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local modname = minetest.get_current_modname ( )
local S = minetest.get_translator ( modname )
local modpath = minetest.get_modpath ( modname )
-- Warped and Crimson fungus
-- by debiankaios
-- adapted for mcl2 by cora
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Fireproof certain wood nodes & add planks crafting recipes (#4166)
* Make Crimson and Warped Planks, Double Slab Planks, Fences, Fence Gates, Doors, Trapdoors, Pressure Plates, Wood, Bark, Stripped Wood, Stripped Bark, and Stairs Immune to fire by removing them from the 'flammable', 'fire_encouragement', and 'fire_flammability' groups.
* Add crafting recipes which allow Cherry, Mangrove, Crimson, and Warped planks to be crafted from Wood, Bark, Stripped Wood, and Stripped Bark variants, to make them consistent with with all other planks.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4166
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Doods <yusufalishabaka@tutanota.com>
Co-committed-by: Doods <yusufalishabaka@tutanota.com>
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local wood_slab_groups = { handy = 1 , axey = 1 , material_wood = 1 , wood_slab = 1 }
local wood_stair_groups = { handy = 1 , axey = 1 , material_wood = 1 , wood_stairs = 1 }
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local function generate_warped_tree ( pos )
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minetest.place_schematic ( pos , modpath .. " /schematics/warped_fungus_1.mts " , " random " , nil , false , " place_center_x,place_center_z " )
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end
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function generate_crimson_tree ( pos )
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minetest.place_schematic ( pos , modpath .. " /schematics/crimson_fungus_1.mts " , " random " , nil , false , " place_center_x,place_center_z " )
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end
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function grow_vines ( pos , moreontop , vine , dir )
if dir == nil then dir = 1 end
local n
repeat
pos = vector.offset ( pos , 0 , dir , 0 )
n = minetest.get_node ( pos )
if n.name == " air " then
for i = 0 , math.max ( moreontop , 1 ) do
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if minetest.get_node ( pos ) . name == " air " then
minetest.set_node ( vector.offset ( pos , 0 , i * dir , 0 ) , { name = vine } )
end
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end
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break
end
until n.name ~= " air " and n.name ~= vine
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end
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local nether_plants = {
[ " mcl_crimson:crimson_nylium " ] = {
" mcl_crimson:crimson_roots " ,
" mcl_crimson:crimson_fungus " ,
" mcl_crimson:warped_fungus " ,
} ,
[ " mcl_crimson:warped_nylium " ] = {
" mcl_crimson:warped_roots " ,
" mcl_crimson:warped_fungus " ,
" mcl_crimson:twisting_vines " ,
" mcl_crimson:nether_sprouts " ,
} ,
}
local function has_nylium_neighbor ( pos )
local p = minetest.find_node_near ( pos , 1 , { " mcl_crimson:warped_nylium " , " mcl_crimson:crimson_nylium " } )
if p then
return minetest.get_node ( p )
end
end
local function spread_nether_plants ( pos , node )
local n = node.name
local nn = minetest.find_nodes_in_area_under_air ( vector.offset ( pos , - 5 , - 3 , - 5 ) , vector.offset ( pos , 5 , 3 , 5 ) , { n } )
table.shuffle ( nn )
nn [ 1 ] = pos
for i = 1 , math.random ( 1 , math.min ( # nn , 12 ) ) do
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local p = vector.offset ( nn [ i ] , 0 , 1 , 0 )
if minetest.get_node ( p ) . name == " air " then
minetest.set_node ( p , { name = nether_plants [ n ] [ math.random ( # nether_plants [ n ] ) ] } )
mcl_dye.add_bone_meal_particle ( vector.offset ( nn [ i ] , 0 , 1 , 0 ) )
end
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end
end
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minetest.register_node ( " mcl_crimson:warped_fungus " , {
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description = S ( " Warped Fungus " ) ,
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_tt_help = S ( " Warped fungus is a mushroom found in the nether's warped forest. " ) ,
_doc_items_longdesc = S ( " Warped fungus is a mushroom found in the nether's warped forest. " ) ,
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drawtype = " plantlike " ,
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tiles = { " mcl_crimson_warped_fungus.png " } ,
inventory_image = " mcl_crimson_warped_fungus.png " ,
wield_image = " mcl_crimson_warped_fungus.png " ,
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sunlight_propagates = true ,
paramtype = " light " ,
walkable = false ,
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groups = { dig_immediate = 3 , mushroom = 1 , attached_node = 1 , dig_by_water = 1 , destroy_by_lava_flow = 1 , dig_by_piston = 1 , enderman_takable = 1 , deco_block = 1 , compostability = 65 } ,
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light_source = 1 ,
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sounds = mcl_sounds.node_sound_leaves_defaults ( ) ,
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node_placement_prediction = " " ,
on_rightclick = function ( pos , node , pointed_thing , player , itemstack )
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if pointed_thing : get_wielded_item ( ) : get_name ( ) == " mcl_bone_meal:bone_meal " then
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local nodepos = minetest.get_node ( { x = pos.x , y = pos.y - 1 , z = pos.z } )
if nodepos.name == " mcl_crimson:warped_nylium " or nodepos.name == " mcl_nether:netherrack " then
local random = math.random ( 1 , 5 )
if random == 1 then
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minetest.remove_node ( pos )
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generate_warped_tree ( pos )
end
end
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end
end ,
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_mcl_blast_resistance = 0 ,
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} )
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mcl_flowerpots.register_potted_flower ( " mcl_crimson:warped_fungus " , {
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name = " warped_fungus " ,
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desc = S ( " Warped Fungus " ) ,
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image = " mcl_crimson_warped_fungus.png " ,
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} )
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minetest.register_node ( " mcl_crimson:twisting_vines " , {
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description = S ( " Twisting Vines " ) ,
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drawtype = " plantlike " ,
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tiles = { " mcl_crimson_twisting_vines_plant.png " } ,
inventory_image = " mcl_crimson_twisting_vines.png " ,
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sunlight_propagates = true ,
paramtype = " light " ,
walkable = false ,
climbable = true ,
buildable_to = true ,
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groups = { dig_immediate = 3 , shearsy = 1 , vines = 1 , dig_by_water = 1 , destroy_by_lava_flow = 1 , dig_by_piston = 1 , deco_block = 1 , compostability = 50 } ,
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sounds = mcl_sounds.node_sound_leaves_defaults ( ) ,
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selection_box = {
type = " fixed " ,
fixed = { - 3 / 16 , - 0.5 , - 3 / 16 , 3 / 16 , 0.5 , 3 / 16 } ,
} ,
node_placement_prediction = " " ,
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on_rightclick = function ( pos , node , clicker , itemstack , pointed_thing )
local pn = clicker : get_player_name ( )
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if clicker : is_player ( ) and minetest.is_protected ( vector.offset ( pos , 0 , 1 , 0 ) , pn or " " ) then
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minetest.record_protection_violation ( vector.offset ( pos , 0 , 1 , 0 ) , pn )
return itemstack
end
if clicker : get_wielded_item ( ) : get_name ( ) == " mcl_crimson:twisting_vines " then
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if not minetest.is_creative_enabled ( clicker : get_player_name ( ) ) then
itemstack : take_item ( )
end
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grow_vines ( pos , 1 , " mcl_crimson:twisting_vines " )
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local idef = itemstack : get_definition ( )
local itemstack , success = minetest.item_place_node ( itemstack , placer , pointed_thing )
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if success then
if idef.sounds and idef.sounds . place then
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minetest.sound_play ( idef.sounds . place , { pos = above , gain = 1 } , true )
end
end
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elseif clicker : get_wielded_item ( ) : get_name ( ) == " mcl_bone_meal:bone_meal " then
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if not minetest.is_creative_enabled ( clicker : get_player_name ( ) ) then
itemstack : take_item ( )
end
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grow_vines ( pos , math.random ( 1 , 3 ) , " mcl_crimson:twisting_vines " )
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end
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return itemstack
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end ,
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on_place = function ( itemstack , placer , pointed_thing )
local under = pointed_thing.under
local above = pointed_thing.above
local unode = minetest.get_node ( under )
if under.y < above.y then
minetest.set_node ( above , { name = " mcl_crimson:twisting_vines " } )
if not minetest.is_creative_enabled ( placer : get_player_name ( ) ) then
itemstack : take_item ( )
end
else
if unode.name == " mcl_crimson:twisting_vines " then
return minetest.registered_nodes [ unode.name ] . on_rightclick ( under , unode , placer , itemstack , pointed_thing )
end
end
return itemstack
end ,
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on_dig = function ( pos , node , digger )
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local above = vector.offset ( pos , 0 , 1 , 0 )
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local abovenode = minetest.get_node ( above )
minetest.node_dig ( pos , node , digger )
if abovenode.name == node.name and ( not mcl_core.check_vines_supported ( above , abovenode ) ) then
minetest.registered_nodes [ node.name ] . on_dig ( above , node , digger )
end
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end ,
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drop = {
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max_items = 1 ,
items = {
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{ items = { " mcl_crimson:twisting_vines " } , rarity = 3 } ,
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} ,
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} ,
_mcl_shears_drop = true ,
_mcl_silk_touch_drop = true ,
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_mcl_fortune_drop = {
items = {
{ items = { " mcl_crimson:twisting_vines " } , rarity = 3 } ,
} ,
items = {
{ items = { " mcl_crimson:twisting_vines " } , rarity = 1.8181818181818181 } ,
} ,
" mcl_crimson:twisting_vines " ,
" mcl_crimson:twisting_vines " ,
} ,
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_mcl_blast_resistance = 0.2 ,
_mcl_hardness = 0.2 ,
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} )
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minetest.register_node ( " mcl_crimson:weeping_vines " , {
description = S ( " Weeping Vines " ) ,
drawtype = " plantlike " ,
tiles = { " mcl_crimson_weeping_vines.png " } ,
inventory_image = " mcl_crimson_weeping_vines.png " ,
sunlight_propagates = true ,
paramtype = " light " ,
walkable = false ,
climbable = true ,
buildable_to = true ,
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groups = { dig_immediate = 3 , shearsy = 1 , vines = 1 , dig_by_water = 1 , destroy_by_lava_flow = 1 , dig_by_piston = 1 , deco_block = 1 , compostability = 50 } ,
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sounds = mcl_sounds.node_sound_leaves_defaults ( ) ,
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selection_box = {
type = " fixed " ,
fixed = { - 3 / 16 , - 0.5 , - 3 / 16 , 3 / 16 , 0.5 , 3 / 16 } ,
} ,
node_placement_prediction = " " ,
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on_rightclick = function ( pos , node , clicker , itemstack , pointed_thing )
local pn = clicker : get_player_name ( )
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if clicker : is_player ( ) and minetest.is_protected ( vector.offset ( pos , 0 , 1 , 0 ) , pn or " " ) then
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minetest.record_protection_violation ( vector.offset ( pos , 0 , 1 , 0 ) , pn )
return itemstack
end
if clicker : get_wielded_item ( ) : get_name ( ) == " mcl_crimson:weeping_vines " then
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if not minetest.is_creative_enabled ( clicker : get_player_name ( ) ) then
itemstack : take_item ( )
end
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grow_vines ( pos , 1 , " mcl_crimson:weeping_vines " , - 1 )
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local idef = itemstack : get_definition ( )
local itemstack , success = minetest.item_place_node ( itemstack , placer , pointed_thing )
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if success then
if idef.sounds and idef.sounds . place then
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minetest.sound_play ( idef.sounds . place , { pos = above , gain = 1 } , true )
end
end
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elseif clicker : get_wielded_item ( ) : get_name ( ) == " mcl_bone_meal:bone_meal " then
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if not minetest.is_creative_enabled ( clicker : get_player_name ( ) ) then
itemstack : take_item ( )
end
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grow_vines ( pos , math.random ( 1 , 3 ) , " mcl_crimson:weeping_vines " , - 1 )
end
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return itemstack
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end ,
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on_place = function ( itemstack , placer , pointed_thing )
local under = pointed_thing.under
local above = pointed_thing.above
local unode = minetest.get_node ( under )
if under.y > above.y then
minetest.set_node ( above , { name = " mcl_crimson:weeping_vines " } )
if not minetest.is_creative_enabled ( placer : get_player_name ( ) ) then
itemstack : take_item ( )
end
else
if unode.name == " mcl_crimson:weeping_vines " then
return minetest.registered_nodes [ unode.name ] . on_rightclick ( under , unode , placer , itemstack , pointed_thing )
end
end
return itemstack
end ,
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on_dig = function ( pos , node , digger )
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local below = vector.offset ( pos , 0 , - 1 , 0 )
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local belownode = minetest.get_node ( below )
minetest.node_dig ( pos , node , digger )
if belownode.name == node.name and ( not mcl_core.check_vines_supported ( below , belownode ) ) then
minetest.registered_nodes [ node.name ] . on_dig ( below , node , digger )
end
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end ,
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drop = {
max_items = 1 ,
items = {
{ items = { " mcl_crimson:weeping_vines " } , rarity = 3 } ,
} ,
} ,
_mcl_shears_drop = true ,
_mcl_silk_touch_drop = true ,
_mcl_fortune_drop = {
items = {
{ items = { " mcl_crimson:weeping_vines " } , rarity = 3 } ,
} ,
items = {
{ items = { " mcl_crimson:weeping_vines " } , rarity = 1.8181818181818181 } ,
} ,
" mcl_crimson:weeping_vines " ,
" mcl_crimson:weeping_vines " ,
} ,
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_mcl_blast_resistance = 0.2 ,
_mcl_hardness = 0.2 ,
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} )
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minetest.register_node ( " mcl_crimson:nether_sprouts " , {
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description = S ( " Nether Sprouts " ) ,
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drawtype = " plantlike " ,
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tiles = { " mcl_crimson_nether_sprouts.png " } ,
inventory_image = " mcl_crimson_nether_sprouts.png " ,
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sunlight_propagates = true ,
paramtype = " light " ,
walkable = false ,
buildable_to = true ,
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groups = { dig_immediate = 3 , vines = 1 , dig_by_water = 1 , destroy_by_lava_flow = 1 , dig_by_piston = 1 , deco_block = 1 , shearsy = 1 , compostability = 50 } ,
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sounds = mcl_sounds.node_sound_leaves_defaults ( ) ,
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selection_box = {
type = " fixed " ,
fixed = { - 4 / 16 , - 0.5 , - 4 / 16 , 4 / 16 , 0 , 4 / 16 } ,
} ,
node_placement_prediction = " " ,
drop = " " ,
_mcl_shears_drop = true ,
_mcl_silk_touch_drop = false ,
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_mcl_blast_resistance = 0 ,
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} )
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minetest.register_node ( " mcl_crimson:warped_roots " , {
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description = S ( " Warped Roots " ) ,
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drawtype = " plantlike " ,
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tiles = { " mcl_crimson_warped_roots.png " } ,
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inventory_image = " mcl_crimson_warped_roots.png " ,
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sunlight_propagates = true ,
paramtype = " light " ,
walkable = false ,
buildable_to = true ,
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groups = { dig_immediate = 3 , vines = 1 , dig_by_water = 1 , destroy_by_lava_flow = 1 , dig_by_piston = 1 , deco_block = 1 , shearsy = 1 , compostability = 65 } ,
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sounds = mcl_sounds.node_sound_leaves_defaults ( ) ,
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selection_box = {
type = " fixed " ,
fixed = { - 6 / 16 , - 0.5 , - 6 / 16 , 6 / 16 , - 4 / 16 , 6 / 16 } ,
} ,
node_placement_prediction = " " ,
_mcl_silk_touch_drop = false ,
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_mcl_blast_resistance = 0 ,
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} )
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mcl_flowerpots.register_potted_flower ( " mcl_crimson:warped_roots " , {
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name = " warped_roots " ,
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desc = S ( " Warped Roots " ) ,
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image = " mcl_crimson_warped_roots.png " ,
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} )
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minetest.register_node ( " mcl_crimson:warped_wart_block " , {
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description = S ( " Warped Wart Block " ) ,
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tiles = { " mcl_crimson_warped_wart_block.png " } ,
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groups = { handy = 1 , hoey = 7 , swordy = 1 , deco_block = 1 , compostability = 85 } ,
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_mcl_hardness = 1 ,
sounds = mcl_sounds.node_sound_leaves_defaults ( {
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footstep = { name = " default_dirt_footstep " , gain = 0.7 } ,
dug = { name = " default_dirt_footstep " , gain = 1.5 } ,
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} ) ,
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} )
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minetest.register_node ( " mcl_crimson:shroomlight " , {
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description = S ( " Shroomlight " ) ,
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tiles = { " mcl_crimson_shroomlight.png " } ,
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groups = { handy = 1 , hoey = 7 , swordy = 1 , deco_block = 1 , compostability = 65 } ,
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light_source = minetest.LIGHT_MAX ,
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_mcl_hardness = 1 ,
sounds = mcl_sounds.node_sound_leaves_defaults ( {
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footstep = { name = " default_dirt_footstep " , gain = 0.7 } ,
dug = { name = " default_dirt_footstep " , gain = 1.5 } ,
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} ) ,
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} )
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minetest.register_node ( " mcl_crimson:warped_hyphae " , {
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description = S ( " Warped Hyphae " ) ,
_doc_items_longdesc = S ( " The stem of a warped hyphae " ) ,
_doc_items_hidden = false ,
tiles = {
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" mcl_crimson_warped_hyphae.png " ,
" mcl_crimson_warped_hyphae.png " ,
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{
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name = " mcl_crimson_warped_hyphae_side.png " ,
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animation = { type = " vertical_frames " , aspect_w = 16 , aspect_h = 16 , length = 2.0 }
} ,
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} ,
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paramtype2 = " facedir " ,
on_place = mcl_util.rotate_axis ,
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groups = { handy = 1 , axey = 1 , tree = 1 , building_block = 1 , material_wood = 1 } ,
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sounds = mcl_sounds.node_sound_wood_defaults ( ) ,
_mcl_blast_resistance = 2 ,
_mcl_hardness = 2 ,
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_mcl_stripped_variant = " mcl_crimson:stripped_warped_hyphae " ,
