add helm trim textures
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@ -17,6 +17,7 @@ local function define_items()
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local invOverlay = ""
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if string.find(itemname,"helmet") then
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invOverlay = "^helmet_trim.png"
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piece_overlay = piece_overlay .. "_helmet"
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elseif string.find(itemname,"chestplate") then
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invOverlay = "^chestplate_trim.png"
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piece_overlay = piece_overlay .. "_chestplate"
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