forked from VoxeLibre/VoxeLibre
A few more wither fixes
This commit is contained in:
parent
df17688b7d
commit
17c8f220e6
|
@ -384,7 +384,8 @@ function mob_class:monster_attack()
|
||||||
-- find specific mob to attack, failing that attack player/npc/animal
|
-- find specific mob to attack, failing that attack player/npc/animal
|
||||||
if specific_attack(self.specific_attack, name)
|
if specific_attack(self.specific_attack, name)
|
||||||
and (type == "player" or ( type == "npc" and self.attack_npcs )
|
and (type == "player" or ( type == "npc" and self.attack_npcs )
|
||||||
or (type == "animal" and self.attack_animals == true)) then
|
or (type == "animal" and self.attack_animals == true)
|
||||||
|
or (self.extra_hostile and not self.attack_exception(player))) then
|
||||||
p = player:get_pos()
|
p = player:get_pos()
|
||||||
sp = s
|
sp = s
|
||||||
|
|
||||||
|
|
|
@ -317,6 +317,8 @@ function mcl_mobs.register_mob(name, def)
|
||||||
is_boss = def.is_boss,
|
is_boss = def.is_boss,
|
||||||
dealt_effect = def.dealt_effect,
|
dealt_effect = def.dealt_effect,
|
||||||
on_lightning_strike = def.on_lightning_strike,
|
on_lightning_strike = def.on_lightning_strike,
|
||||||
|
extra_hostile = def.extra_hostile,
|
||||||
|
attack_exception = def.attack_exception or function(p) return false end,
|
||||||
|
|
||||||
_spawner = def._spawner,
|
_spawner = def._spawner,
|
||||||
}
|
}
|
||||||
|
@ -352,7 +354,7 @@ function mcl_mobs.register_arrow(name, def)
|
||||||
_lifetime = def._lifetime or 150,
|
_lifetime = def._lifetime or 150,
|
||||||
owner_id = def.owner_id,
|
owner_id = def.owner_id,
|
||||||
rotate = def.rotate,
|
rotate = def.rotate,
|
||||||
on_punch = function(self)
|
on_punch = def.on_punch or function(self)
|
||||||
local vel = self.object:get_velocity()
|
local vel = self.object:get_velocity()
|
||||||
self.object:set_velocity({x=vel.x * -1, y=vel.y * -1, z=vel.z * -1})
|
self.object:set_velocity({x=vel.x * -1, y=vel.y * -1, z=vel.z * -1})
|
||||||
end,
|
end,
|
||||||
|
|
|
@ -5,6 +5,9 @@
|
||||||
|
|
||||||
local S = minetest.get_translator("mobs_mc")
|
local S = minetest.get_translator("mobs_mc")
|
||||||
local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
|
local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
|
||||||
|
local follow_spawner = minetest.settings:get_bool("wither_follow_spawner") == true
|
||||||
|
local w_strafes = minetest.settings:get_bool("wither_strafes") ~= false
|
||||||
|
local anti_troll = minetest.settings:get_bool("wither_anti_troll_measures") ~= false
|
||||||
|
|
||||||
local function atan(x)
|
local function atan(x)
|
||||||
if not x or x ~= x then
|
if not x or x ~= x then
|
||||||
|
@ -39,12 +42,11 @@ mcl_mobs.register_mob("mobs_mc:wither", {
|
||||||
{"mobs_mc_wither.png"},
|
{"mobs_mc_wither.png"},
|
||||||
},
|
},
|
||||||
visual_size = {x=4, y=4},
|
visual_size = {x=4, y=4},
|
||||||
makes_footstep_sound = true,
|
|
||||||
view_range = 50,
|
view_range = 50,
|
||||||
fear_height = 4,
|
fear_height = 4,
|
||||||
walk_velocity = 2,
|
walk_velocity = 2,
|
||||||
run_velocity = 4,
|
run_velocity = 4,
|
||||||
strafes = true,
|
strafes = w_strafes,
|
||||||
sounds = {
|
sounds = {
|
||||||
shoot_attack = "mobs_mc_ender_dragon_shoot",
|
shoot_attack = "mobs_mc_ender_dragon_shoot",
|
||||||
attack = "mobs_mc_ender_dragon_attack",
|
attack = "mobs_mc_ender_dragon_attack",
|
||||||
|
@ -55,9 +57,8 @@ mcl_mobs.register_mob("mobs_mc:wither", {
|
||||||
jump_height = 10,
|