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} )
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minetest.register_node ( " mcl_crimson:warped_nylium " , {
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description = S ( " Warped Nylium " ) ,
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tiles = {
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" mcl_crimson_warped_nylium.png " ,
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" mcl_nether_netherrack.png " ,
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" mcl_nether_netherrack.png^mcl_crimson_warped_nylium_side.png " ,
" mcl_nether_netherrack.png^mcl_crimson_warped_nylium_side.png " ,
" mcl_nether_netherrack.png^mcl_crimson_warped_nylium_side.png " ,
" mcl_nether_netherrack.png^mcl_crimson_warped_nylium_side.png " ,
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} ,
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is_ground_content = true ,
drop = " mcl_nether:netherrack " ,
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groups = { pickaxey = 1 , building_block = 1 , material_stone = 1 } ,
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sounds = mcl_sounds.node_sound_stone_defaults ( ) ,
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_mcl_hardness = 0.4 ,
_mcl_blast_resistance = 0.4 ,
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_mcl_silk_touch_drop = true ,
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} )
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--Stem bark, stripped stem and bark
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minetest.register_node ( " mcl_crimson:warped_hyphae_bark " , {
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description = S ( " Warped Hyphae Bark " ) ,
_doc_items_longdesc = S ( " This is a decorative block surrounded by the bark of an hyphae. " ) ,
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tiles = {
{
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name = " mcl_crimson_warped_hyphae_side.png " ,
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animation = { type = " vertical_frames " , aspect_w = 16 , aspect_h = 16 , length = 2.0 }
} ,
} ,
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paramtype2 = " facedir " ,
on_place = mcl_util.rotate_axis ,
groups = { handy = 1 , axey = 1 , bark = 1 , building_block = 1 , material_wood = 1 } ,
sounds = mcl_sounds.node_sound_wood_defaults ( ) ,
is_ground_content = false ,
_mcl_blast_resistance = 2 ,
_mcl_hardness = 2 ,
_mcl_stripped_variant = " mcl_crimson:stripped_warped_hyphae_bark " ,
} )
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minetest.register_craft ( {
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output = " mcl_crimson:warped_hyphae_bark 3 " ,
recipe = {
{ " mcl_crimson:warped_hyphae " , " mcl_crimson:warped_hyphae " } ,
{ " mcl_crimson:warped_hyphae " , " mcl_crimson:warped_hyphae " } ,
} ,
} )
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minetest.register_node ( " mcl_crimson:stripped_warped_hyphae " , {
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description = S ( " Stripped Warped Hyphae " ) ,
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_doc_items_longdesc = S ( " The stripped hyphae of a warped fungus " ) ,
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_doc_items_hidden = false ,
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tiles = { " mcl_crimson_warped_stem_stripped_top.png " , " mcl_crimson_warped_stem_stripped_top.png " , " mcl_crimson_warped_stem_stripped_side.png " } ,
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paramtype2 = " facedir " ,
on_place = mcl_util.rotate_axis ,
groups = { handy = 1 , axey = 1 , tree = 1 , building_block = 1 , material_wood = 1 } ,
sounds = mcl_sounds.node_sound_wood_defaults ( ) ,
_mcl_blast_resistance = 2 ,
_mcl_hardness = 2 ,
} )
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minetest.register_node ( " mcl_crimson:stripped_warped_hyphae_bark " , {
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description = S ( " Stripped Warped Hyphae Bark " ) ,
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_doc_items_longdesc = S ( " The stripped hyphae bark of a warped fungus " ) ,
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tiles = { " mcl_crimson_warped_stem_stripped_side.png " } ,
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paramtype2 = " facedir " ,
on_place = mcl_util.rotate_axis ,
groups = { handy = 1 , axey = 1 , bark = 1 , building_block = 1 , material_wood = 1 } ,
sounds = mcl_sounds.node_sound_wood_defaults ( ) ,
is_ground_content = false ,
_mcl_blast_resistance = 2 ,
_mcl_hardness = 2 ,
} )
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minetest.register_craft ( {
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output = " mcl_crimson:stripped_warped_hyphae_bark 3 " ,
recipe = {
{ " mcl_crimson:stripped_warped_hyphae " , " mcl_crimson:stripped_warped_hyphae " } ,
{ " mcl_crimson:stripped_warped_hyphae " , " mcl_crimson:stripped_warped_hyphae " } ,
} ,
} )
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minetest.register_node ( " mcl_crimson:warped_hyphae_wood " , {
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description = S ( " Warped Hyphae Wood " ) ,
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tiles = { " mcl_crimson_warped_hyphae_wood.png " } ,
Fireproof certain wood nodes & add planks crafting recipes (#4166)
* Make Crimson and Warped Planks, Double Slab Planks, Fences, Fence Gates, Doors, Trapdoors, Pressure Plates, Wood, Bark, Stripped Wood, Stripped Bark, and Stairs Immune to fire by removing them from the 'flammable', 'fire_encouragement', and 'fire_flammability' groups.
* Add crafting recipes which allow Cherry, Mangrove, Crimson, and Warped planks to be crafted from Wood, Bark, Stripped Wood, and Stripped Bark variants, to make them consistent with with all other planks.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4166
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Doods <yusufalishabaka@tutanota.com>
Co-committed-by: Doods <yusufalishabaka@tutanota.com>
2024-04-14 01:52:46 +02:00
groups = { handy = 5 , axey = 1 , wood = 1 , building_block = 1 , material_wood = 1 } ,
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sounds = mcl_sounds.node_sound_wood_defaults ( ) ,
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_mcl_hardness = 2 ,
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} )
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mcl_stairs.register_stair ( " warped_hyphae_wood " , " mcl_crimson:warped_hyphae_wood " , wood_stair_groups , false , S ( " Warped Stair " ) )
mcl_stairs.register_slab ( " warped_hyphae_wood " , " mcl_crimson:warped_hyphae_wood " , wood_slab_groups , false , S ( " Warped Slab " ) )
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minetest.register_craft ( {
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output = " mcl_crimson:warped_hyphae_wood 4 " ,
recipe = {
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{ " mcl_crimson:warped_hyphae " } ,
} ,
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} )
Fireproof certain wood nodes & add planks crafting recipes (#4166)
* Make Crimson and Warped Planks, Double Slab Planks, Fences, Fence Gates, Doors, Trapdoors, Pressure Plates, Wood, Bark, Stripped Wood, Stripped Bark, and Stairs Immune to fire by removing them from the 'flammable', 'fire_encouragement', and 'fire_flammability' groups.
