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Add in basic movement rotation testing

This commit is contained in:
jordan4ibanez 2021-04-14 19:38:14 -04:00
parent 67259891a8
commit 8b200c7352
2 changed files with 7 additions and 1 deletions

View File

@ -651,7 +651,6 @@ local mob_step = function(self, dtime)
--end --end
-- smooth rotation by ThomasMonroe314 -- smooth rotation by ThomasMonroe314
--[[ --[[
if self.delay and self.delay > 0 then if self.delay and self.delay > 0 then
@ -1067,6 +1066,12 @@ minetest.register_entity(name, {
_cmi_is_mob = true, _cmi_is_mob = true,
pushable = def.pushable or true, pushable = def.pushable or true,
--j4i stuff
--automatic_rotate = 360,
automatic_face_movement_dir = def.rotate or 0, -- 0=front, 90=side, 180=back, 270=side2
automatic_face_movement_max_rotation_per_sec = 360,
backface_culling = true,
--end j4i stuff
-- MCL2 extensions -- MCL2 extensions
teleport = teleport, teleport = teleport,

View File

@ -9,6 +9,7 @@ local cow_def = {
hp_max = 10, hp_max = 10,
xp_min = 1, xp_min = 1,
xp_max = 3, xp_max = 3,
rotate = 270,
collisionbox = {-0.45, -0.01, -0.45, 0.45, 1.39, 0.45}, collisionbox = {-0.45, -0.01, -0.45, 0.45, 1.39, 0.45},
visual = "mesh", visual = "mesh",
mesh = "mobs_mc_cow.b3d", mesh = "mobs_mc_cow.b3d",