jump_height = 10,
|
||||||
fly = true,
|
fly = true,
|
||||||
makes_footstep_sound = false,
|
makes_footstep_sound = false,
|
||||||
dogshoot_switch = 1,
|
dogshoot_switch = 1, -- unused
|
||||||
dogshoot_count_max = 1,
|
dogshoot_count_max = 1, -- unused
|
||||||
attack_animals = true,
|
|
||||||
can_despawn = false,
|
can_despawn = false,
|
||||||
drops = {
|
drops = {
|
||||||
{name = "mcl_mobitems:nether_star",
|
{name = "mcl_mobitems:nether_star",
|
||||||
|
@ -82,6 +83,14 @@ mcl_mobs.register_mob("mobs_mc:wither", {
|
||||||
},
|
},
|
||||||
harmed_by_heal = true,
|
harmed_by_heal = true,
|
||||||
is_boss = true,
|
is_boss = true,
|
||||||
|
extra_hostile = true,
|
||||||
|
attack_exception = function(p)
|
||||||
|
local ent = p:get_luaentity()
|
||||||
|
if not ent then return false end
|
||||||
|
if not ent.is_mob or ent.harmed_by_heal or string.find(ent.name, "ghast") then return true
|
||||||
|
else return false end
|
||||||
|
end,
|
||||||
|
|
||||||
do_custom = function(self, dtime)
|
do_custom = function(self, dtime)
|
||||||
if self._spawning then
|
if self._spawning then
|
||||||
if not self._spw_max then self._spw_max = self._spawning end
|
if not self._spw_max then self._spw_max = self._spawning end
|
||||||
|
@ -123,16 +132,17 @@ mcl_mobs.register_mob("mobs_mc:wither", {
|
||||||
if self._custom_timer > 1 then
|
if self._custom_timer > 1 then
|
||||||
self.health = math.min(self.health + 1, self.hp_max)
|
self.health = math.min(self.health + 1, self.hp_max)
|
||||||
self._custom_timer = self._custom_timer - 1
|
self._custom_timer = self._custom_timer - 1
|
||||||
|
self._xplded_lately = false
|
||||||
end
|
end
|
||||||
|
|
||||||
if self._spawner then
|
if anti_troll and self._spawner then
|
||||||
local spawner = minetest.get_player_by_name(self._spawner)
|
local spawner = minetest.get_player_by_name(self._spawner)
|
||||||
if spawner then
|
if spawner then
|
||||||
self._death_timer = 0
|
self._death_timer = 0
|
||||||
local pos = self.object:get_pos()
|
local pos = self.object:get_pos()
|
||||||
local spw = spawner:get_pos()
|
local spw = spawner:get_pos()
|
||||||
local dist = vector.distance(pos, spw)
|
local dist = vector.distance(pos, spw)
|
||||||
if dist > 60 then -- teleport to the player who spawned the wither TODO add a setting to disable this
|
if dist > 60 and follow_spawner then -- teleport to the player who spawned the wither
|
||||||
local R = 10
|
local R = 10
|
||||||
pos.x = spw.x + math.random(-R, R)
|
pos.x = spw.x + math.random(-R, R)
|
||||||
pos.y = spw.y + math.random(-R, R)
|
pos.y = spw.y + math.random(-R, R)
|
||||||
|
@ -155,6 +165,26 @@ mcl_mobs.register_mob("mobs_mc:wither", {
|
||||||
elseif dim == "nether" then mobs_mc.wither_count_nether = mobs_mc.wither_count_nether + 1
|
elseif dim == "nether" then mobs_mc.wither_count_nether = mobs_mc.wither_count_nether + 1
|
||||||
elseif dim == "end" then mobs_mc.wither_count_end = mobs_mc.wither_count_end + 1 end
|
elseif dim == "end" then mobs_mc.wither_count_end = mobs_mc.wither_count_end + 1 end
|
||||||
|
|
||||||
|
if anti_troll then
|
||||||
|
local INDESTRUCT_BLASTRES = 1000000
|
||||||
|
local head_pos = vector.offset(self.object:get_pos(),0,self.collisionbox[5],0)
|
||||||
|
local subh_pos = vector.offset(head_pos,0,-1,0)
|
||||||
|
local head_node = minetest.get_node(head_pos).name
|
||||||
|
local subh_node = minetest.get_node(subh_pos).name
|
||||||
|
local hnodef = minetest.registered_nodes[head_node]
|
||||||
|
local subhnodef = minetest.registered_nodes[subh_node]
|
||||||
|
if hnodef and subhnodef and (hnodef.walkable or subhnodef.walkable) and not self._xplded_lately then
|
||||||
|
if mobs_griefing and not minetest.is_protected(head_pos, "") and hnodef._mcl_blast_resistance < INDESTRUCT_BLASTRES then
|
||||||
|
local hp = self.health
|
||||||
|
mcl_explosions.explode(head_pos, 5, { drop_chance = 1.0, max_blast_resistance = 0, }, self.object)
|
||||||
|
self._xplded_lately = true
|
||||||
|
self.health = hp
|
||||||
|
else
|
||||||
|
self.object:set_pos(vector.offset(head_pos,0,10,0))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
local rand_factor
|
local rand_factor
|
||||||
if self.health < (self.hp_max / 2) then
|
if self.health < (self.hp_max / 2) then
|
||||||
self.base_texture = "mobs_mc_wither_half_health.png"
|
self.base_texture = "mobs_mc_wither_half_health.png"
|
||||||
|
@ -255,8 +285,6 @@ mcl_mobs.register_mob("mobs_mc:wither", {
|
||||||
local rand_pos = math.random(1,3)
|
local rand_pos = math.random(1,3)
|
||||||
if rand_pos == 1 then m = sr
|
if rand_pos == 1 then m = sr
|
||||||
elseif rand_pos == 2 then m = sl end
|
elseif rand_pos == 2 then m = sl end
|
||||||
-- TODO multiple targets at once?
|
|
||||||
-- TODO targeting most mobs when no players can be seen/in addition to players
|
|
||||||
|
|
||||||
if self.shoot_interval
|
if self.shoot_interval
|
||||||
and self.timer > self.shoot_interval
|
and self.timer > self.shoot_interval
|
||||||
|
@ -332,6 +360,17 @@ mcl_mobs.register_mob("mobs_mc:wither", {
|
||||||
})
|
})
|
||||||
|
|
||||||
local wither_rose_soil = { "group:grass_block", "mcl_core:dirt", "mcl_core:coarse_dirt", "mcl_nether:netherrack", "group:soul_block", "mcl_mud:mud", "mcl_moss:moss" }
|
local wither_rose_soil = { "group:grass_block", "mcl_core:dirt", "mcl_core:coarse_dirt", "mcl_nether:netherrack", "group:soul_block", "mcl_mud:mud", "mcl_moss:moss" }
|
||||||
|
local function spawn_wither_rose(obj)
|
||||||
|
local n = minetest.find_node_near(obj:get_pos(),2,wither_rose_soil)
|
||||||
|
if n then
|
||||||
|
local p = vector.offset(n,0,1,0)
|
||||||
|
if minetest.get_node(p).name == "air" then
|
||||||
|
if not ( mobs_griefing and minetest.place_node(p,{name="mcl_flowers:wither_rose"}) ) then
|
||||||
|
minetest.add_item(p,"mcl_flowers:wither_rose")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
mcl_mobs.register_arrow("mobs_mc:wither_skull", {
|
mcl_mobs.register_arrow("mobs_mc:wither_skull", {
|
||||||
visual = "cube",
|
visual = "cube",
|
||||||
|
@ -347,41 +386,37 @@ mcl_mobs.register_arrow("mobs_mc:wither_skull", {
|
||||||
velocity = 7,
|
velocity = 7,
|
||||||
rotate = 90,
|
rotate = 90,
|
||||||
_lifetime = 350,
|
_lifetime = 350,
|
||||||
|
on_punch = function(self) end,
|
||||||
|
|
||||||
-- direct hit
|
-- direct hit
|
||||||
hit_player = function(self, player)
|
hit_player = function(self, player)
|
||||||
|
local pos = self.object:get_pos()
|
||||||
|
mcl_mobs.effect_functions["withering"](player, 0.5, 10)
|
||||||
player:punch(self.object, 1.0, {
|
player:punch(self.object, 1.0, {
|
||||||
full_punch_interval = 0.5,
|
full_punch_interval = 0.5,
|
||||||
damage_groups = {fleshy = 8},
|
damage_groups = {fleshy = 8},
|
||||||
}, nil)
|
}, nil)
|
||||||
mcl_mobs.effect_functions["withering"](player, 0.5, 10)
|
mcl_mobs.mob_class.boom(self, pos, 1)
|
||||||
mcl_mobs.mob_class.boom(self,self.object:get_pos(), 1)
|
if player:get_hp() <= 0 then
|
||||||