* Add crafting recipes which allow Cherry, Mangrove, Crimson, and Warped planks to be crafted from Wood, Bark, Stripped Wood, and Stripped Bark variants, to make them consistent with with all other planks.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4166
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Doods <yusufalishabaka@tutanota.com>
Co-committed-by: Doods <yusufalishabaka@tutanota.com>
2024-04-14 01:52:46 +02:00
minetest.register_craft ( {
output = " mcl_crimson:warped_hyphae_wood 4 " ,
recipe = {
{ " mcl_crimson:warped_hyphae_bark " } ,
} ,
} )
minetest.register_craft ( {
output = " mcl_crimson:warped_hyphae_wood 4 " ,
recipe = {
{ " mcl_crimson:stripped_warped_hyphae " } ,
} ,
} )
minetest.register_craft ( {
output = " mcl_crimson:warped_hyphae_wood 4 " ,
recipe = {
{ " mcl_crimson:stripped_warped_hyphae_bark " } ,
} ,
} )
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minetest.register_craft ( {
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output = " mcl_crimson:warped_nylium 2 " ,
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recipe = {
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{ " mcl_crimson:warped_wart_block " } ,
{ " mcl_nether:netherrack " } ,
} ,
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} )
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minetest.register_node ( " mcl_crimson:crimson_fungus " , {
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description = S ( " Crimson Fungus " ) ,
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_tt_help = S ( " Crimson fungus is a mushroom found in the nether's crimson forest. " ) ,
_doc_items_longdesc = S ( " Crimson fungus is a mushroom found in the nether's crimson forest. " ) ,
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drawtype = " plantlike " ,
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tiles = { " mcl_crimson_crimson_fungus.png " } ,
inventory_image = " mcl_crimson_crimson_fungus.png " ,
wield_image = " mcl_crimson_crimson_fungus.png " ,
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sunlight_propagates = true ,
paramtype = " light " ,
walkable = false ,
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groups = { dig_immediate = 3 , mushroom = 1 , attached_node = 1 , dig_by_water = 1 , destroy_by_lava_flow = 1 , dig_by_piston = 1 , enderman_takable = 1 , deco_block = 1 , compostability = 65 } ,
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light_source = 1 ,
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sounds = mcl_sounds.node_sound_leaves_defaults ( ) ,
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selection_box = {
type = " fixed " ,
fixed = { - 3 / 16 , - 0.5 , - 3 / 16 , 3 / 16 , - 2 / 16 , 3 / 16 } ,
} ,
node_placement_prediction = " " ,
on_rightclick = function ( pos , node , pointed_thing , player )
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if pointed_thing : get_wielded_item ( ) : get_name ( ) == " mcl_bone_meal:bone_meal " then
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local nodepos = minetest.get_node ( vector.offset ( pos , 0 , - 1 , 0 ) )
if nodepos.name == " mcl_crimson:crimson_nylium " or nodepos.name == " mcl_nether:netherrack " then
local random = math.random ( 1 , 5 )
if random == 1 then
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minetest.remove_node ( pos )
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generate_crimson_tree ( pos )
end
end
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end
end ,
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_mcl_blast_resistance = 0 ,
} )
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mcl_flowerpots.register_potted_flower ( " mcl_crimson:crimson_fungus " , {
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name = " crimson_fungus " ,
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desc = S ( " Crimson Fungus " ) ,
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image = " mcl_crimson_crimson_fungus.png " ,
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} )
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minetest.register_node ( " mcl_crimson:crimson_roots " , {
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description = S ( " Crimson Roots " ) ,
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drawtype = " plantlike " ,
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tiles = { " mcl_crimson_crimson_roots.png " } ,
inventory_image = " mcl_crimson_crimson_roots.png " ,
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sunlight_propagates = true ,
paramtype = " light " ,
walkable = false ,
buildable_to = true ,
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groups = { dig_immediate = 3 , vines = 1 , dig_by_water = 1 , destroy_by_lava_flow = 1 , dig_by_piston = 1 , deco_block = 1 , shearsy = 1 , compostability = 65 } ,
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sounds = mcl_sounds.node_sound_leaves_defaults ( ) ,
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selection_box = {
type = " fixed " ,
fixed = { - 6 / 16 , - 0.5 , - 6 / 16 , 6 / 16 , - 4 / 16 , 6 / 16 } ,
} ,
node_placement_prediction = " " ,
_mcl_silk_touch_drop = false ,
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_mcl_blast_resistance = 0 ,
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} )
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mcl_flowerpots.register_potted_flower ( " mcl_crimson:crimson_roots " , {
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name = " crimson_roots " ,
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desc = S ( " Crimson Roots " ) ,
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image = " mcl_crimson_crimson_roots.png " ,
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} )
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minetest.register_node ( " mcl_crimson:crimson_hyphae " , {
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description = S ( " Crimson Hyphae " ) ,
_doc_items_longdesc = S ( " The stem of a crimson hyphae " ) ,
_doc_items_hidden = false ,
tiles = {
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" mcl_crimson_crimson_hyphae.png " ,
" mcl_crimson_crimson_hyphae.png " ,
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{
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name = " mcl_crimson_crimson_hyphae_side.png " ,
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animation = { type = " vertical_frames " , aspect_w = 16 , aspect_h = 16 , length = 2.0 }
} ,
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} ,
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paramtype2 = " facedir " ,
