forked from VoxeLibre/VoxeLibre
New damage system (WIP)
This commit is contained in:
parent
422076f761
commit
8f735cc644
|
@ -1,10 +1,16 @@
|
|||
MCLDamageSource = class()
|
||||
|
||||
function MCLDamageSource:constructor(tbl)
|
||||
for k, v in pairs(tbl or {}) do
|
||||
if tbl then
|
||||
for k, v in pairs(tbl) do
|
||||
self[k] = v
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function MCLDamageSource:from_mt(reason)
|
||||
|
||||
end
|
||||
|
||||
MCLDamageSource:__getter("direct_object", function(self)
|
||||
local obj = self.raw_source_object
|
||||
|
|
|
@ -8,15 +8,15 @@ end
|
|||
function MCLObject:on_punch(hitter, time_from_last_punch, tool_capabilities, dir, damage)
|
||||
local source = MCLDamageSource({is_punch = true, raw_source_object = hitter})
|
||||
|
||||
damage = self:damage_modifier(damage, source) or damage
|
||||
|
||||
self.damage_info = {
|
||||
damage = damage,
|
||||
source = source,
|
||||
knockback = self:get_knockback(source, time_from_last_punch, tool_capabilities, dir, nil, damage),
|
||||
local knockback = {
|
||||
hitter = hitter,
|
||||
time_from_last_punch = time_from_last_punch,
|
||||
tool_capabilities = tool_capabilities,
|
||||
dir = dir,
|
||||
}
|
||||
|
||||
return damage
|
||||
self:damage(damage, source, knockback)
|
||||
return true
|
||||
end
|
||||
|
||||
-- use this function to deal regular damage to an object (do NOT use :punch() unless toolcaps need to be handled)
|
||||
|
@ -24,11 +24,22 @@ function MCLObject:damage(damage, source, knockback)
|
|||
damage = self:damage_modifier(damage, source) or damage
|
||||
self:set_hp(self:get_hp() - damage)
|
||||
|
||||
self.damage_info = {
|
||||
if type(knockback) == "table" then
|
||||
knockback = self:calculate_knockback(
|
||||
knockback.hitter,
|
||||
knockback.time_from_last_punch,
|
||||
knockback.tool_capabilities,
|
||||
knockback.dir or vector.direction(knockback.hitter:get_pos(), self.object:get_pos(),
|
||||
knockback.distance or vector.distance(knockback.hitter:get_pos(), self.object:get_pos(),
|
||||
damage,
|
||||
source)
|
||||
end
|
||||
|
||||
table.insert(self.damage_info, {
|
||||
damage = damage,
|
||||
source = source,
|
||||
knockback = knockback,
|
||||
}
|
||||
})
|
||||
|
||||
return damage
|
||||
end
|
||||
|
@ -75,22 +86,12 @@ end
|
|||
function MCLObject:on_damage(damage, source, knockback)
|
||||
end
|
||||
|
||||
function MCLObject:get_knockback(source, time_from_last_punch, tool_capabilities, dir, distance, damage)
|
||||
local direct_object = source:direct_object()
|
||||
|
||||
return self:calculate_knockback(
|
||||
self.object,
|
||||
direct_object,
|
||||
time_from_last_punch or 1.0,
|
||||
tool_capabilities or {fleshy = damage},
|
||||
dir or vector.direction(direct_object:get_pos(), self.object:get_pos()),
|
||||
distance or vector.distance(direct_object:get_pos(), self.object:get_pos()),
|
||||
damage = damage,
|
||||
)
|
||||
end
|
||||
|
||||
MCLObject.calculate_knockback = minetest.calculate_knockback
|
||||
|
||||
function minetest.calculate_knockback()
|
||||
return 0
|
||||
end
|
||||
|
||||
function MCLObject:on_step()
|
||||
local damage_info = self.damage_info
|
||||
if damage_info then
|
||||
|
|
|
@ -70,6 +70,7 @@ function mcl_object_mgr.register_entity(name, initial_properties, base_class)
|
|||
|
||||
add_entity_wrapper(def, "on_deactivate")
|
||||
add_entity_wrapper(def, "on_step")
|
||||
add_entity_wrapper(def, "on_punch")
|
||||
add_entity_wrapper(def, "on_death")
|
||||
add_entity_wrapper(def, "on_rightclick")
|
||||
add_entity_wrapper(def, "on_attach_child")
|
||||
|
@ -109,4 +110,12 @@ add_player_wrapper("on_rightclick")
|
|||
add_player_wrapper("on_death", "register_on_dieplayer")
|
||||
add_player_wrapper("on_respawn")
|
||||
|
||||
minetest.register_on_player_hpchange(function(player, hp_change, reason))
|
||||
minetest.register_on_player_hpchange(function(player, hp_change, reason)
|
||||
if not reason.auto then
|
||||
local mclplayer = mcl_object_mgr.get(player)
|
||||
local source = MCLDamageSource():from_mt(reason)
|
||||
|
||||
mclplayer:damage(hp_change, source)
|
||||
return true
|
||||
end
|
||||
end, true)
|
||||
|
|
|
@ -14,12 +14,6 @@ MCLPlayer:__override_pipe("death_drop", function(self, inventory, listname, inde
|
|||
end
|
||||
end)
|
||||
|
||||
function MCLPlayer:get_knockback(source, ...)
|
||||
if not source.is_punch then
|
||||
return MCLObject.get_knockback(self, source, ...)
|
||||
end
|
||||
end
|
||||
|
||||
function MCLPlayer:on_damage(damage, source, knockback)
|
||||
MCLObject.on_damage(self, damage, source, knockback)
|
||||
end
|
||||
|
|
|
@ -87,7 +87,7 @@ function MCLObject:damage_modifier(damage, source)
|
|||
|
||||
if thorns_damage > 0 and source_object ~= self then
|
||||
local thorns_damage_source = MCLDamageSource({direct_object = self, source_object = source_object, is_thorns = true})
|
||||
local thorns_knockback = source_object:get_knockback(thorns_damage_source, nil, nil, nil, nil, thorns_damage)
|
||||
local thorns_knockback = {hitter = self}
|
||||
|
||||
source_object:damage(thorns_damage, thorns_damage_source, thorns_knockback)
|
||||
|
||||
|
|
Loading…
Reference in New Issue