remove 2d inventory preview
|
@ -340,12 +340,7 @@ function mcl_inventory.set_creative_formspec(player, start_i, pagenum, inv_size,
|
|||
inv_bg = "crafting_inventory_creative_survival.png"
|
||||
|
||||
-- Show armor and player image
|
||||
local player_preview
|
||||
if minetest.settings:get_bool("3d_player_preview", true) then
|
||||
player_preview = mcl_player.get_player_formspec_model(player, 3.9, 1.4, 1.2333, 2.4666, "")
|
||||
else
|
||||
player_preview = "image[3.9,1.4;1.2333,2.4666;"..mcl_player.player_get_preview(player).."]"
|
||||
end
|
||||
local player_preview = mcl_player.get_player_formspec_model(player, 3.9, 1.4, 1.2333, 2.4666, "")
|
||||
|
||||
-- Background images for armor slots (hide if occupied)
|
||||
local armor_slot_imgs = ""
|
||||
|
@ -368,7 +363,7 @@ function mcl_inventory.set_creative_formspec(player, start_i, pagenum, inv_size,
|
|||
end
|
||||
|
||||
local stack_size = get_stack_size(player)
|
||||
|
||||
|
||||
-- Survival inventory slots
|
||||
main_list = "list[current_player;main;0,3.75;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,3.75,9,3)..
|
||||
|
|
|
@ -61,12 +61,7 @@ local function set_inventory(player, armor_change_only)
|
|||
inv:set_size("craft", 4)
|
||||
|
||||
-- Show armor and player image
|
||||
local player_preview
|
||||
if minetest.settings:get_bool("3d_player_preview", true) then
|
||||
player_preview = mcl_player.get_player_formspec_model(player, 1.0, 0.0, 2.25, 4.5, "")
|
||||
else
|
||||
player_preview = "image[1.1,0.2;2,4;"..mcl_player.player_get_preview(player).."]"
|
||||
end
|
||||
local player_preview = mcl_player.get_player_formspec_model(player, 1.0, 0.0, 2.25, 4.5, "")
|
||||
|
||||
local armor_slots = {"helmet", "chestplate", "leggings", "boots"}
|
||||
local armor_slot_imgs = ""
|
||||
|
|
|
@ -94,7 +94,6 @@ function mcl_armor.register_set(def)
|
|||
local on_unequip_callbacks = def.on_unequip_callbacks or {}
|
||||
local on_break_callbacks = def.on_break_callbacks or {}
|
||||
local textures = def.textures or {}
|
||||
local previews = def.previews or {}
|
||||
local inventory = def.inventory or {}
|
||||
local durabilities = def.durabilities or {}
|
||||
local element_groups = def.element_groups or {}
|
||||
|
@ -135,7 +134,6 @@ function mcl_armor.register_set(def)
|
|||
_on_break = on_break_callbacks[name] or def.on_break,
|
||||
_mcl_armor_element = name,
|
||||
_mcl_armor_texture = textures[name] or modname .. "_" .. itemname .. ".png",
|
||||
_mcl_armor_preview = previews[name] or modname .. "_" .. itemname .. "_preview.png",
|
||||
})
|
||||
|
||||
if def.craft_material then
|
||||
|
|
Before Width: | Height: | Size: 156 B |
Before Width: | Height: | Size: 157 B |
Before Width: | Height: | Size: 150 B |
Before Width: | Height: | Size: 140 B |
Before Width: | Height: | Size: 131 B |
Before Width: | Height: | Size: 255 B |
Before Width: | Height: | Size: 210 B |
Before Width: | Height: | Size: 202 B |
Before Width: | Height: | Size: 215 B |
Before Width: | Height: | Size: 150 B |
Before Width: | Height: | Size: 149 B |
Before Width: | Height: | Size: 208 B |
Before Width: | Height: | Size: 190 B |
Before Width: | Height: | Size: 162 B |
Before Width: | Height: | Size: 147 B |
Before Width: | Height: | Size: 133 B |
Before Width: | Height: | Size: 197 B |
Before Width: | Height: | Size: 171 B |
Before Width: | Height: | Size: 168 B |
Before Width: | Height: | Size: 165 B |
|
@ -97,9 +97,6 @@ fire_animation_frames (Fire Animation Frames) int 8
|
|||
# Whether to animate chests when open / close
|
||||
animated_chests (Animated chests) bool true
|
||||
|
||||
# Whether to preview the player in inventory in 3D (requires Minetest 5.4)
|
||||
3d_player_preview (3D Player preview) bool true
|
||||
|
||||
# The maximum number of boss bars to simultaniously display on the screen
|
||||
max_bossbars (Maximum Boss bars) int 5
|
||||
|
||||
|
|