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Clean-up ITEMS/mcl_chests code, part 2

Chest tile management has been reorganized to use postfixes, some slight
formatting fixes applied here and there, and roughly marked down where
the new files should (ideally) begin and end.
This commit is contained in:
Mikita Wiśniewski 2024-06-21 14:29:21 +07:00 committed by the-real-herowl
parent d5b3a6f658
commit b10bfe27ce
1 changed files with 168 additions and 72 deletions

View File

@ -1,6 +1,6 @@
-- TODO
-- ====
-- [ ] Take another full look at this code and clean-up even more.
-- [x] Take another full look at this code and clean-up even more.
-- [ ] Expose more functions that are currently local.
-- [ ] Split this giant 1.6k-line file into:
-- - init.lua (dofiles and LBMs)
@ -21,35 +21,47 @@ local table = table
local math = math
local sf = string.format
local sm = string.match
mcl_chests = {}
local get_double_container_neighbor_pos = mcl_util.get_double_container_neighbor_pos
-- Christmas chest setup
local it_is_christmas = mcl_util.is_it_christmas()
local tiles_chest_normal_small = { "mcl_chests_normal.png" }
local tiles_chest_normal_double = { "mcl_chests_normal_double.png" }
local tiles = { -- extensions will be added later
chest_normal_small = { "mcl_chests_normal" },
chest_normal_double = { "mcl_chests_normal_double" },
chest_trapped_small = { "mcl_chests_trapped" },
chest_trapped_double = { "mcl_chests_trapped_double" },
chest_ender_small = { "mcl_chests_ender" },
ender_chest_texture = { "mcl_chests_ender" },
}
local tiles_postfix = ".png"
local tiles_postfix_double = ".png"
if it_is_christmas then
tiles_chest_normal_small = { "mcl_chests_normal_present.png^mcl_chests_noise.png" }
tiles_chest_normal_double = { "mcl_chests_normal_double_present.png^mcl_chests_noise_double.png" }
tiles_postfix = "_present.png^mcl_chests_noise.png"
tiles_postfix_double = "_present.png^mcl_chests_noise_double.png"
end
local tiles_chest_trapped_small = { "mcl_chests_trapped.png" }
local tiles_chest_trapped_double = { "mcl_chests_trapped_double.png" }
if it_is_christmas then
tiles_chest_trapped_small = { "mcl_chests_trapped_present.png^mcl_chests_noise.png" }
tiles_chest_trapped_double = { "mcl_chests_trapped_double_present.png^mcl_chests_noise_double.png" }
-- Append the postfixes for each entry
for k,v in pairs(tiles) do
if not sm(k, "double") then
tiles[k] = {v[1] .. tiles_postfix}
else
tiles[k] = {v[1] .. tiles_postfix_double}
end
end
local tiles_chest_ender_small = { "mcl_chests_ender.png" }
local ender_chest_texture = { "mcl_chests_ender.png" }
if it_is_christmas then
tiles_chest_ender_small = { "mcl_chests_ender_present.png^mcl_chests_noise.png" }
ender_chest_texture = { "mcl_chests_ender_present.png" }
end
-- ======= --
-- api.lua --
-- ======= --
-- Chest Entity
-- ============
@ -179,7 +191,7 @@ local function get_entity_info(pos, param2, double, dir, entity_pos)
end
local function create_entity(pos, node_name, textures, param2, double, sound_prefix, mesh_prefix, animation_type, dir,
entity_pos)
entity_pos)
dir, entity_pos = get_entity_info(pos, param2, double, dir, entity_pos)
local obj = minetest.add_entity(entity_pos, "mcl_chests:chest")
local luaentity = obj:get_luaentity()
@ -196,7 +208,7 @@ local function find_or_create_entity(pos, node_name, textures, param2, double, s
end
local no_rotate, simple_rotate
if minetest.get_modpath("screwdriver") then
if screwdriver then
no_rotate = screwdriver.disallow
simple_rotate = function(pos, node, user, mode, new_param2)
if screwdriver.rotate_simple(pos, node, user, mode, new_param2) ~= false then
@ -274,20 +286,20 @@ local function chest_update_after_close(pos)
mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
elseif node.name == "mcl_chests:trapped_chest_on_left" then
minetest.swap_node(pos, { name = "mcl_chests:trapped_chest_left", param2 = node.param2 })
find_or_create_entity(pos, "mcl_chests:trapped_chest_left", tiles_chest_trapped_double, node.param2, true,
find_or_create_entity(pos, "mcl_chests:trapped_chest_left", tiles.chest_trapped_double, node.param2, true,
"default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left")
mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
local pos_other = get_double_container_neighbor_pos(pos, node.param2, "left")
minetest.swap_node(pos_other, { name = "mcl_chests:trapped_chest_right", param2 = node.param2 })
mesecon.receptor_off(pos_other, trapped_chest_mesecons_rules)
elseif node.name == "mcl_chests:trapped_chest_on_right" then
minetest.swap_node(pos, { name = "mcl_chests:trapped_chest_right", param2 = node.param2 })
mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
local pos_other = get_double_container_neighbor_pos(pos, node.param2, "right")
minetest.swap_node(pos_other, { name = "mcl_chests:trapped_chest_left", param2 = node.param2 })
find_or_create_entity(pos_other, "mcl_chests:trapped_chest_left", tiles_chest_trapped_double, node.param2, true,
find_or_create_entity(pos_other, "mcl_chests:trapped_chest_left", tiles.chest_trapped_double, node.param2, true,
"default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left")
mesecon.receptor_off(pos_other, trapped_chest_mesecons_rules)
end
@ -456,6 +468,7 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
on_construct = function(pos)
local param2 = minetest.get_node(pos).param2
local meta = minetest.get_meta(pos)
--[[ This is a workaround for Minetest issue 5894
<https://github.com/minetest/minetest/issues/5894>.
Apparently if we don't do this, large chests initially don't work when
@ -466,8 +479,10 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
meta:set_string("workaround", "ignore_me")
meta:set_string("workaround", nil) -- Done to keep metadata clean
-- END OF WORKAROUND --
local inv = meta:get_inventory()
inv:set_size("main", 9 * 3)
--[[ The "input" list is *another* workaround (hahahaha!) around the fact that Minetest
does not support listrings to put items into an alternative list if the first one
happens to be full. See <https://github.com/minetest/minetest/issues/5343>.
@ -480,19 +495,19 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
-- END OF LISTRING WORKAROUND
-- Combine into a double chest if neighbouring another small chest
if minetest.get_node(mcl_util.get_double_container_neighbor_pos(pos, param2, "right")).name ==
if minetest.get_node(get_double_container_neighbor_pos(pos, param2, "right")).name ==
small_name then
minetest.swap_node(pos, { name = right_name, param2 = param2 })
local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "right")
local p = get_double_container_neighbor_pos(pos, param2, "right")
minetest.swap_node(p, { name = left_name, param2 = param2 })
create_entity(p, left_name, double_textures, param2, true, "default_chest",
"mcl_chests_chest", "chest")
elseif minetest.get_node(mcl_util.get_double_container_neighbor_pos(pos, param2, "left")).name ==
elseif minetest.get_node(get_double_container_neighbor_pos(pos, param2, "left")).name ==
small_name then
minetest.swap_node(pos, { name = left_name, param2 = param2 })
create_entity(pos, left_name, double_textures, param2, true, "default_chest",
"mcl_chests_chest", "chest")
local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "left")
local p = get_double_container_neighbor_pos(pos, param2, "left")