local shooter = self._shooter:get_luaentity()
|
local shooter = self._shooter:get_luaentity()
|
||||||
if player:get_hp() <= 0 and shooter then
|
if shooter then shooter.health = shooter.health + 5 end
|
||||||
shooter.health = shooter.health + 5
|
spawn_wither_rose(player)
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
hit_mob = function(self, mob)
|
hit_mob = function(self, mob)
|
||||||
|
local pos = self.object:get_pos()
|
||||||
|
mcl_mobs.effect_functions["withering"](mob, 0.5, 10)
|
||||||
mob:punch(self.object, 1.0, {
|
mob:punch(self.object, 1.0, {
|
||||||
full_punch_interval = 0.5,
|
full_punch_interval = 0.5,
|
||||||
damage_groups = {fleshy = 8},
|
damage_groups = {fleshy = 8},
|
||||||
}, nil)
|
}, nil)
|
||||||
mcl_mobs.effect_functions["withering"](mob, 0.5, 10)
|
mcl_mobs.mob_class.boom(self, pos, 1)
|
||||||
mcl_mobs.mob_class.boom(self,self.object:get_pos(), 1)
|
|
||||||
local l = mob:get_luaentity()
|
local l = mob:get_luaentity()
|
||||||
if l and l.health - 8 <= 0 then
|
if l and l.health - 8 <= 0 then
|
||||||
local shooter = self._shooter:get_luaentity()
|
local shooter = self._shooter:get_luaentity()
|
||||||
if shooter then shooter.health = shooter.health + 5 end
|
if shooter then shooter.health = shooter.health + 5 end
|
||||||
local n = minetest.find_node_near(mob:get_pos(),2,wither_rose_soil)
|
spawn_wither_rose(mob)
|
||||||
if n then
|
|
||||||
local p = vector.offset(n,0,1,0)
|
|
||||||
if minetest.get_node(p).name == "air" then
|
|
||||||
if not ( mobs_griefing and minetest.place_node(p,{name="mcl_flowers:wither_rose"}) ) then
|
|
||||||
minetest.add_item(p,"mcl_flowers:wither_rose")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
|
@ -404,33 +439,35 @@ mcl_mobs.register_arrow("mobs_mc:wither_skull_strong", {
|
||||||
velocity = 4,
|
velocity = 4,
|
||||||
rotate = 90,
|
rotate = 90,
|
||||||
_lifetime = 500,
|
_lifetime = 500,
|
||||||
|
on_punch = function(self) end,
|
||||||
|
|
||||||
-- direct hit
|
-- direct hit
|
||||||
hit_player = function(self, player)
|
hit_player = function(self, player)
|
||||||
|
local pos = self.object:get_pos()
|
||||||
|
mcl_mobs.effect_functions["withering"](player, 0.5, 10)
|
||||||
player:punch(self.object, 1.0, {
|
player:punch(self.object, 1.0, {
|
||||||
full_punch_interval = 0.5,
|
full_punch_interval = 0.5,
|
||||||
damage_groups = {fleshy = 12},
|
damage_groups = {fleshy = 12},
|
||||||
}, nil)
|
}, nil)
|
||||||
mcl_mobs.effect_functions["withering"](player, 0.5, 10)
|
|
||||||
local pos = self.object:get_pos()
|
|
||||||
if mobs_griefing and not minetest.is_protected(pos, "") then
|
if mobs_griefing and not minetest.is_protected(pos, "") then
|
||||||
mcl_explosions.explode(pos, 1, { drop_chance = 1.0, max_blast_resistance = 0, }, self.object)
|
mcl_explosions.explode(pos, 1, { drop_chance = 1.0, max_blast_resistance = 0, }, self.object)
|
||||||
else
|
else
|
||||||
mcl_mobs.mob_class.safe_boom(self, pos, 1) --need to call it this way bc self is the "arrow" object here
|
mcl_mobs.mob_class.safe_boom(self, pos, 1) --need to call it this way bc self is the "arrow" object here
|
||||||
end
|
end
|
||||||
|
if player:get_hp() <= 0 then
|
||||||
local shooter = self._shooter:get_luaentity()
|
local shooter = self._shooter:get_luaentity()
|
||||||
if player:get_hp() <= 0 and shooter then
|
if shooter then shooter.health = shooter.health + 5 end
|
||||||
shooter.health = shooter.health + 5
|
spawn_wither_rose(player)
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
hit_mob = function(self, mob)
|
hit_mob = function(self, mob)
|
||||||
|
local pos = self.object:get_pos()
|
||||||
|
mcl_mobs.effect_functions["withering"](mob, 0.5, 10)
|
||||||
mob:punch(self.object, 1.0, {
|
mob:punch(self.object, 1.0, {
|
||||||
full_punch_interval = 0.5,
|
full_punch_interval = 0.5,
|
||||||
damage_groups = {fleshy = 12},
|
damage_groups = {fleshy = 12},
|
||||||
}, nil)
|
}, nil)
|
||||||
mcl_mobs.effect_functions["withering"](mob, 0.5, 10)
|
|
||||||
local pos = self.object:get_pos()
|
|
||||||
if mobs_griefing and not minetest.is_protected(pos, "") then
|
if mobs_griefing and not minetest.is_protected(pos, "") then
|
||||||
mcl_explosions.explode(pos, 1, { drop_chance = 1.0, max_blast_resistance = 0, }, self.object)
|
mcl_explosions.explode(pos, 1, { drop_chance = 1.0, max_blast_resistance = 0, }, self.object)
|
||||||
else
|
else
|
||||||
|
@ -440,15 +477,7 @@ mcl_mobs.register_arrow("mobs_mc:wither_skull_strong", {
|
||||||
if l and l.health - 8 <= 0 then
|
if l and l.health - 8 <= 0 then
|
||||||
local shooter = self._shooter:get_luaentity()
|
local shooter = self._shooter:get_luaentity()
|
||||||
if shooter then shooter.health = shooter.health + 5 end
|
if shooter then shooter.health = shooter.health + 5 end
|
||||||
local n = minetest.find_node_near(mob:get_pos(),2,wither_rose_soil)
|
spawn_wither_rose(mob)
|
||||||
if n then
|
|
||||||
local p = vector.offset(n,0,1,0)
|
|
||||||
if minetest.get_node(p).name == "air" then
|
|
||||||
if not ( mobs_griefing and minetest.place_node(p,{name="mcl_flowers:wither_rose"}) ) then
|
|
||||||
minetest.add_item(p,"mcl_flowers:wither_rose")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
|
|
|
@ -541,7 +541,7 @@ function mcl_potions._load_player_effects(player)
|
||||||
end
|
end
|
||||||
|
|
||||||
if minetest.deserialize(meta:get_string("_is_withering")) then
|
if minetest.deserialize(meta:get_string("_is_withering")) then
|
||||||
EF.withering[player] = minetest:deserialize(meta:get_string("_is_withering"))
|
EF.withering[player] = minetest.deserialize(meta:get_string("_is_withering"))
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
|
@ -175,6 +175,15 @@ wither_cap_nether (Wither cap nether) int 10 0 2048
|
||||||
#Maximum amount of wither bosses on the loaded mapchunks in the end that allows spawning withers in the end (default:5)
|
#Maximum amount of wither bosses on the loaded mapchunks in the end that allows spawning withers in the end (default:5)
|
||||||
wither_cap_end (Wither cap end) int 5 0 2048
|
wither_cap_end (Wither cap end) int 5 0 2048
|
||||||
|
|
||||||
|
#Should wither follow the player who spawned him around
|
||||||
|
wither_follow_spawner (Wither following his spawner) bool false
|
||||||
|
|
||||||
|
#Should wither strafe while in combat
|
||||||
|
wither_strafes (Wither strafes) bool true
|
||||||
|
|
||||||
|
#Wither anti-troll measures (escaping when stuck in a block, despawning when spawner goes offline, teleporting after the spawner). When this is OFF, wither_follow_spawner has no effect.
|
||||||
|
wither_anti_troll_measures (Wither anti-troll measures) bool true
|
||||||
|
|
||||||
#Display mob icons in inventory instead of mc-like spawn eggs
|
#Display mob icons in inventory instead of mc-like spawn eggs
|
||||||
mcl_old_spawn_icons (Old spawn icons instead of eggs) bool false
|
mcl_old_spawn_icons (Old spawn icons instead of eggs) bool false
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue