Brandon
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ad5759a5ad
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Update method for harming by heal to mob attributes
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2020-07-12 16:56:41 -04:00 |
Wuzzy
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a2785041dd
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Remove mod startup debug messages
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2020-04-11 02:56:46 +02:00 |
Wuzzy
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47cda09073
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Implement per-class mob cap
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2020-04-11 02:46:03 +02:00 |
Wuzzy
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90298821a3
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Remove mob aliases
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2020-01-05 10:49:04 +01:00 |
Wuzzy
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84ff24f8ed
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Tweak mob shooting behaviour
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2019-12-09 09:56:38 +01:00 |
Wuzzy
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8a2e6d434d
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Mobs now shoot mcl_bows:arrow_entity
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2019-12-09 09:29:19 +01:00 |
Wuzzy
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d9424ad82e
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Make dmg particles proportional to dmg
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2019-10-03 11:53:26 +02:00 |
Wuzzy
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b71c9204ec
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Update drowning settings in mobs_mc
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2019-10-02 18:31:16 +02:00 |
Wuzzy
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1217d9fa88
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New translation system, part 1: entities
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2019-03-07 20:43:39 +01:00 |
Wuzzy
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26a5059cc0
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Add bow shooting sound when mob fires an arrow
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2018-09-14 16:07:22 +02:00 |
Wuzzy
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077cd14f4f
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Add skeleton sounds
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2018-09-14 15:58:31 +02:00 |
Wuzzy
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4513c6c35d
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Undead mobs take light damage only in sunlight
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2018-05-31 03:09:27 +02:00 |
Wuzzy
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895d06d28a
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Update (wither) skeleton mesh and anim (thx 2 22i)
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2018-05-30 17:11:07 +02:00 |
Wuzzy
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328eb883ec
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Redo skeleton stray vex zombiepig meshes/textures
Thanks, 22i!
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2018-05-30 16:59:27 +02:00 |
Wuzzy
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895fc7d757
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Update mobs_mc and update gameconfig
This updates and fixes mob spawn height for new realms.
Also: Small zombie pigman size fixed.
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2017-08-16 22:08:17 +02:00 |
Wuzzy
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3fb0b6dd44
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Update mobs_mc
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2017-08-06 14:09:25 +02:00 |
Wuzzy
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b1408f14a8
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Disable mob death animations because it's broken
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2017-07-29 13:40:43 +02:00 |
Wuzzy
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f7031e8b6f
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Fix skeleton run anim
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2017-07-26 17:04:34 +02:00 |
Wuzzy
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8ddb427777
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Update mobs_mc
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2017-07-26 00:26:18 +02:00 |
Wuzzy
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63be6a03e4
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Revert "Tweak mob spawn rates"
This reverts commit 522866193d .
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2017-07-06 03:47:51 +02:00 |
Wuzzy
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522866193d
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Tweak mob spawn rates
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2017-07-06 03:18:22 +02:00 |
Wuzzy
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37e943ae91
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Update mobs_mc
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2017-07-06 00:43:34 +02:00 |
Wuzzy
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5b9d1540cd
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Add brand-new updated mobs_mc mod
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2017-07-05 03:15:46 +02:00 |