minetest.swap_node(p, { name = right_name, param2 = param2 })
else
minetest.swap_node(pos, { name = small_name, param2 = param2 })
@ -607,7 +622,7 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
on_construct = function(pos)
local n = minetest.get_node(pos)
local param2 = n.param2
local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "left")
local p = get_double_container_neighbor_pos(pos, param2, "left")
if not p or minetest.get_node(p).name ~= "mcl_chests:" .. canonical_basename .. "_right" then
n.name = "mcl_chests:" .. canonical_basename .. "_small"
minetest.swap_node(pos, n)
@ -626,7 +641,7 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
close_forms(canonical_basename, pos)
local param2 = n.param2
local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "left")
local p = get_double_container_neighbor_pos(pos, param2, "left")
if not p or minetest.get_node(p).name ~= "mcl_chests:" .. basename .. "_right" then
return
end
@ -644,13 +659,13 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name)
return 0
-- BEGIN OF LISTRING WORKAROUND
-- BEGIN OF LISTRING WORKAROUND
elseif listname == "input" then
local inv = minetest.get_inventory({ type = "node", pos = pos })
local other_pos = mcl_util.get_double_container_neighbor_pos(pos, minetest.get_node(pos).param2, "left")
local other_pos = get_double_container_neighbor_pos(pos, minetest.get_node(pos).param2, "left")
local other_inv = minetest.get_inventory({ type = "node", pos = other_pos })
return limit_put(stack, inv, other_inv)
-- END OF LISTRING WORKAROUND
-- END OF LISTRING WORKAROUND
else
return stack:get_count()
end
@ -665,7 +680,7 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
-- BEGIN OF LISTRING WORKAROUND
if listname == "input" then
local inv = minetest.get_inventory({ type = "node", pos = pos })
local other_pos = mcl_util.get_double_container_neighbor_pos(pos, minetest.get_node(pos).param2, "left")
local other_pos = get_double_container_neighbor_pos(pos, minetest.get_node(pos).param2, "left")
local other_inv = minetest.get_inventory({ type = "node", pos = other_pos })
inv:set_stack("input", 1, nil)
@ -682,21 +697,24 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
_mcl_hardness = 2.5,
on_rightclick = function(pos, node, clicker)
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
local above_def = minetest.registered_nodes[minetest.get_node({ x = pos.x, y = pos.y + 1, z = pos.z }).name]
local pos_other = get_double_container_neighbor_pos(pos, node.param2, "left")
local above_def = minetest.registered_nodes[
minetest.get_node({ x = pos.x, y = pos.y + 1, z = pos.z }).name
]
local above_def_other = minetest.registered_nodes[
minetest.get_node({ x = pos_other.x, y = pos_other.y + 1, z = pos_other.z }).name]
minetest.get_node({ x = pos_other.x, y = pos_other.y + 1, z = pos_other.z }).name
]
if not above_def or above_def.groups.opaque == 1 or not above_def_other or above_def_other.groups.opaque == 1 then
if (not above_def or above_def.groups.opaque == 1 or not above_def_other
or above_def_other.groups.opaque == 1) then
-- won't open if there is no space from the top
return false
end
local name = minetest.get_meta(pos):get_string("name")
if name == "" then
if name == "" then -- if empty after that ^
name = minetest.get_meta(pos_other):get_string("name")
end
if name == "" then
end if name == "" then -- if STILL empty after that ^
name = S("Large Chest")
end
@ -722,6 +740,7 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
"listring[current_player;main]",
sf("listring[nodemeta:%s,%s,%s;input]", pos.x, pos.y, pos.z),
--END OF LISTRING WORKAROUND
"listring[current_player;main]" ..
sf("listring[nodemeta:%s,%s,%s;main]", pos.x, pos.y, pos.z),
"listring[current_player;main]",
@ -741,12 +760,14 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
_mcl_hoppers_on_try_pull = function(pos, hop_pos, hop_inv, hop_list)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack_id = mcl_util.select_stack(inv, "main", hop_inv, hop_list)
if stack_id ~= nil then
return inv, "main", stack_id
end
local node = minetest.get_node(pos)
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
local pos_other = get_double_container_neighbor_pos(pos, node.param2, "left")
local meta_other = minetest.get_meta(pos_other)
local inv_other = meta_other:get_inventory()
stack_id = mcl_util.select_stack(inv_other, "main", hop_inv, hop_list)
@ -755,12 +776,14 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
_mcl_hoppers_on_try_push = function(pos, hop_pos, hop_inv, hop_list)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack_id = mcl_util.select_stack(hop_inv, hop_list, inv, "main", nil, 1)
if stack_id ~= nil then
return inv, "main", stack_id
end
local node = minetest.get_node(pos)
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
local pos_other = get_double_container_neighbor_pos(pos, node.param2, "left")
local meta_other = minetest.get_meta(pos_other)
local inv_other = meta_other:get_inventory()
stack_id = mcl_util.select_stack(hop_inv, hop_list, inv_other, "main", nil, 1)
@ -793,7 +816,7 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
on_construct = function(pos)
local n = minetest.get_node(pos)
local param2 = n.param2
local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "right")
local p = get_double_container_neighbor_pos(pos, param2, "right")
if not p or minetest.get_node(p).name ~= left_name then
n.name = small_name
minetest.swap_node(pos, n)
@ -811,7 +834,7 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
close_forms(canonical_basename, pos)
local param2 = n.param2
local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "right")
local p = get_double_container_neighbor_pos(pos, param2, "right")
if not p or minetest.get_node(p).name ~= left_name then
return
end
@ -829,13 +852,13 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name)
return 0
-- BEGIN OF LISTRING WORKAROUND
-- BEGIN OF LISTRING WORKAROUND
elseif listname == "input" then
local other_pos = mcl_util.get_double_container_neighbor_pos(pos, minetest.get_node(pos).param2, "right")
local other_pos = get_double_container_neighbor_pos(pos, minetest.get_node(pos).param2, "right")
local other_inv = minetest.get_inventory({ type = "node", pos = other_pos })
local inv = minetest.get_inventory({ type = "node", pos = pos })
return limit_put(stack, other_inv, inv)
-- END OF LISTRING WORKAROUND
-- END OF LISTRING WORKAROUND
else
return stack:get_count()
end
@ -849,7 +872,7 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
" moves stuff to chest at " .. minetest.pos_to_string(pos))
-- BEGIN OF LISTRING WORKAROUND
if listname == "input" then
local other_pos = mcl_util.get_double_container_neighbor_pos(pos, minetest.get_node(pos).param2, "right")
local other_pos = get_double_container_neighbor_pos(pos, minetest.get_node(pos).param2, "right")
local other_inv = minetest.get_inventory({ type = "node", pos = other_pos })
local inv = minetest.get_inventory({ type = "node", pos = pos })
@ -867,20 +890,24 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
_mcl_hardness = 2.5,
on_rightclick = function(pos, node, clicker)
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
if minetest.registered_nodes[minetest.get_node(vector.offset(pos, 0, 1, 0)).name].groups.opaque == 1
or
minetest.registered_nodes[minetest.get_node(vector.offset(pos_other, 0, 1, 0)).name].groups.opaque
== 1 then
local pos_other = get_double_container_neighbor_pos(pos, node.param2, "right")
local above_def = minetest.registered_nodes[
minetest.get_node({ x = pos.x, y = pos.y + 1, z = pos.z }).name
]
local above_def_other = minetest.registered_nodes[
minetest.get_node({ x = pos_other.x, y = pos_other.y + 1, z = pos_other.z }).name
]
if (not above_def or above_def.groups.opaque == 1 or not above_def_other
or above_def_other.groups.opaque == 1) then
-- won't open if there is no space from the top
return false
end
local name = minetest.get_meta(pos_other):get_string("name")
if name == "" then
name = minetest.get_meta(pos):get_string("name")
end
if name == "" then
local name = minetest.get_meta(pos):get_string("name")
if name == "" then -- if empty after that ^
name = minetest.get_meta(pos_other):get_string("name")
end if name == "" then -- if STILL empty after that ^
name = S("Large Chest")
end
@ -906,6 +933,7 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
"listring[current_player;main]",
sf("listring[nodemeta:%s,%s,%s;input]", pos.x, pos.y, pos.z),
--END OF LISTRING WORKAROUND
"listring[current_player;main]" ..
