Rename inventory textures
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@ -7,7 +7,7 @@ local name = player:get_player_name()
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CREATIVE_FORMSPEC =
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CREATIVE_FORMSPEC =
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"size[11,9.75]"..
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"size[11,9.75]"..
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default.inventory_header..
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default.inventory_header..
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--"background[-0.25,1;10.5,8;inventory_creative_inventory_bg.png]"..
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--"background[-0.25,1;10.5,8;mcl_inventory_creative_inventory_bg.png]"..
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"button[9.5,0;1.5,1.5;creative_search;Search]"..
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"button[9.5,0;1.5,1.5;creative_search;Search]"..
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"list[detached:"..name.."_armor;armor_head;0.25,1.25;1,1;]"..
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"list[detached:"..name.."_armor;armor_head;0.25,1.25;1,1;]"..
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"list[detached:"..name.."_armor;armor_torso;0.25,2.5;1,1;]"..
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"list[detached:"..name.."_armor;armor_torso;0.25,2.5;1,1;]"..
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@ -30,7 +30,7 @@ local name = player:get_player_name()
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SURVIVAL_FORMSPEC =
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SURVIVAL_FORMSPEC =
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"size[9,9.5]"..
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"size[9,9.5]"..
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default.inventory_header..
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default.inventory_header..
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--"background[-0.4,-0.45;9.8,9.825;inventory_survival_inventory_bg.png]"..
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--"background[-0.4,-0.45;9.8,9.825;mcl_inventory_survival_inventory_bg.png]"..
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"list[detached:"..name.."_armor;armor_head;0,0;1,1;]"..
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"list[detached:"..name.."_armor;armor_head;0,0;1,1;]"..
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"list[detached:"..name.."_armor;armor_torso;0,1;1,1;]"..
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"list[detached:"..name.."_armor;armor_torso;0,1;1,1;]"..
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"list[detached:"..name.."_armor;armor_legs;0,2;1,1;]"..
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"list[detached:"..name.."_armor;armor_legs;0,2;1,1;]"..
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@ -61,7 +61,7 @@ end
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CRAFTING_FORMSPEC =
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CRAFTING_FORMSPEC =
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"size[9,8.5]"..
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"size[9,8.5]"..
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default.inventory_header..
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default.inventory_header..
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"background[-0.4,-0.5;9.78,9.5;inventory_crafting_inventory_bg.png]"..
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"background[-0.4,-0.5;9.78,9.5;mcl_inventory_crafting_inventory_bg.png]"..
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"list[current_player;main;0,4.32;9,4;9]"..
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"list[current_player;main;0,4.32;9,4;9]"..
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"list[current_player;main;0,7.6;9,1;]"..
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"list[current_player;main;0,7.6;9,1;]"..
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"list[current_player;craft;1.218,0.46;3,3;]"..
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"list[current_player;craft;1.218,0.46;3,3;]"..
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@ -78,6 +78,6 @@ function inventory.hotbar(player)
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if player.hud_set_hotbar_itemcount then
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if player.hud_set_hotbar_itemcount then
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minetest.after(0, player.hud_set_hotbar_itemcount, player, 9)
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minetest.after(0, player.hud_set_hotbar_itemcount, player, 9)
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end
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end
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player:hud_set_hotbar_image("inventory_hotbar.png")
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player:hud_set_hotbar_image("mcl_inventory_hotbar.png")
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player:hud_set_hotbar_selected_image("inventory_hotbar_selected.png")
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player:hud_set_hotbar_selected_image("mcl_inventory_hotbar_selected.png")
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end
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end
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@ -167,7 +167,7 @@ playerdata = load_player_data()
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local pagenum = math.floor(pagenum)
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local pagenum = math.floor(pagenum)
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local pagemax = math.floor((inventory.inventory_size-1) / (9*3) + 1)
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local pagemax = math.floor((inventory.inventory_size-1) / (9*3) + 1)
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CREATIVE_SEARCH_ITEMS = "size[10,7]"..
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CREATIVE_SEARCH_ITEMS = "size[10,7]"..
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"background[-0.22,-0.25;10.8,7.7;creative_inventory_bg.png]"..
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"background[-0.22,-0.25;10.8,7.7;mcl_creative_inventory_bg.png]"..
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"button[8,0;1.5,1;creative_search;Search]"..
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"button[8,0;1.5,1;creative_search;Search]"..
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"list[current_player;main;0.21,6.05;9,1;]"..
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"list[current_player;main;0.21,6.05;9,1;]"..
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"list[detached:creative;main;0.21,2.78;9,3;"..tostring(start_i).."]"..
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"list[detached:creative;main;0.21,2.78;9,3;"..tostring(start_i).."]"..
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Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 2.5 KiB |
Before Width: | Height: | Size: 613 B After Width: | Height: | Size: 613 B |
Before Width: | Height: | Size: 593 B After Width: | Height: | Size: 593 B |
Before Width: | Height: | Size: 823 B After Width: | Height: | Size: 823 B |
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 859 B After Width: | Height: | Size: 859 B |
Before Width: | Height: | Size: 748 B After Width: | Height: | Size: 748 B |
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |