forked from VoxeLibre/VoxeLibre
23f69dfd1e
Highlights: * Kelp should no longer be able to survive without water (by decreasing its height) * When kelp is destroyed, each segment now drop a single kelp similar to MC. * Significantly refactor how kelp grows and dig. Possible optimizations might be included. |
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CORE | ||
ENTITIES | ||
ENVIRONMENT | ||
HELP | ||
HUD | ||
ITEMS | ||
MAPGEN | ||
MISC | ||
PLAYER |