forked from VoxeLibre/VoxeLibre
Explosions: Reduce repeated code
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@ -55,6 +55,7 @@ local function compute_sphere_rays(radius)
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local rays = {}
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local sphere = {}
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for i=1, 2 do
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for y = -radius, radius do
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for z = -radius, radius do
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for x = -radius, 0, 1 do
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@ -67,20 +68,9 @@ local function compute_sphere_rays(radius)
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end
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end
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end
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for y = -radius, radius do
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for z = -radius, radius do
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for x = radius, 0, -1 do
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local d = x * x + y * y + z * z
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if d <= radius * radius then
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local pos = { x = x, y = y, z = z }
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sphere[minetest.hash_node_position(pos)] = pos
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break
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end
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end
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end
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end
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for i=1,2 do
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for x = -radius, radius do
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for z = -radius, radius do
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for y = -radius, 0, 1 do
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@ -93,20 +83,9 @@ local function compute_sphere_rays(radius)
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end
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end
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end
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for x = -radius, radius do
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for z = -radius, radius do
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for y = radius, 0, -1 do
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local d = x * x + y * y + z * z
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if d <= radius * radius then
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local pos = { x = x, y = y, z = z }
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sphere[minetest.hash_node_position(pos)] = pos
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break
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end
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end
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end
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end
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for i=1,2 do
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for x = -radius, radius do
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for y = -radius, radius do
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for z = -radius, 0, 1 do
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@ -119,18 +98,6 @@ local function compute_sphere_rays(radius)
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end
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end
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end
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for x = -radius, radius do
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for y = -radius, radius do
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for z = radius, 0, -1 do
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local d = x * x + y * y + z * z
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if d <= radius * radius then
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local pos = { x = x, y = y, z = z }
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sphere[minetest.hash_node_position(pos)] = pos
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break
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end
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end
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end
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end
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for _, pos in pairs(sphere) do
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