on_place = mcl_util.rotate_axis ,
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groups = { handy = 1 , axey = 1 , tree = 1 , building_block = 1 , material_wood = 1 } ,
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sounds = mcl_sounds.node_sound_wood_defaults ( ) ,
_mcl_blast_resistance = 2 ,
_mcl_hardness = 2 ,
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_mcl_stripped_variant = " mcl_crimson:stripped_crimson_hyphae " ,
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} )
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--Stem bark, stripped stem and bark
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minetest.register_node ( " mcl_crimson:crimson_hyphae_bark " , {
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description = S ( " Crimson Hyphae Bark " ) ,
_doc_items_longdesc = S ( " This is a decorative block surrounded by the bark of an hyphae. " ) ,
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tiles = {
{
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name = " mcl_crimson_crimson_hyphae_side.png " ,
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animation = { type = " vertical_frames " , aspect_w = 16 , aspect_h = 16 , length = 2.0 }
} ,
} ,
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paramtype2 = " facedir " ,
on_place = mcl_util.rotate_axis ,
groups = { handy = 1 , axey = 1 , bark = 1 , building_block = 1 , material_wood = 1 } ,
sounds = mcl_sounds.node_sound_wood_defaults ( ) ,
is_ground_content = false ,
_mcl_blast_resistance = 2 ,
_mcl_hardness = 2 ,
_mcl_stripped_variant = " mcl_crimson:stripped_crimson_hyphae_bark " ,
} )
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minetest.register_craft ( {
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output = " mcl_crimson:crimson_hyphae_bark 3 " ,
recipe = {
{ " mcl_crimson:crimson_hyphae " , " mcl_crimson:crimson_hyphae " } ,
{ " mcl_crimson:crimson_hyphae " , " mcl_crimson:crimson_hyphae " } ,
} ,
} )
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minetest.register_node ( " mcl_crimson:stripped_crimson_hyphae " , {
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description = S ( " Stripped Crimson Hyphae " ) ,
_doc_items_longdesc = S ( " The stripped stem of a crimson hyphae " ) ,
_doc_items_hidden = false ,
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tiles = { " mcl_crimson_crimson_stem_stripped_top.png " , " mcl_crimson_crimson_stem_stripped_top.png " , " mcl_crimson_crimson_stem_stripped_side.png " } ,
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paramtype2 = " facedir " ,
on_place = mcl_util.rotate_axis ,
groups = { handy = 1 , axey = 1 , tree = 1 , building_block = 1 , material_wood = 1 } ,
sounds = mcl_sounds.node_sound_wood_defaults ( ) ,
_mcl_blast_resistance = 2 ,
_mcl_hardness = 2 ,
} )
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2022-05-04 00:12:53 +02:00
minetest.register_node ( " mcl_crimson:stripped_crimson_hyphae_bark " , {
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description = S ( " Stripped Crimson Hyphae Bark " ) ,
_doc_items_longdesc = S ( " The stripped wood of a crimson hyphae " ) ,
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tiles = { " mcl_crimson_crimson_stem_stripped_side.png " } ,
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paramtype2 = " facedir " ,
on_place = mcl_util.rotate_axis ,
groups = { handy = 1 , axey = 1 , bark = 1 , building_block = 1 , material_wood = 1 } ,
sounds = mcl_sounds.node_sound_wood_defaults ( ) ,
is_ground_content = false ,
_mcl_blast_resistance = 2 ,
_mcl_hardness = 2 ,
} )
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minetest.register_craft ( {
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output = " mcl_crimson:stripped_crimson_hyphae_bark 3 " ,
recipe = {
{ " mcl_crimson:stripped_crimson_hyphae " , " mcl_crimson:stripped_crimson_hyphae " } ,
{ " mcl_crimson:stripped_crimson_hyphae " , " mcl_crimson:stripped_crimson_hyphae " } ,
} ,
} )
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minetest.register_node ( " mcl_crimson:crimson_hyphae_wood " , {
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description = S ( " Crimson Hyphae Wood " ) ,
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tiles = { " mcl_crimson_crimson_hyphae_wood.png " } ,
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groups = { handy = 5 , axey = 1 , wood = 1 , building_block = 1 , material_wood = 1 } ,
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sounds = mcl_sounds.node_sound_wood_defaults ( ) ,
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_mcl_hardness = 2 ,
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} )
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minetest.register_node ( " mcl_crimson:crimson_nylium " , {
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description = S ( " Crimson Nylium " ) ,
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tiles = {
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" mcl_crimson_crimson_nylium.png " ,
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" mcl_nether_netherrack.png " ,
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" mcl_nether_netherrack.png^mcl_crimson_crimson_nylium_side.png " ,
" mcl_nether_netherrack.png^mcl_crimson_crimson_nylium_side.png " ,
" mcl_nether_netherrack.png^mcl_crimson_crimson_nylium_side.png " ,
" mcl_nether_netherrack.png^mcl_crimson_crimson_nylium_side.png " ,
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} ,
groups = { pickaxey = 1 , building_block = 1 , material_stone = 1 } ,
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sounds = mcl_sounds.node_sound_stone_defaults ( ) ,
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is_ground_content = true ,
drop = " mcl_nether:netherrack " ,
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_mcl_hardness = 0.4 ,
_mcl_blast_resistance = 0.4 ,
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_mcl_silk_touch_drop = true ,
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} )
minetest.register_craft ( {
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output = " mcl_crimson:crimson_hyphae_wood 4 " ,
recipe = {
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{ " mcl_crimson:crimson_hyphae " } ,
} ,
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} )
Fireproof certain wood nodes & add planks crafting recipes (#4166)
* Make Crimson and Warped Planks, Double Slab Planks, Fences, Fence Gates, Doors, Trapdoors, Pressure Plates, Wood, Bark, Stripped Wood, Stripped Bark, and Stairs Immune to fire by removing them from the 'flammable', 'fire_encouragement', and 'fire_flammability' groups.
