forked from VoxeLibre/VoxeLibre
Fix shulker bullets ignoring armor
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55fe71d73b
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@ -159,25 +159,10 @@ mcl_mobs.register_arrow("mobs_mc:shulkerbullet", {
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textures = {"mobs_mc_shulkerbullet.png"},
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textures = {"mobs_mc_shulkerbullet.png"},
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velocity = 6,
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velocity = 6,
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homing = true,
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homing = true,
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hit_player = function(self, player)
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hit_player = mcl_mobs.get_arrow_damage_func(4),
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player:punch(self.object, 1.0, {
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hit_mob = mcl_mobs.get_arrow_damage_func(4),
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 4},
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}, nil)
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end,
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hit_mob = function(self, mob)
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mob:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 4},
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}, nil)
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end,
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hit_node = function(self, pos, node)
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end
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})
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})
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mcl_mobs.register_egg("mobs_mc:shulker", S("Shulker"), "#946694", "#4d3852", 0)
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mcl_mobs.register_egg("mobs_mc:shulker", S("Shulker"), "#946694", "#4d3852", 0)
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mcl_mobs:non_spawn_specific("mobs_mc:shulker","overworld",0,minetest.LIGHT_MAX+1)
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mcl_mobs:non_spawn_specific("mobs_mc:shulker","overworld",0,minetest.LIGHT_MAX+1)
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--[[
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--[[
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