From 007500613adddcc5a14ad83c3cb23bbc8247d224 Mon Sep 17 00:00:00 2001 From: the-real-herowl Date: Sun, 14 Jan 2024 10:19:19 +0100 Subject: [PATCH] Added food poisoning and saturation effects --- mods/ITEMS/mcl_potions/functions.lua | 52 +++++++++++++++++++++++ mods/PLAYER/mcl_hunger/hunger.lua | 13 ++---- mods/PLAYER/mcl_hunger/register_foods.lua | 8 ++-- 3 files changed, 59 insertions(+), 14 deletions(-) diff --git a/mods/ITEMS/mcl_potions/functions.lua b/mods/ITEMS/mcl_potions/functions.lua index 0486e782d..7ee2fd967 100644 --- a/mods/ITEMS/mcl_potions/functions.lua +++ b/mods/ITEMS/mcl_potions/functions.lua @@ -525,6 +525,50 @@ mcl_potions.register_effect({ timer_uses_factor = true, }) +mcl_potions.register_effect({ + name = "food_poisoning", + description = S("Food Poisoning"), + get_tt = function(factor) + return S("exhausts by @1 per second", factor) + end, + res_condition = function(object) + return (not object:is_player()) + end, + on_start = function(object, factor) + hb.change_hudbar(object, "hunger", nil, nil, "mcl_hunger_icon_foodpoison.png", nil, "mcl_hunger_bar_foodpoison.png") + if mcl_hunger.debug then + hb.change_hudbar(object, "exhaustion", nil, nil, nil, nil, "mcl_hunger_bar_foodpoison.png") + end + end, + on_step = function(dtime, object, factor, duration) + mcl_hunger.exhaust(object:get_player_name(), dtime*factor) + end, + on_end = function(object) + mcl_hunger.reset_bars_poison_hunger(object) + end, + particle_color = "#83A061", + uses_factor = true, + lvl1_factor = 100, + lvl2_factor = 200, +}) + +mcl_potions.register_effect({ + name = "saturation", + description = S("Saturation"), + get_tt = function(factor) + return S("saturates by @1 per second", factor) + end, + res_condition = function(object) + return (not object:is_player()) + end, + on_step = function(dtime, object, factor, duration) + mcl_hunger.set_hunger(object, math.min(mcl_hunger.get_hunger(object)+dtime*factor, 20)) + mcl_hunger.saturate(object:get_player_name(), dtime*factor) + end, + particle_color = "#CEAE29", + uses_factor = true, +}) + -- ██╗░░░██╗██████╗░██████╗░░█████╗░████████╗███████╗ -- ██║░░░██║██╔══██╗██╔══██╗██╔══██╗╚══██╔══╝██╔════╝ @@ -841,6 +885,14 @@ function mcl_potions.player_get_effect(player, effect_name) return EF[effect_name][player] end +function mcl_potions.player_get_effect_level(player, effect_name) + if not EF[effect_name] then return end + local effect = EF[effect_name][player] + if not effect then return 0 end + if not registered_effects[effect_name].uses_factor then return 1 end + return registered_effects[effect_name].factor_to_level(effect.factor) +end + function mcl_potions.player_clear_effect(player,effect) EF[effect][player] = nil potions_set_hud(player) diff --git a/mods/PLAYER/mcl_hunger/hunger.lua b/mods/PLAYER/mcl_hunger/hunger.lua index de6369359..afca9553b 100644 --- a/mods/PLAYER/mcl_hunger/hunger.lua +++ b/mods/PLAYER/mcl_hunger/hunger.lua @@ -99,7 +99,7 @@ function mcl_hunger.reset_bars_poison_hunger(player) end end --- Poison player +-- Poison player TODO remove this function local function poisonp(tick, time, time_left, damage, exhaustion, name) if not mcl_hunger.active then return @@ -186,15 +186,8 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poiso do_poison = true end if do_poison then - -- Set food poison bars - if exhaust and exhaust > 0 then - hb.change_hudbar(user, "hunger", nil, nil, "mcl_hunger_icon_foodpoison.png", nil, "mcl_hunger_bar_foodpoison.png") - if mcl_hunger.debug then - hb.change_hudbar(user, "exhaustion", nil, nil, nil, nil, "mcl_hunger_bar_foodpoison.png") - end - mcl_hunger.poison_hunger[name] = mcl_hunger.poison_hunger[name] + 1 - end - poisonp(1, poisontime, 0, poison, exhaust, user:get_player_name()) + local level = mcl_potions.player_get_effect_level(user, "food_poisoning") + mcl_potions.give_effect_by_level("food_poisoning", user, level+exhaust, poisontime) end end diff --git a/mods/PLAYER/mcl_hunger/register_foods.lua b/mods/PLAYER/mcl_hunger/register_foods.lua index a68dde1c1..ee33e9332 100644 --- a/mods/PLAYER/mcl_hunger/register_foods.lua +++ b/mods/PLAYER/mcl_hunger/register_foods.lua @@ -1,7 +1,7 @@ -- Apply food poisoning effect as long there are no real status effect. --- TODO: Remove this when food poisoning a status effect in mcl_potions. +-- TODO: Sanitize this now that Food Poisoning is now an effect in mcl_potions -- Normal poison damage is set to 0 because it's handled elsewhere. -mcl_hunger.register_food("mcl_mobitems:rotten_flesh", 4, "", 30, 0, 100, 80) -mcl_hunger.register_food("mcl_mobitems:chicken", 2, "", 30, 0, 100, 30) -mcl_hunger.register_food("mcl_fishing:pufferfish_raw", 1, "", 15, 0, 300) +mcl_hunger.register_food("mcl_mobitems:rotten_flesh", 4, "", 30, 0, 1, 80) +mcl_hunger.register_food("mcl_mobitems:chicken", 2, "", 30, 0, 1, 30) +mcl_hunger.register_food("mcl_fishing:pufferfish_raw", 1, "", 15, 0, 3)