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mobs:skeletons: add sounds to skeleton

and stray, fix random sound for wither skeleton
This commit is contained in:
bakawun 2023-12-18 11:17:25 +01:00
parent d44b00a20e
commit a786b66d9e
2 changed files with 6 additions and 1 deletions

View File

@ -44,6 +44,11 @@ local skeleton = {
"mcl_bows_bow_0.png", -- wielded_item "mcl_bows_bow_0.png", -- wielded_item
} }
}, },
sounds = {
random = "mobs_mc_skeleton_random.2",
death = "mobs_mc_skeleton_death",
damage = "mobs_mc_skeleton_hurt",
distance = 16,
walk_velocity = 1.2, walk_velocity = 1.2,
run_velocity = 2.0, run_velocity = 2.0,
damage = 2, damage = 2,

View File

@ -37,7 +37,7 @@ mcl_mobs.register_mob("mobs_mc:witherskeleton", {
visual_size = {x=1.2, y=1.2}, visual_size = {x=1.2, y=1.2},
makes_footstep_sound = true, makes_footstep_sound = true,
sounds = { sounds = {
random = "mobs_mc_skeleton_random", random = "mobs_mc_skeleton_random.1",
death = "mobs_mc_skeleton_death", death = "mobs_mc_skeleton_death",
damage = "mobs_mc_skeleton_hurt", damage = "mobs_mc_skeleton_hurt",
distance = 16, distance = 16,