add lanterns, crafts, placement mechanism, doc entries
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@ -3,27 +3,39 @@ local modpath = minetest.get_modpath("mcl_lanterns")
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mcl_lanterns = {}
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--[[
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TODO:
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- add lantern specific sounds
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- remove the hack arround walmounted nodes
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]]
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function mcl_lanterns.register_lantern(name, def)
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local itemstring_floor = "mcl_lanterns:"..name.."_floor"
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local itemstring_ceiling = "mcl_lanterns:"..name.."_ceiling"
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local sounds = mcl_sounds.node_sound_metal_defaults()
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minetest.register_node(itemstring_floor, {
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description = def.description,
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_doc_items_longdesc = def.longdesc,
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drawtype = "mesh",
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mesh = "mcl_lanterns_lantern_floor.obj",
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inventory_image = def.texture_inv,
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wield_image = def.texture_inv,
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tiles = {{
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tiles = {
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{
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name = def.texture,
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animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3}
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}},
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}
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},
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use_texture_alpha = "clip",
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paramtype = "light",
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paramtype2 = "wallmounted",
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place_param2 = 1,
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node_placement_prediction = "",
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sunlight_propagates = true,
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light_source = def.light_level,
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groups = {choppy=2, dig_immediate=3, flammable=1, attached_node=1, torch=1},
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groups = {pickaxey = 1, attached_node = 1, deco_block = 1, lantern = 1},
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selection_box = {
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type = "fixed",
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fixed = {
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@ -40,19 +52,16 @@ function mcl_lanterns.register_lantern(name, def)
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{-0.0625, -0.5, -0.0625, 0.0625, 0.1875, 0.0625},
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},
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},
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--sounds = default.node_sound_wood_defaults(),
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sounds = sounds,
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on_place = function(itemstack, placer, pointed_thing)
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local under = pointed_thing.under
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local node = minetest.get_node(under)
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local def = minetest.registered_nodes[node.name]
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if def and def.on_rightclick and
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not (placer and placer:is_player() and
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placer:get_player_control().sneak) then
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return def.on_rightclick(under, node, placer, itemstack,
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pointed_thing) or itemstack
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local new_stack = mcl_util.call_on_rightclick(itemstack, placer, pointed_thing)
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if new_stack then
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return new_stack
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end
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local under = pointed_thing.under
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local above = pointed_thing.above
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local wdir = minetest.dir_to_wallmounted(vector.subtract(under, above))
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local fakestack = itemstack
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if wdir == 0 then
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@ -61,38 +70,61 @@ function mcl_lanterns.register_lantern(name, def)
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fakestack:set_name(itemstring_floor)
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end
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itemstack = minetest.item_place(fakestack, placer, pointed_thing, wdir)
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local success
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itemstack, success = minetest.item_place(fakestack, placer, pointed_thing, wdir)
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itemstack:set_name(itemstring_floor)
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if success then
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minetest.sound_play(sounds.place, {pos = under, gain = 1}, true)
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end
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return itemstack
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end,
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--floodable = true,
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--on_flood = on_flood,
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on_rotate = false
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on_rotate = false,
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_mcl_hardness = 3.5,
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_mcl_blast_resistance = 3.5,
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})
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minetest.register_node(itemstring_ceiling, {
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description = def.description,
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_doc_items_create_entry = false,
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drawtype = "mesh",
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mesh = "mcl_lanterns_lantern_floor.obj",
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tiles = {{
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mesh = "mcl_lanterns_lantern_ceiling.obj",
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tiles = {
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{
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name = def.texture,
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animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3}
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}},
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}
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},
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use_texture_alpha = "clip",
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paramtype = "light",
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paramtype2 = "wallmounted",
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place_param2 = 0,
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node_placement_prediction = "",
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sunlight_propagates = true,
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light_source = def.light_level,
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groups = {dig_immediate=3, not_in_creative_inventory=1},
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groups = {pickaxey = 1, attached_node = 1, deco_block = 1, lantern = 1, not_in_creative_inventory = 1},
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drop = itemstring_floor,
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selection_box = {
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type = "wallmounted",
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wall_top = {-1/8, -1/16, -5/16, 1/8, 1/2, 1/8},
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type = "fixed",
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fixed = {
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{-0.1875, 0, -0.1875, 0.1875, 0.4375, 0.1875},
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{-0.125, -0.125, -0.125, 0.125, 0, 0.125},
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{-0.0625, -0.5, -0.0625, 0.0625, -0.125, 0.0625},
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},
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},
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--sounds = default.node_sound_wood_defaults(),
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--floodable = true,
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--on_flood = on_flood,
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on_rotate = false
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collision_box = {
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type = "fixed",
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fixed = {
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{-0.1875, 0, -0.1875, 0.1875, 0.4375, 0.1875},
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{-0.125, -0.125, -0.125, 0.125, 0, 0.125},
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{-0.0625, -0.5, -0.0625, 0.0625, -0.125, 0.0625},
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},
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},
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sounds = sounds,
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on_rotate = false,
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_mcl_hardness = 3.5,
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_mcl_blast_resistance = 3.5,
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})
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end
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@ -121,6 +153,7 @@ minetest.register_node("mcl_lanterns:chain", {
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}
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},
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groups = {pickaxey = 1, deco_block = 1},
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sounds = mcl_sounds.node_sound_metal_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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@ -158,4 +191,13 @@ minetest.register_node("mcl_lanterns:chain", {
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_mcl_hardness = 5,
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})
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minetest.register_craft({
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output = "mcl_lanterns:chain",
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recipe = {
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{"mcl_core:iron_nugget"},
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{"mcl_core:iron_ingot"},
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{"mcl_core:iron_nugget"},
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},
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})
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dofile(modpath.."/register.lua")
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@ -1,6 +1,6 @@
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name = mcl_lanterns
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description = Add lanterns and chains to MineClone2
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depends =
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depends = mcl_sounds
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optional_depends =
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author = AFCMS
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title = MineClone2 Lanterns
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@ -0,0 +1,104 @@
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# Blender v3.0.1 OBJ File: 'lantern.blend'
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# www.blender.org
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o Lantern_Ceiling
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v 0.187500 -0.000000 0.187500
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v 0.187500 0.437500 0.187500
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v 0.187500 0.000000 -0.187500
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v 0.187500 0.437500 -0.187500
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v -0.187500 -0.000000 0.187500
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v -0.187500 0.437500 0.187500
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v -0.187500 0.000000 -0.187500
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v -0.187500 0.437500 -0.187500
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v 0.125000 -0.125000 0.125000
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v 0.125000 -0.000000 0.125000
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v 0.125000 -0.125000 -0.125000
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v 0.125000 0.000000 -0.125000
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v -0.125000 -0.125000 0.125000
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v -0.125000 -0.000000 0.125000
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v -0.125000 -0.125000 -0.125000
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v -0.125000 0.000000 -0.125000
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v 0.066291 -0.500000 -0.066291
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v 0.066291 -0.125000 -0.066291
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v -0.066291 -0.500000 0.066291
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v -0.066291 -0.125000 0.066291
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v -0.066291 -0.500000 -0.066291
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v -0.066291 -0.125000 -0.066291
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v 0.066291 -0.500000 0.066291
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v 0.066291 -0.125000 0.066291
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vt 0.000000 0.062500
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vt 0.375000 0.062500
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vt 0.375000 0.437500
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vt 0.000000 0.437500
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vt 0.375000 0.437500
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vt 0.375000 0.875000
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vt -0.000000 0.875000
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vt -0.000000 0.437500
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vt 0.375000 0.437500
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vt 0.375000 0.875000
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vt -0.000000 0.875000
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vt 0.000000 0.437500
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vt 0.000000 0.062500
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vt 0.375000 0.062500
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vt 0.375000 0.437500
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vt 0.375000 0.875000
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vt -0.000000 0.875000
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vt 0.000000 0.437500
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vt 0.375000 0.437500
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vt 0.375000 0.875000
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vt -0.000000 0.875000
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vt -0.000000 0.437500
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vt 0.062500 0.125000
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vt 0.312500 0.125000
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vt 0.312500 0.375000
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vt 0.062500 0.375000
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vt 0.312500 0.875000
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vt 0.312500 1.000000
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vt 0.062500 1.000000
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vt 0.062500 0.875000
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vt 0.312500 0.875000
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vt 0.312500 1.000000
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vt 0.062500 1.000000
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vt 0.062500 0.875000
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vt 0.500000 0.770833
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vt 0.500000 0.770833
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vt 0.500000 0.770833
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vt 0.500000 0.770833
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vt 0.312500 0.875000
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vt 0.312500 1.000000
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vt 0.062500 1.000000
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vt 0.062500 0.875000
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vt 0.312500 0.875000
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vt 0.312500 1.000000
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vt 0.062500 1.000000
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vt 0.062500 0.875000
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vt 0.687500 0.625000
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vt 0.687500 0.250000
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vt 0.875000 0.250000
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vt 0.875000 0.625000
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vt 0.687500 1.000000
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vt 0.687500 0.625000
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vt 0.875000 0.625000
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vt 0.875000 1.000000
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vn 0.0000 -1.0000 -0.0000
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vn 0.0000 0.0000 -1.0000
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vn -1.0000 -0.0000 0.0000
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vn 0.0000 1.0000 0.0000
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vn 1.0000 0.0000 0.0000
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vn 0.0000 -0.0000 1.0000
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vn 0.7071 -0.0000 0.7071
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vn 0.7071 0.0000 -0.7071
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s off
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f 1/1/1 5/2/1 7/3/1 3/4/1
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f 4/5/2 3/6/2 7/7/2 8/8/2
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f 8/9/3 7/10/3 5/11/3 6/12/3
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f 6/13/4 2/14/4 4/5/4 8/8/4
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f 2/15/5 1/16/5 3/17/5 4/18/5
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f 6/19/6 5/20/6 1/21/6 2/22/6
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f 9/23/1 13/24/1 15/25/1 11/26/1
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f 12/27/2 11/28/2 15/29/2 16/30/2
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f 16/31/3 15/32/3 13/33/3 14/34/3
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f 14/35/4 10/36/4 12/37/4 16/38/4
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f 10/39/5 9/40/5 11/41/5 12/42/5
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f 14/43/6 13/44/6 9/45/6 10/46/6
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f 17/47/7 18/48/7 20/49/7 19/50/7
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f 21/51/8 22/52/8 24/53/8 23/54/8
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@ -1,6 +1,6 @@
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# Blender v3.0.1 OBJ File: 'lantern.blend'
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# www.blender.org
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o Cube
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o Lantern_Floor
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v 0.187500 -0.062500 -0.187500
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v 0.187500 -0.500000 -0.187500
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v 0.187500 -0.062500 0.187500
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@ -37,10 +37,8 @@ vt 0.375000 0.437500
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vt 0.375000 0.875000
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||||
vt -0.000000 0.875000
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||||
vt 0.000000 0.437500
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||||
vt 0.562500 0.125000
|
||||
vt 0.937500 0.125000
|
||||
vt 0.937500 0.250000
|
||||
vt 0.562500 0.250000
|
||||
vt 0.000000 0.062500
|
||||
vt 0.375000 0.062500
|
||||
vt 0.375000 0.437500
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vt 0.375000 0.875000
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vt -0.000000 0.875000
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@ -93,14 +91,14 @@ s off
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f 1/1/1 5/2/1 7/3/1 3/4/1
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f 4/5/2 3/6/2 7/7/2 8/8/2
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f 8/9/3 7/10/3 5/11/3 6/12/3
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f 6/13/4 2/14/4 4/15/4 8/16/4
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f 2/17/5 1/18/5 3/19/5 4/20/5
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f 6/21/6 5/22/6 1/23/6 2/24/6
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f 9/25/1 13/26/1 15/27/1 11/28/1
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f 12/29/2 11/30/2 15/31/2 16/32/2
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f 16/33/3 15/34/3 13/35/3 14/36/3
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f 14/37/4 10/38/4 12/39/4 16/40/4
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f 10/41/5 9/42/5 11/43/5 12/44/5
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f 14/45/6 13/46/6 9/47/6 10/48/6
|
||||
f 17/49/7 18/50/7 20/51/7 19/52/7
|
||||
f 21/53/8 22/54/8 24/55/8 23/56/8
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||||
f 6/13/4 2/14/4 4/5/4 8/8/4
|
||||
f 2/15/5 1/16/5 3/17/5 4/18/5
|
||||
f 6/19/6 5/20/6 1/21/6 2/22/6
|
||||
f 9/23/1 13/24/1 15/25/1 11/26/1
|
||||
f 12/27/2 11/28/2 15/29/2 16/30/2
|
||||
f 16/31/3 15/32/3 13/33/3 14/34/3
|
||||
f 14/35/4 10/36/4 12/37/4 16/38/4
|
||||
f 10/39/5 9/40/5 11/41/5 12/42/5
|
||||
f 14/43/6 13/44/6 9/45/6 10/46/6
|
||||
f 17/47/7 18/48/7 20/49/7 19/50/7
|
||||
f 21/51/8 22/52/8 24/53/8 23/54/8
|
||||
|
|
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@ -2,7 +2,25 @@ local S = minetest.get_translator("mcl_lanterns")
|
|||
|
||||
mcl_lanterns.register_lantern("lantern", {
|
||||
description = S("Lantern"),
|
||||
longdesc = S("Lanterns are light sources which can be placed on the top or the bottom of most blocks."),
|
||||
texture = "mcl_lanterns_lantern.png",
|
||||
texture_inv = "mcl_lanterns_lantern_inv.png",
|
||||
light_level = 15,
|
||||
})
|
||||
|
||||
mcl_lanterns.register_lantern("soul_lantern", {
|
||||
description = S("Soul Lantern"),
|
||||
longdesc = S("Lanterns are light sources which can be placed on the top or the bottom of most blocks."),
|
||||
texture = "mcl_lanterns_soul_lantern.png",
|
||||
texture_inv = "mcl_lanterns_soul_lantern_inv.png",
|
||||
light_level = 10,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_lanterns:lantern_floor",
|
||||
recipe = {
|
||||
{"mcl_core:iron_nugget", "mcl_core:iron_nugget", "mcl_core:iron_nugget"},
|
||||
{"mcl_core:iron_nugget", "mcl_torches:torch" , "mcl_core:iron_nugget"},
|
||||
{"mcl_core:iron_nugget", "mcl_core:iron_nugget", "mcl_core:iron_nugget"},
|
||||
},
|
||||
})
|
Before Width: | Height: | Size: 224 B After Width: | Height: | Size: 205 B |
Before Width: | Height: | Size: 217 B After Width: | Height: | Size: 202 B |
Before Width: | Height: | Size: 8.6 KiB After Width: | Height: | Size: 8.4 KiB |
Before Width: | Height: | Size: 5.6 KiB After Width: | Height: | Size: 5.5 KiB |
After Width: | Height: | Size: 8.4 KiB |
After Width: | Height: | Size: 5.5 KiB |