forked from VoxeLibre/VoxeLibre
Uneven crafts support
-taking part of the resulting stack now produces well-defined results -stonecutter won't allow amount undivisible by recipe count anymore
This commit is contained in:
parent
af2f58248f
commit
a6025b751a
|
@ -299,14 +299,37 @@ minetest.register_allow_player_inventory_action(function(player, action, invento
|
|||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
if inventory_info.from_list == "stonecutter_output" then
|
||||
local selected = player:get_meta():get_string("stonecutter_selected")
|
||||
local istack = inventory:get_stack("stonecutter_input", 1)
|
||||
local recipes = mcl_stonecutter.registered_recipes[istack:get_name()]
|
||||
if not selected or not recipes then return 0 end
|
||||
local recipe = recipes[selected]
|
||||
local remainder = inventory_info.count % recipe
|
||||
if remainder ~= 0 then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
elseif action == "put" then
|
||||
if inventory_info.to_list == "stonecutter_output" then
|
||||
return 0
|
||||
end
|
||||
if inventory_info.from_list == "stonecutter_output" then
|
||||
local selected = player:get_meta():get_string("stonecutter_selected")
|
||||
local istack = inventory:get_stack("stonecutter_input", 1)
|
||||
local recipes = mcl_stonecutter.registered_recipes[istack:get_name()]
|
||||
if not selected or not recipes then return 0 end
|
||||
local recipe = recipes[selected]
|
||||
local remainder = inventory_info.stack:get_count() % recipe
|
||||
if remainder ~= 0 then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
function remove_from_input(player, inventory)
|
||||
function remove_from_input(player, inventory, crafted_count)
|
||||
local meta = player:get_meta()
|
||||
local selected = meta:get_string("stonecutter_selected")
|
||||
local istack = inventory:get_stack("stonecutter_input", 1)
|
||||
|
@ -316,7 +339,7 @@ function remove_from_input(player, inventory)
|
|||
-- selected should normally never be nil, but just in case
|
||||
if selected and recipes then
|
||||
local recipe = recipes[selected]
|
||||
local count = math.floor(stack_size/recipe)
|
||||
local count = crafted_count/recipe
|
||||
if count < 1 then count = 1 end
|
||||
istack:set_count(math.max(0, istack:get_count() - count))
|
||||
inventory:set_stack("stonecutter_input", 1, istack)
|
||||
|
@ -329,7 +352,7 @@ minetest.register_on_player_inventory_action(function(player, action, inventory,
|
|||
update_stonecutter_slots(player)
|
||||
return
|
||||
elseif inventory_info.from_list == "stonecutter_output" then
|
||||
remove_from_input(player, inventory)
|
||||
remove_from_input(player, inventory, inventory_info.count)
|
||||
update_stonecutter_slots(player)
|
||||
end
|
||||
elseif action == "put" then
|
||||
|
@ -338,7 +361,7 @@ minetest.register_on_player_inventory_action(function(player, action, inventory,
|
|||
end
|
||||
elseif action == "take" then
|
||||
if inventory_info.listname == "stonecutter_output" then
|
||||
remove_from_input(player, inventory)
|
||||
remove_from_input(player, inventory, inventory_info.stack:get_count())
|
||||
update_stonecutter_slots(player)
|
||||
end
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue