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4413 Commits

Author SHA1 Message Date
bzoss 7766368f64 Change splash effect with distance. 2020-06-13 17:50:33 -04:00
kay27 528c19302f Russian translation: mcl_core, mcl_craftguide 2020-06-13 18:58:59 +02:00
bzoss 7b4ded46f9 Rearrange the code structure. 2020-06-12 19:54:45 -04:00
bzoss 2c322977a6 Add invisibility potion - includes splash and plus 2020-06-12 19:11:06 -04:00
Wuzzy 8ecc96fff2 Fix crash when spawning firey explosion 2020-06-12 12:30:45 +02:00
bzoss b674e74387 Correct redstone alias and Add poison and regeneration potions - THESE DON'T CURRENTLY WORK 2020-06-09 20:09:32 -04:00
bzoss eea6f6aee9 Correct alias issue. 2020-06-09 19:05:51 -04:00
Wuzzy cb2a16e7a3 Update jukebox translation files after typo fix 2020-06-10 00:04:06 +02:00
Li0n 4af5b90030 Fix typo in music disc description 2020-06-10 00:01:09 +02:00
bzoss a5dc19cd7c Initial commit to correct branch... 2020-06-08 17:47:53 -04:00
Wuzzy 7ff7b64ad0 Fix air holes in desert temple 2020-06-08 17:18:19 +02:00
Wuzzy e14fe15d26 Add is_ground_content=false to all liquids 2020-06-07 21:32:55 +02:00
Wuzzy 6a6e294c19 Fix blast not removing chorus plant 2020-06-07 21:31:52 +02:00
Elias Åström 455f490b4e Remove TNT node when it is ignited by an explosion
After 6f12adcb TNT nodes would not be removed when ignited by
explosions, this fixes that.
2020-06-07 20:44:17 +02:00
Wuzzy 6f12adcb03 Fix broken blast handling for chest/shulkerbox 2020-06-06 16:57:19 +02:00
Wuzzy 83055d18e2 Mark paintings as WIP 2020-06-06 16:22:07 +02:00
Wuzzy 505f853e54 Fix bucket not being able to pick up liquids 2020-06-06 16:16:39 +02:00
Wuzzy 2d6e0a99af Check more nodes for falling after explosion 2020-06-04 23:43:17 +02:00
Wuzzy 56d49e08b8 Delay before calling get_connected_players 2020-06-04 16:36:53 +02:00
Wuzzy 28710bb819 Add label to observer ABM 2020-06-04 16:04:46 +02:00
Wuzzy 546ee09e6f Check for falling after explosion 2020-06-04 14:17:04 +02:00
Wuzzy 2f9e5d302e Fix explosion API not calling on_[con|de]struct 2020-06-04 14:02:18 +02:00
Wuzzy a08152d8fb Localize some variables in mcl_core 2020-06-03 20:19:27 +02:00
Wuzzy 5dab09c874 Merge branch 'master' of https://git.minetest.land/Wuzzy/MineClone2 2020-06-03 19:57:42 +02:00
Wuzzy 15f2960e34 Remove legacy village schematic 2020-06-03 19:57:04 +02:00
Wuzzy a25f7652f6 New desert temple schematic 2020-06-03 19:30:29 +02:00
Elias Åström 13b941fdbf Merge branch 'treecheck' 2020-06-02 20:13:30 +02:00
Wuzzy 828473c205 Remove useless playerphysics file 2020-06-02 15:51:50 +02:00
Wuzzy f184c84241 Fix flowlib README header 2020-05-30 20:17:04 +02:00
Wuzzy 02540a5193 Blaze powder is no fuel 2020-05-29 02:50:14 +02:00
Wuzzy f6ccf1fe41 Mark brewing stuff as WIP 2020-05-29 02:49:39 +02:00
Wuzzy ffb67966bc Remove dead code in mcl_brewing 2020-05-29 02:28:44 +02:00
Wuzzy 014f15b643 Clean up mcl_brewing file formats 2020-05-29 02:27:55 +02:00
Wuzzy f759699d34 Merge https://git.minetest.land/bzoss/MineClone2_brewing_stand into bzoss_brew 2020-05-29 02:15:00 +02:00
bzoss bcdb37800d Shift to table lookup for brewing combinations. Fix issue with brewing only if all slots filled. 2020-05-27 21:15:46 -04:00
bzoss 861aedbfa3 Updated potion offering - moved alchemy matrix to mcl_potions 2020-05-27 18:36:10 -04:00