sf("listring[nodemeta:%s,%s,%s;main]", pos_other.x, pos_other.y, pos_other.z),
"listring[current_player;main]",
@ -924,13 +952,15 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
on_rotate = no_rotate,
_mcl_hoppers_on_try_pull = function(pos, hop_pos, hop_inv, hop_list)
local node = minetest.get_node(pos)
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
local pos_other = get_double_container_neighbor_pos(pos, node.param2, "right")
local meta_other = minetest.get_meta(pos_other)
local inv_other = meta_other:get_inventory()
local stack_id = mcl_util.select_stack(inv_other, "main", hop_inv, hop_list)
if stack_id ~= nil then
return inv_other, "main", stack_id
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
stack_id = mcl_util.select_stack(inv, "main", hop_inv, hop_list)
@ -938,13 +968,15 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
end,
_mcl_hoppers_on_try_push = function(pos, hop_pos, hop_inv, hop_list)
local node = minetest.get_node(pos)
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
local pos_other = get_double_container_neighbor_pos(pos, node.param2, "right")
local meta_other = minetest.get_meta(pos_other)
local inv_other = meta_other:get_inventory()
local stack_id = mcl_util.select_stack(hop_inv, hop_list, inv_other, "main", nil, 1)
if stack_id ~= nil then
return inv_other, "main", stack_id
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
stack_id = mcl_util.select_stack(hop_inv, hop_list, inv, "main", nil, 1)
@ -958,6 +990,14 @@ function mcl_chests.register_chest(basename, desc, longdesc, usagehelp, tt_help,
end
end
-- ========== --
-- chests.lua --
-- ========== --
local chestusage = S("To access its inventory, rightclick it. When broken, the items will drop out.")
mcl_chests.register_chest("chest",
@ -966,8 +1006,8 @@ mcl_chests.register_chest("chest",
chestusage,
S("27 inventory slots") .. "\n" .. S("Can be combined to a large chest"),
{
small = tiles_chest_normal_small,
double = tiles_chest_normal_double,
small = tiles.chest_normal_small,
double = tiles.chest_normal_double,
inv = { "default_chest_top.png", "mcl_chests_chest_bottom.png",
"mcl_chests_chest_right.png", "mcl_chests_chest_left.png",
"mcl_chests_chest_back.png", "default_chest_front.png" },
@ -976,8 +1016,8 @@ mcl_chests.register_chest("chest",
)
local traptiles = {
small = tiles_chest_trapped_small,
double = tiles_chest_trapped_double,
small = tiles.chest_trapped_small,
double = tiles.chest_trapped_double,
}
mcl_chests.register_chest("trapped_chest",
@ -1005,22 +1045,22 @@ mcl_chests.register_chest("trapped_chest",
meta:set_int("players", 1)
minetest.swap_node(pos, { name = "mcl_chests:trapped_chest_on_left", param2 = node.param2 })
find_or_create_entity(pos, "mcl_chests:trapped_chest_on_left", tiles_chest_trapped_double, node.param2, true,
find_or_create_entity(pos, "mcl_chests:trapped_chest_on_left", tiles.chest_trapped_double, node.param2, true,
"default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_on_left")
mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
local pos_other = get_double_container_neighbor_pos(pos, node.param2, "left")
minetest.swap_node(pos_other, { name = "mcl_chests:trapped_chest_on_right", param2 = node.param2 })
mesecon.receptor_on(pos_other, trapped_chest_mesecons_rules)
end,
function(pos, node, clicker)
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
local pos_other = get_double_container_neighbor_pos(pos, node.param2, "right")
minetest.swap_node(pos, { name = "mcl_chests:trapped_chest_on_right", param2 = node.param2 })
mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
minetest.swap_node(pos_other, { name = "mcl_chests:trapped_chest_on_left", param2 = node.param2 })
find_or_create_entity(pos_other, "mcl_chests:trapped_chest_on_left", tiles_chest_trapped_double, node.param2,
find_or_create_entity(pos_other, "mcl_chests:trapped_chest_on_left", tiles.chest_trapped_double, node.param2,
true,
"default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_on_left")
mesecon.receptor_on(pos_other, trapped_chest_mesecons_rules)
@ -1040,6 +1080,14 @@ mcl_chests.register_chest("trapped_chest_on",
"trapped_chest"
)
-- ================= --
-- CONTINUE init.lua --
-- ================= --
-- Disable chest when it has been closed
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname:find("mcl_chests:") == 1 then
@ -1053,6 +1101,14 @@ minetest.register_on_leaveplayer(function(player)
player_chest_close(player)
end)
-- =================== --
-- CONTINUE chests.lua --
-- =================== --
minetest.register_craft({
output = "mcl_chests:chest",
recipe = {
@ -1074,6 +1130,14 @@ minetest.register_craft({
burntime = 15,
})
-- ========= --
-- ender.lua --
-- ========= --
minetest.register_node("mcl_chests:ender_chest", {
description = S("Ender Chest"),
_tt_help = S("27 interdimensional inventory slots") ..
@ -1083,7 +1147,7 @@ minetest.register_node("mcl_chests:ender_chest", {
_doc_items_usagehelp = S("Rightclick the ender chest to access your personal interdimensional inventory."),
drawtype = "mesh",
mesh = "mcl_chests_chest.b3d",
tiles = tiles_chest_ender_small,
tiles = tiles.chest_ender_small,
use_texture_alpha = "opaque",
paramtype = "light",
paramtype2 = "facedir",
@ -1127,7 +1191,7 @@ minetest.register_node("mcl_chests:ender_chest_small", {
type = "fixed",
fixed = { -0.4375, -0.5, -0.4375, 0.4375, 0.375, 0.4375 },
},
_chest_entity_textures = ender_chest_texture,
_chest_entity_textures = tiles.ender_chest_texture,
_chest_entity_sound = "mcl_chests_enderchest",
_chest_entity_mesh = "mcl_chests_chest",
_chest_entity_animation_type = "chest",
@ -1143,7 +1207,7 @@ minetest.register_node("mcl_chests:ender_chest_small", {
sounds = mcl_sounds.node_sound_stone_defaults(),
drop = "mcl_core:obsidian 8",
on_construct = function(pos)
create_entity(pos, "mcl_chests:ender_chest_small", ender_chest_texture, minetest.get_node(pos).param2, false,
create_entity(pos, "mcl_chests:ender_chest_small", tiles.ender_chest_texture, minetest.get_node(pos).param2, false,
"mcl_chests_enderchest", "mcl_chests_chest", "chest")
end,
on_rightclick = function(pos, node, clicker)
@ -1153,7 +1217,7 @@ minetest.register_node("mcl_chests:ender_chest_small", {
end
minetest.show_formspec(clicker:get_player_name(), "mcl_chests:ender_chest_" .. clicker:get_player_name(),
formspec_ender_chest)
player_chest_open(clicker, pos, "mcl_chests:ender_chest_small", ender_chest_texture, node.param2, false,
player_chest_open(clicker, pos, "mcl_chests:ender_chest_small", tiles.ender_chest_texture, node.param2, false,
"mcl_chests_enderchest", "mcl_chests_chest")
end,
on_receive_fields = function(pos, formname, fields, sender)
@ -1195,6 +1259,14 @@ minetest.register_craft({
},
})
-- ============ --
-- shulkers.lua --
-- ============ --
-- Shulker boxes
local boxtypes = {
white = S("White Shulker Box"),
@ -1487,12 +1559,28 @@ for color, desc in pairs(boxtypes) do
})
end
-- ================ --
-- CONTINUE api.lua --
-- ================ --
-- Returns false if itemstack is a shulker box
function mcl_chests.is_not_shulker_box(stack)
local g = minetest.get_item_group(stack:get_name(), "shulker_box")
return g == 0 or g == nil
end
-- ===================== --
-- CONTINUE shulkers.lua --
-- ===================== --
minetest.register_craft({
output = "mcl_chests:violet_shulker_box",
recipe = {
@ -1523,6 +1611,14 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv
end
end)
-- ================= --
-- CONTINUE init.lua --
-- ================= --
local function select_and_spawn_entity(pos, node)
local node_name = node.name
local node_def = minetest.registered_nodes[node_name]