cora
|
3c6d79ecb3
|
Add entity name to debug box
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2022-11-27 14:53:16 +01:00 |
cora
|
6948b77226
|
move debug/nametag code back to api.lua
|
2022-11-27 14:53:16 +01:00 |
cora
|
90321ee578
|
Fix leftover local do_attack call
|
2022-11-27 14:53:16 +01:00 |
cora
|
2b691dea07
|
Fix some more global var warnings
|
2022-11-27 14:53:16 +01:00 |
cora
|
c25287e493
|
Some cleanup
|
2022-11-27 14:53:16 +01:00 |
epCode
|
762f64a4d1
|
Fix mob rotation glitching out near 0/360 in degrees
The problem mainly was that the set_yaw function was not allowing for negitive values.
|
2022-11-27 14:53:16 +01:00 |
cora
|
db63f1c453
|
fix leftover pi shortcut
|
2022-11-27 14:53:16 +01:00 |
cora
|
faa38ffab8
|
Fix some warnings
|
2022-11-27 14:53:16 +01:00 |
cora
|
19d6d43b39
|
move on_blast default to mob default def
|
2022-11-27 14:53:16 +01:00 |
cora
|
28b6fcf289
|
Move detach_child to mount.lua
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2022-11-27 14:53:16 +01:00 |
cora
|
80490b4c11
|
Move smooth rotation to separate function
|
2022-11-27 14:53:16 +01:00 |
cora
|
5e177c61f6
|
Move on_step despawning to separate function
|
2022-11-27 14:53:16 +01:00 |
cora
|
c9c2b874be
|
move relative animation speed to separate function
|
2022-11-27 14:53:16 +01:00 |
cora
|
18c415f6a0
|
put head swivel in separate function
|
2022-11-27 14:53:16 +01:00 |
cora
|
49670d1d28
|
put water flow code in separate function
|
2022-11-27 14:53:16 +01:00 |
cora
|
a25cd921f2
|
move do_states to movement.lua
|
2022-11-27 14:53:16 +01:00 |
cora
|
91b5b6266c
|
move stray particle spawner func to effects
|
2022-11-27 14:53:16 +01:00 |
cora
|
148b30694f
|
Fix monster_attack and some other settings issues
|
2022-11-27 14:53:16 +01:00 |
cora
|
f4374d9efd
|
Fix item drops
|
2022-11-27 14:53:16 +01:00 |
cora
|
b41d6a1cae
|
Fix mob_punch
|
2022-11-27 14:53:16 +01:00 |
cora
|
6548b7fe47
|
move stray pathfinding funcs to pathfinding file
|
2022-11-27 14:53:16 +01:00 |
cora
|
c7681af53e
|
Move registration functions to init.lua
|
2022-11-27 14:53:16 +01:00 |
cora
|
cc77e109f5
|
Split off general movement functions
|
2022-11-27 14:53:16 +01:00 |
cora
|
e7d9ded9ab
|
Split off combat funcs
|
2022-11-27 14:53:16 +01:00 |
cora
|
96d697c5cd
|
Split off pathfinding, use metatables
|
2022-11-27 14:53:16 +01:00 |
cora
|
01abfea16d
|
Split off item management
|
2022-11-27 14:53:16 +01:00 |
cora
|
bbba7cee41
|
Add compat for old "wrong" : notation
|
2022-11-27 14:53:16 +01:00 |
cora
|
e82c318f0c
|
Split off breeding
|
2022-11-27 14:53:16 +01:00 |
cora
|
70834d0f5d
|
make register functions use the . notation
|
2022-11-27 14:53:16 +01:00 |
cora
|
d62dbcb852
|
effects -> separate file + metatable
|
2022-11-27 14:53:16 +01:00 |
cora
|
67fd8c8b40
|
split off physics functions into separate file + use metatable
|
2022-11-27 14:53:16 +01:00 |
cora
|
90639ef99d
|
remove unused functions
|
2022-11-27 14:53:16 +01:00 |
cora
|
31ef791cfd
|
Add proper metatable to mobs
|
2022-11-27 14:53:16 +01:00 |
cora
|
033b051689
|
Fix crash when rightclicking parrot
|
2022-11-15 21:16:48 +01:00 |
ancientmarinerdev
|
3e1a475442
|
Logging improvements
|
2022-11-12 02:35:00 +01:00 |
cora
|
c44b29925a
|
Fix random-interval crash when not using luajit
|
2022-11-10 01:45:42 +01:00 |
cora
|
21f3782439
|
Fix lightning on_strike api + rename to on_lightning_strike
|
2022-11-05 01:16:27 +01:00 |
ancientmarinerdev
|
8b0c4c17ad
|
Slightly more frequent failed pathing attempts for villagers
|
2022-11-03 21:34:15 +00:00 |
ancientmarinerdev
|
2d0ea5e205
|
Enable concurrent pathing so pathing orders aren't queued
|
2022-11-03 21:34:14 +00:00 |
ancientmarinerdev
|
ad137304bc
|
Fix bug where if it finds wrong door and can't plot route it hogs the pathing
|
2022-11-03 21:34:14 +00:00 |
ancientmarinerdev
|
ea9c9e74b0
|
Failed check should come before last pathed check to avoid a failed check taking up a good opportunity to path
|
2022-11-03 21:34:14 +00:00 |
ancientmarinerdev
|
17e3e83f43
|
Villagers should not try and path if they have failed recently
|
2022-11-03 21:34:14 +00:00 |
cora
|
da9f253117
|
Add setting for mob-movement stop range
|
2022-11-03 14:32:50 +01:00 |
ancientmarinerdev
|
c606092066
|
Pathfinding fix for villagers
|
2022-11-02 22:09:35 +01:00 |
ancientmarinerdev
|
5d5babdb20
|
Tweak distance to current_target check
|
2022-11-02 22:09:35 +01:00 |
ancientmarinerdev
|
1d667c26b5
|
Villagers will open and close doors when pathing through. Any failing steps now have a threshold to abandon failed pathing.
|
2022-11-02 22:09:35 +01:00 |
ancientmarinerdev
|
f9ec402b29
|
Only to door if we can get from door to target
|
2022-11-02 22:09:35 +01:00 |
ancientmarinerdev
|
bf491c35a1
|
Fix bug
|
2022-11-02 22:09:35 +01:00 |
cora
|
646a341f52
|
Fix mob api can_spawn callback
|
2022-11-02 03:47:23 +01:00 |
epCode
|
4575fd0d81
|
Fix prexisting villagers getting rid of job clothes
|
2022-11-01 04:40:51 +01:00 |