bzoss 2ad28f1fac Update with sounds, and turn on some potion items. 2020-05-26 21:16:52 -04:00
bzoss 36ce478361 Comment some broken bits. 2020-05-26 21:07:07 -04:00
bzoss c9ff19d02a Some small doc string updates. 2020-05-26 18:15:50 -04:00
bzoss cae4940e70 Updated a few simple potions. TODO: Stop fuel burn once the potion is complete. 2020-05-26 18:10:20 -04:00
bzoss b5b0020997 Laid the framework to brew potions...TODO make it actually swap for the potion. 2020-05-25 15:31:35 -04:00
bzoss 0df8bb94f9 Remove "active" stand node definition 2020-05-25 09:29:23 -04:00
bzoss 190eb32ac2 Update brew timer...will reset if any bottle is changed 2020-05-25 09:28:23 -04:00
bzoss 5c4cc99621 Fixed for burning only blaze powder. 2020-05-25 09:08:37 -04:00
bzoss 4eb1bf05d3 Updated Formspec background. Established initial brewing timer framework. 2020-05-23 16:39:55 -04:00
Elias Åström 2e79f1f0ed Check if there is room for tree to grow
Previously tree saplings would grow regardless of the blocks above it.
This could be abused to destroy bedrock and other nodes.

To solve this, checks are added for nodes around the trees.  The volume
checked depends on the tree type.  The volume for each tree has been set
so reject trees where branches would grow into other nodes.  Some nodes
types like torches, plants and wood are ignored in the checks.

Saplings in a 2x2 formation will grow into normal trees if there is no
room for a huge tree.  Oak trees has separate checks for balloon oak
trees and normal oak trees, if there is no room for a balloon oak, it
becomes a normal oak tree.
2020-05-23 19:37:02 +02:00
Wuzzy d2cacf285d Paintings: Tweak selectionboxes 2020-05-21 04:45:54 +02:00
Wuzzy 3bd160f414 Check protection when placing painting 2020-05-21 04:22:10 +02:00
Wuzzy f0d511bd4a Paintings: Move closer to wall 2020-05-21 02:16:12 +02:00
Wuzzy 95b3b4a172 Add empty smoke_puff.png 2020-05-21 01:54:55 +02:00
Wuzzy bfd2f0ebc7 Add paintings 2020-05-21 01:51:52 +02:00
Wuzzy d1d7c026e1 Buckets are no longer liquids_pointable 2020-05-20 21:59:37 +02:00
bzoss 228fc4b6ea Updated node to add bottles. TODO: Update node for bottle placement. 2020-05-19 17:31:07 -04:00
bzoss 572b43e93c Updated brewing stand node -- needs work. 2020-05-16 19:15:34 -04:00
bzoss 971e666d3e Initial commit to brewing formspec. 2020-05-16 18:22:09 -04:00
Wuzzy 7cfef25dfe Fix undeclared global in mcl_minecarts 2020-05-16 20:13:22 +02:00
Wuzzy 547080bd98 Add a delay before mobs start to suffocate 2020-05-13 22:15:46 +02:00
MysticTempest a20637f68c Fix redstone dust climbing up doors, and fix redstone dust not turning off when redstone torch is destroyed through the destruction of an attached block 2020-05-13 21:11:17 +02:00
Wuzzy 1a0e979b0c Update incomplete license information and credits 2020-05-11 17:18:04 +02:00
Wuzzy 26b5b45595 Fix crash when creeper explodes 2020-05-10 14:54:43 +02:00
Wuzzy c156398fb5 Merge branch 'translate-fr' of https://git.minetest.land/lrocher/MineClone2 into translate_fr 2020-05-09 18:57:40 +02:00
Wuzzy 728db50baf Fire doesn't destroy flammable=-1 nodes 2020-05-09 18:55:50 +02:00
Wuzzy 621946546b Ignite TNT by fire 2020-05-09 18:52:03 +02:00
Wuzzy ffcad31871 Update falling nodes when fire replaces a block 2020-05-09 17:53:32 +02:00
Wuzzy bfb1e3e447 Add age to of fire to greatly limit fire spread 2020-05-09 17:44:23 +02:00
Wuzzy d13498e6f9 Rain now also extinguishes neighbor tiles 2020-05-09 16:03:07 +02:00
Wuzzy 0c96e512d7 Remove bogus saddle recipe 2020-05-09 00:40:54 +02:00
Wuzzy 5108f398bb Fix all explosions spawning fire 2020-05-08 18:04:04 +02:00
Wuzzy 2ec66fc61b Fix leaking global in mcl_explosions 2020-05-08 18:01:33 +02:00
Wuzzy aeb7a6cb8b Disable guardian spawning 2020-05-08 17:44:27 +02:00
Wuzzy 131051b1df Fix code typo in mcl_playerplus 2020-05-08 17:41:09 +02:00
Alexander Minges ad70a71f8c Fix crash when triggering explosion (type check error) 2020-05-08 17:31:41 +02:00
Wuzzy fb55d33bfe Fix villager crash when trading w/o inited inv 2020-05-08 17:27:22 +02:00
Wuzzy 94c4256451 Fix crash when standing on unknown node 2020-05-08 17:23:39 +02:00
Rocher Laurent e058ee8487 Fix some template.txt 2020-05-05 21:02:48 +02:00
Rocher Laurent c9a37d0dbc Translate In French 2020-05-05 21:02:21 +02:00
Wuzzy 2b4a4f8c60 Merge branch 'master' of https://git.minetest.land/Wuzzy/MineClone2 2020-05-05 02:11:52 +02:00
Rocher Laurent 4957bd1118 Translate In French 2020-05-03 22:39:07 +02:00
Alexander Minges beace10136 prevent water mobs to classify solid blocks below them as dangerous 2020-05-03 17:43:44 +02:00
Wuzzy 02b2ff7460 Fix mcl_weather crash 2020-05-02 19:08:55 +02:00
Wuzzy bc740efafe Add fire explosions 2020-05-02 19:05:56 +02:00
Wuzzy 00acbf8a2a Remove unused TNT functions 2020-05-02 18:51:59 +02:00
Wuzzy 56d484f69b Make mobs and bed use mcl_explosions 2020-05-02 18:50:25 +02:00
Wuzzy 6a576c50a0 Add puncher to tnt_explosions 2020-05-02 18:24:53 +02:00
Wuzzy d4bc7a2f88 Add back the explosion death msg 2020-05-02 18:09:25 +02:00
Wuzzy 7fa8828bd5 Explosions: Use minetest.get_position_from_hash 2020-04-30 21:13:10 +02:00
Wuzzy 026d406d4b Fix indents in mcl_explosions 2020-04-30 21:12:30 +02:00
Wuzzy 679e2b1b70 Explosions: Reduce repeated code 2020-04-30 21:08:42 +02:00
Wuzzy 772ea01aff Explosions: Fix syntax error 2020-04-30 21:00:13 +02:00
Wuzzy 2b5ddbd62d Explosions: Change item drop handler 2020-04-30 20:58:58 +02:00
Wuzzy 9ee0ef5a8d Explosions: Replace some API calls 2020-04-30 20:57:38 +02:00
Wuzzy 58458b2bca mcl_explosions: Rename description.txt 2020-04-30 20:55:49 +02:00
Wuzzy 3087621b11 Merge branch 'mcl_explosions' 2020-04-30 20:55:10 +02:00
Wuzzy ef20ac54c3 Fix crash when fueling furnace minecart 2020-04-30 18:13:05 +02:00
Wuzzy eea07f0ce7 Fix incomplete dry grass replacement LBM 2020-04-27 14:05:09 +02:00
Wuzzy c81a18ac1a Refactor mcl_void_damage 2020-04-22 01:38:41 +02:00
Wuzzy 0929ce4f20 Remove fire below air 2020-04-22 01:31:30 +02:00
Elias Åström a10dff8421 Use walkable for entity exposure
This makes TNT do full damage under water.
2020-04-19 13:08:36 +02:00
Elias Åström a62a75c799 Do not drop items in creative mode
It works like this in Minecraft.  This will also reduce lag when playing
with TNT in creative.
2020-04-19 13:08:36 +02:00
Elias Åström 64c767ad8c Make TNT behave like Minecraft
TNT entities are now knocked back by explosions.  When a TNT block
becomes triggered by an explosion, its fuse time is set to a random
value between 0.5 and 1.5 seconds.
2020-04-19 13:08:36 +02:00