another logic fail in arrow mob detect code
|
2018-05-27 10:33:49 +02:00 |
Wuzzy
|
7f24912a35
|
Increase arrow hit range from 2 to 3
|
2018-05-12 19:52:40 +02:00 |
Wuzzy
|
0ec411b868
|
Fix arrows getting stuck in impossible ways
|
2018-05-12 15:10:34 +02:00 |
Wuzzy
|
c7949bf703
|
Arrows: Fix reverse flying arrows after long fly
|
2018-05-12 07:00:16 +02:00 |
Wuzzy
|
294be0f302
|
Players must be closer to grab arrows
|
2018-05-09 18:19:42 +02:00 |
Wuzzy
|
7ca61b7185
|
Fix button pushed by arrows from wrong direction
|
2018-05-09 18:04:34 +02:00 |
Wuzzy
|
1bef0775ce
|
Implement stuck arrow timeout properly
|
2018-05-09 17:31:04 +02:00 |
Wuzzy
|
f6c5117bf7
|
Update arrow help
|
2018-05-09 17:04:13 +02:00 |
Wuzzy
|
e783ab17dc
|
Force stuck arrows to be rechecked after punch
|
2018-05-09 16:49:37 +02:00 |
Wuzzy
|
b61576e529
|
Tweak arrow collisionbox
|
2018-05-09 16:37:13 +02:00 |
Wuzzy
|
50eaaa15fa
|
Rework arrow box appearance
|
2018-05-09 16:29:57 +02:00 |
Wuzzy
|
763d9458bf
|
Fix arrows not getting stuck when flying up
|
2018-05-09 15:17:19 +02:00 |
Wuzzy
|
af8515b6e4
|
Stuck arrows: Deflection, check stuck state, yaw
|
2018-05-09 15:10:56 +02:00 |
Wuzzy
|
19dd11dfb8
|
Fix mesecons crash caused by arrow
|
2018-05-08 18:30:57 +02:00 |
Wuzzy
|
c43b8baff4
|
Refactor arrow→button hit
|
2018-05-08 18:22:08 +02:00 |
Wuzzy
|
f392e23719
|
Implement staticdata for arrow entities
|
2018-05-08 17:16:11 +02:00 |
Wuzzy
|
4339c80fd8
|
Make arrows stick in solid nodes propery, trigger wooden buttons
|
2018-05-08 14:35:15 +02:00 |
Wuzzy
|
47d067d9ec
|
Make arrow stuck when they hit solid node (WIP)
|
2018-05-08 00:38:00 +02:00 |
Wuzzy
|
fb8c5300cd
|
Slow down arrows in liquids
This is a rought first implementation, very basic.
|
2018-05-08 00:10:20 +02:00 |
Wuzzy
|
32f612469f
|
Re-colorize bow entity textures
|
2018-05-07 23:30:20 +02:00 |
Wuzzy
|
39e34b8f4e
|
Fix charged bows being placable in itemframes
|
2018-05-07 23:22:54 +02:00 |
Wuzzy
|
4be5f89829
|
Move bow/arrow logic into new mod mcl_bows
|
2018-05-07 23:10:49 +02:00 |