AFCMS
7cf91c79cb
Smithing Table
2023-08-19 18:01:29 +02:00
AFCMS
c8620685c0
Move stack size button label lower
2023-08-19 18:01:29 +02:00
AFCMS
6a2ad4e618
Materialize the fact that bookshelves only store books
2023-08-19 18:01:29 +02:00
AFCMS
7d8a1e1e5f
Fix some merging stuff
2023-08-19 18:01:29 +02:00
AFCMS
ecb4c82600
Anvil Formspec
...
- anvil formspec
- hammer icon
- use new vectors
- add some type annotations
- optimize textures (some of them by 95%)
2023-08-19 18:01:28 +02:00
AFCMS
9831f2c25b
Document `mcl_formspec` API
2023-08-19 18:01:28 +02:00
AFCMS
4055555ec1
Redo Creative Inventory
2023-08-19 18:01:28 +02:00
AFCMS
7c15fe6ac9
Furnaces formspec redo
2023-08-19 18:01:28 +02:00
AFCMS
5011e12209
mcl_inventory API documentation + fix
2023-08-19 18:01:28 +02:00
AFCMS
f6804600ba
Grindstone menu
2023-08-19 18:01:28 +02:00
AFCMS
bf57cf3aa3
Barrel formspec
2023-08-19 18:01:28 +02:00
AFCMS
093d55861c
Basic mcl_gamemode documentation
2023-08-19 18:01:27 +02:00
AFCMS
0da1822d26
Code style fixes in mcl_chests
2023-08-19 18:01:27 +02:00
AFCMS
0ae76776b1
Bookshelf menu redo
2023-08-19 18:01:27 +02:00
AFCMS
e5ee0c4afc
Crafting table formspec redo
2023-08-19 18:01:27 +02:00
AFCMS
842363464d
Enchanting table formspec redo
2023-08-19 18:01:27 +02:00
AFCMS
37176976b6
Dropper + Dispenser inventory
2023-08-19 18:01:27 +02:00
AFCMS
1065eb4d8c
Hooper formspec
2023-08-19 18:01:26 +02:00
AFCMS
452cd26558
Reenable creative formspec armor update
2023-08-19 18:01:26 +02:00
AFCMS
9e83e531bd
Make function local
2023-08-19 18:01:26 +02:00
AFCMS
04a58ddd24
Disable test tab
2023-08-19 18:01:26 +02:00
AFCMS
fbb51835b3
survival inventory tabs API + mcl_gamemode
2023-08-19 18:01:26 +02:00
AFCMS
fb79465052
Fixes
2023-08-19 18:01:26 +02:00
AFCMS
e093c69328
Remove the label size thing (too breaking change)
2023-08-19 18:01:26 +02:00
AFCMS
c2032fe4de
Fix
2023-08-19 18:01:25 +02:00
AFCMS
691b93ac68
Modern Survival Inventory (9 slice images, formspec v6)
2023-08-19 18:01:25 +02:00
AFCMS
4ee6a67516
survival inventory
2023-08-19 18:01:25 +02:00
AFCMS
54b119cffa
some things
2023-08-19 18:01:25 +02:00
AFCMS
558df5e4bd
fix all chest formspecs
2023-08-19 18:01:25 +02:00
AFCMS
cf01c0630c
chest + shulkerbox formspec
2023-08-19 18:01:25 +02:00
AFCMS
f20fbfb95a
ender chest formspec v4
2023-08-19 18:01:25 +02:00
AFCMS
767c904258
create some files
2023-08-19 18:01:24 +02:00
AFCMS
ac4db102b2
add basic temp function to get v4 itemslots
2023-08-19 18:01:24 +02:00
codiac
85c1c57e95
Fix formatting. Remove plain terracotta.
2023-08-19 11:36:04 +10:00
chmodsayshello
64bc57c6a4
replace trim textures with CC ones
2023-08-18 16:47:17 +02:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
d3fb221641
Merge pull request 'Fix meshhand with mcl_skins disabled' ( #3864 ) from skins into master
...
Reviewed-on: MineClone2/MineClone2#3864
Reviewed-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
2023-08-16 13:12:52 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
6756358307
Fix meshhand with mcl_skins disabled
2023-08-16 08:06:12 -05:00
cora
dd96af15c4
Shears are not enchantable on enchanting table
2023-08-15 13:52:33 +10:00
ancientmarinerdev
6cdd679baf
Merge pull request 'Fix attribution and typo' ( #3886 ) from basxto/MineClonXX:basxto-attrfix-again into master
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Reviewed-on: MineClone2/MineClone2#3886
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-08-14 12:04:08 +00:00
Sebastian Riedel
11d275a471
Increase copper needed for blocks from 4 to 9
2023-08-14 12:57:36 +02:00
Sebastian Riedel
d7ea628270
Revert reversion of 822071c66b
2023-08-14 11:27:36 +02:00
codiac
0d16acdd42
Use a vector and fix the merge fail >_<
2023-08-14 10:48:27 +10:00
codiac
246a95f973
Fix typo
2023-08-14 10:39:31 +10:00
codiac
8c64fdfa5d
Enable enchanting on sheers & allow enchanted shears to shear.
2023-08-13 14:02:15 +10:00
codiac
034382c883
Fix float check :(
2023-08-13 12:14:52 +10:00
cora
898a183ccd
Prevent floating mobs from drowning all the time
...
Less dieing for mobs in deep water.
2023-08-13 12:12:03 +10:00
codiac
6ae597c97f
This changes mob floating so they stay inside the top water node instead of
...
standing on it. The head of the mod should still be above water.
Changes drowning so that mobs will not drown in one block of water. They will
drown in 2 or more blocks of water.
Does not appear to affect them getting out of deep water :( But they do seem to
die somewhat faster when they stay in deep water.
2023-08-12 14:01:26 +10:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
e3bdedb4d5
Merge pull request 'Markdown fix' ( #3879 ) from markdownfix into master
...
Reviewed-on: MineClone2/MineClone2#3879
Reviewed-by: 𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 <mrrar@noreply.git.minetest.land>
2023-08-10 16:46:23 +00:00
Mikita Wiśniewski
f884de5f87
Fix a link and a typo in LEGAL.md
2023-08-09 12:06:50 +07:00
Mikita Wiśniewski
a609639585
Add spaces after #, make the commands monospaced
2023-08-09 12:02:04 +07:00