* Add crafting recipes which allow Cherry, Mangrove, Crimson, and Warped planks to be crafted from Wood, Bark, Stripped Wood, and Stripped Bark variants, to make them consistent with with all other planks.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4166
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Doods <yusufalishabaka@tutanota.com>
Co-committed-by: Doods <yusufalishabaka@tutanota.com>
2024-04-14 01:52:46 +02:00
minetest.register_craft ( {
output = " mcl_crimson:crimson_hyphae_wood 4 " ,
recipe = {
{ " mcl_crimson:crimson_hyphae_bark " } ,
} ,
} )
minetest.register_craft ( {
output = " mcl_crimson:crimson_hyphae_wood 4 " ,
recipe = {
{ " mcl_crimson:stripped_crimson_hyphae " } ,
} ,
} )
minetest.register_craft ( {
output = " mcl_crimson:crimson_hyphae_wood 4 " ,
recipe = {
{ " mcl_crimson:stripped_crimson_hyphae_bark " } ,
} ,
} )
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minetest.register_craft ( {
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output = " mcl_crimson:crimson_nylium 2 " ,
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recipe = {
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{ " mcl_nether:nether_wart " } ,
{ " mcl_nether:netherrack " } ,
} ,
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} )
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mcl_stairs.register_stair ( " crimson_hyphae_wood " , " mcl_crimson:crimson_hyphae_wood " , wood_stair_groups , false , S ( " Crimson Stair " ) )
mcl_stairs.register_slab ( " crimson_hyphae_wood " , " mcl_crimson:crimson_hyphae_wood " , wood_slab_groups , false , S ( " Crimson Slab " ) )
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mcl_dye.register_on_bone_meal_apply ( function ( pt , user )
if not pt.type == " node " then return end
local node = minetest.get_node ( pt.under )
if node.name == " mcl_nether:netherrack " then
local n = has_nylium_neighbor ( pt.under )
if n then
minetest.set_node ( pt.under , n )
end
elseif node.name == " mcl_crimson:warped_nylium " or node.name == " mcl_crimson:crimson_nylium " then
spread_nether_plants ( pt.under , node )
end
end )
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minetest.register_abm ( {
label = " Turn Crimson Nylium and Warped Nylium below solid block into Netherrack " ,
nodenames = { " mcl_crimson:crimson_nylium " , " mcl_crimson:warped_nylium " } ,
neighbors = { " group:solid " } ,
interval = 8 ,
chance = 50 ,
action = function ( pos , node )
local above = { x = pos.x , y = pos.y + 1 , z = pos.z }
local name = minetest.get_node ( above ) . name
local nodedef = minetest.registered_nodes [ name ]
if name ~= " ignore " and nodedef and ( nodedef.groups and nodedef.groups . solid ) then
minetest.set_node ( pos , { name = " mcl_nether:netherrack " } )
end
end
} )
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mcl_doors : register_door ( " mcl_crimson:crimson_door " , {
description = S ( " Crimson Door " ) ,
_doc_items_longdesc = S ( " Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal. " ) ,
_doc_items_usagehelp = S ( " To open or close a wooden door, rightclick it or supply its lower half with a redstone signal. " ) ,
inventory_image = " mcl_crimson_crimson_door.png " ,
Fireproof certain wood nodes & add planks crafting recipes (#4166)
* Make Crimson and Warped Planks, Double Slab Planks, Fences, Fence Gates, Doors, Trapdoors, Pressure Plates, Wood, Bark, Stripped Wood, Stripped Bark, and Stairs Immune to fire by removing them from the 'flammable', 'fire_encouragement', and 'fire_flammability' groups.
* Add crafting recipes which allow Cherry, Mangrove, Crimson, and Warped planks to be crafted from Wood, Bark, Stripped Wood, and Stripped Bark variants, to make them consistent with with all other planks.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4166
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Doods <yusufalishabaka@tutanota.com>
Co-committed-by: Doods <yusufalishabaka@tutanota.com>
2024-04-14 01:52:46 +02:00
groups = { handy = 1 , axey = 1 , material_wood = 1 } ,
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_mcl_hardness = 3 ,
_mcl_blast_resistance = 3 ,
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tiles_bottom = " mcl_crimson_crimson_door_bottom.png " ,
tiles_top = " mcl_crimson_crimson_door_top.png " ,
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sounds = mcl_sounds.node_sound_wood_defaults ( ) ,
} )
mcl_doors : register_trapdoor ( " mcl_crimson:crimson_trapdoor " , {
description = S ( " Crimson Trapdoor " ) ,
_doc_items_longdesc = S ( " Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder. " ) ,
_doc_items_usagehelp = S ( " To open or close the trapdoor, rightclick it or send a redstone signal to it. " ) ,
tile_front = " mcl_crimson_crimson_trapdoor.png " ,
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tile_side = " mcl_crimson_crimson_trapdoor_side.png " ,
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wield_image = " mcl_crimson_crimson_trapdoor.png " ,
Fireproof certain wood nodes & add planks crafting recipes (#4166)
* Make Crimson and Warped Planks, Double Slab Planks, Fences, Fence Gates, Doors, Trapdoors, Pressure Plates, Wood, Bark, Stripped Wood, Stripped Bark, and Stairs Immune to fire by removing them from the 'flammable', 'fire_encouragement', and 'fire_flammability' groups.
* Add crafting recipes which allow Cherry, Mangrove, Crimson, and Warped planks to be crafted from Wood, Bark, Stripped Wood, and Stripped Bark variants, to make them consistent with with all other planks.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4166
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Doods <yusufalishabaka@tutanota.com>
Co-committed-by: Doods <yusufalishabaka@tutanota.com>
2024-04-14 01:52:46 +02:00
groups = { handy = 1 , axey = 1 , mesecon_effector_on = 1 , material_wood = 1 } ,
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_mcl_hardness = 3 ,
_mcl_blast_resistance = 3 ,
sounds = mcl_sounds.node_sound_wood_defaults ( ) ,
} )
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mcl_fences.register_fence_and_fence_gate (
" crimson_fence " ,
S ( " Crimson Fence " ) ,
S ( " Crimson Fence Gate " ) ,
" mcl_crimson_crimson_fence.png " ,
Fireproof certain wood nodes & add planks crafting recipes (#4166)
* Make Crimson and Warped Planks, Double Slab Planks, Fences, Fence Gates, Doors, Trapdoors, Pressure Plates, Wood, Bark, Stripped Wood, Stripped Bark, and Stairs Immune to fire by removing them from the 'flammable', 'fire_encouragement', and 'fire_flammability' groups.
* Add crafting recipes which allow Cherry, Mangrove, Crimson, and Warped planks to be crafted from Wood, Bark, Stripped Wood, and Stripped Bark variants, to make them consistent with with all other planks.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4166
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Doods <yusufalishabaka@tutanota.com>
Co-committed-by: Doods <yusufalishabaka@tutanota.com>
2024-04-14 01:52:46 +02:00
{ handy = 1 , axey = 1 , fence_wood = 1 } ,
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minetest.registered_nodes [ " mcl_crimson:crimson_hyphae " ] . _mcl_hardness ,
minetest.registered_nodes [ " mcl_crimson:crimson_hyphae " ] . _mcl_blast_resistance ,
{ " group:fence_wood " } ,
mcl_sounds.node_sound_wood_defaults ( ) )
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mcl_doors : register_door ( " mcl_crimson:warped_door " , {
description = S ( " Warped Door " ) ,
_doc_items_longdesc = S ( " Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal. " ) ,
_doc_items_usagehelp = S ( " To open or close a wooden door, rightclick it or supply its lower half with a redstone signal. " ) ,
inventory_image = " mcl_crimson_warped_door.png " ,
Fireproof certain wood nodes & add planks crafting recipes (#4166)
* Make Crimson and Warped Planks, Double Slab Planks, Fences, Fence Gates, Doors, Trapdoors, Pressure Plates, Wood, Bark, Stripped Wood, Stripped Bark, and Stairs Immune to fire by removing them from the 'flammable', 'fire_encouragement', and 'fire_flammability' groups.
