+ Add texture folder (so it actually runs)
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init.lua
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init.lua
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@ -14,6 +14,7 @@ it is easy to understand the generated images with a hexdump.
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]]--
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local textures_path = minetest.get_modpath( minetest.get_current_modname() ) .. "/textures/"
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function encode_tga_type_3(w, h, ...)
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assert((w <= 256) and (h <= 256) and (w * h == #{...}))
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