* Add crafting recipes which allow Cherry, Mangrove, Crimson, and Warped planks to be crafted from Wood, Bark, Stripped Wood, and Stripped Bark variants, to make them consistent with with all other planks.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4166
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Doods <yusufalishabaka@tutanota.com>
Co-committed-by: Doods <yusufalishabaka@tutanota.com>
2024-04-14 01:52:46 +02:00
groups = { handy = 1 , axey = 1 , material_wood = 1 } ,
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_mcl_hardness = 3 ,
_mcl_blast_resistance = 3 ,
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tiles_bottom = " mcl_crimson_warped_door_bottom.png " ,
tiles_top = " mcl_crimson_warped_door_top.png " ,
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sounds = mcl_sounds.node_sound_wood_defaults ( ) ,
} )
mcl_doors : register_trapdoor ( " mcl_crimson:warped_trapdoor " , {
description = S ( " Warped Trapdoor " ) ,
_doc_items_longdesc = S ( " Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder. " ) ,
_doc_items_usagehelp = S ( " To open or close the trapdoor, rightclick it or send a redstone signal to it. " ) ,
tile_front = " mcl_crimson_warped_trapdoor.png " ,
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tile_side = " mcl_crimson_warped_trapdoor_side.png " ,
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wield_image = " mcl_crimson_warped_trapdoor.png " ,
Fireproof certain wood nodes & add planks crafting recipes (#4166)
* Make Crimson and Warped Planks, Double Slab Planks, Fences, Fence Gates, Doors, Trapdoors, Pressure Plates, Wood, Bark, Stripped Wood, Stripped Bark, and Stairs Immune to fire by removing them from the 'flammable', 'fire_encouragement', and 'fire_flammability' groups.
* Add crafting recipes which allow Cherry, Mangrove, Crimson, and Warped planks to be crafted from Wood, Bark, Stripped Wood, and Stripped Bark variants, to make them consistent with with all other planks.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4166
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Doods <yusufalishabaka@tutanota.com>
Co-committed-by: Doods <yusufalishabaka@tutanota.com>
2024-04-14 01:52:46 +02:00
groups = { handy = 1 , axey = 1 , mesecon_effector_on = 1 , material_wood = 1 } ,
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_mcl_hardness = 3 ,
_mcl_blast_resistance = 3 ,
sounds = mcl_sounds.node_sound_wood_defaults ( ) ,
} )
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mcl_fences.register_fence_and_fence_gate (
" warped_fence " ,
S ( " Warped Fence " ) ,
S ( " Warped Fence Gate " ) ,
" mcl_crimson_warped_fence.png " ,
Fireproof certain wood nodes & add planks crafting recipes (#4166)
* Make Crimson and Warped Planks, Double Slab Planks, Fences, Fence Gates, Doors, Trapdoors, Pressure Plates, Wood, Bark, Stripped Wood, Stripped Bark, and Stairs Immune to fire by removing them from the 'flammable', 'fire_encouragement', and 'fire_flammability' groups.
* Add crafting recipes which allow Cherry, Mangrove, Crimson, and Warped planks to be crafted from Wood, Bark, Stripped Wood, and Stripped Bark variants, to make them consistent with with all other planks.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4166
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Doods <yusufalishabaka@tutanota.com>
Co-committed-by: Doods <yusufalishabaka@tutanota.com>
2024-04-14 01:52:46 +02:00
{ handy = 1 , axey = 1 , fence_wood = 1 } ,
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minetest.registered_nodes [ " mcl_crimson:warped_hyphae " ] . _mcl_hardness ,
minetest.registered_nodes [ " mcl_crimson:warped_hyphae " ] . _mcl_blast_resistance ,
{ " group:fence_wood " } ,
mcl_sounds.node_sound_wood_defaults ( ) )
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-- Door, Trapdoor, and Fence/Gate Crafting
local crimson_wood = " mcl_crimson:crimson_hyphae_wood "
local warped_wood = " mcl_crimson:warped_hyphae_wood "
minetest.register_craft ( {
output = " mcl_crimson:crimson_door 3 " ,
recipe = {
{ crimson_wood , crimson_wood } ,
{ crimson_wood , crimson_wood } ,
{ crimson_wood , crimson_wood }
}
} )
minetest.register_craft ( {
output = " mcl_crimson:warped_door 3 " ,
recipe = {
{ warped_wood , warped_wood } ,
{ warped_wood , warped_wood } ,
{ warped_wood , warped_wood }
}
} )
minetest.register_craft ( {
output = " mcl_crimson:crimson_trapdoor 2 " ,
recipe = {
{ crimson_wood , crimson_wood , crimson_wood } ,
{ crimson_wood , crimson_wood , crimson_wood } ,
}
} )
minetest.register_craft ( {
output = " mcl_crimson:warped_trapdoor 2 " ,
recipe = {
{ warped_wood , warped_wood , warped_wood } ,
{ warped_wood , warped_wood , warped_wood } ,
}
} )
minetest.register_craft ( {
output = " mcl_crimson:crimson_fence 3 " ,
recipe = {
{ crimson_wood , " mcl_core:stick " , crimson_wood } ,
{ crimson_wood , " mcl_core:stick " , crimson_wood } ,
}
} )
minetest.register_craft ( {
output = " mcl_crimson:warped_fence 3 " ,
recipe = {
{ warped_wood , " mcl_core:stick " , warped_wood } ,
{ warped_wood , " mcl_core:stick " , warped_wood } ,
}
} )
minetest.register_craft ( {
output = " mcl_crimson:crimson_fence_gate " ,
recipe = {
{ " mcl_core:stick " , crimson_wood , " mcl_core:stick " } ,
{ " mcl_core:stick " , crimson_wood , " mcl_core:stick " } ,
}
} )
minetest.register_craft ( {
output = " mcl_crimson:warped_fence_gate " ,
recipe = {
{ " mcl_core:stick " , warped_wood , " mcl_core:stick " } ,
{ " mcl_core:stick " , warped_wood , " mcl_core:stick " } ,
}
} )
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dofile ( modpath .. " /alias.lua " )