Client-side autojump. Remove Android-only stepheight autojump (#7228)
Works by detecting a collision while moving forward and then simulating a jump. If the simulated jump is more successful, an artificial jump key press is injected in the client. Includes setting and key change GUI element for enabling and disabling this feature.
This commit is contained in:
parent
a86c8d0741
commit
f9e5873277
|
@ -111,6 +111,10 @@ always_fly_fast (Always fly and fast) bool true
|
|||
# mouse button.
|
||||
repeat_rightclick_time (Rightclick repetition interval) float 0.25
|
||||
|
||||
# Automatically jump up single-node obstacles.
|
||||
# type: bool
|
||||
autojump (Automatic jumping) bool false
|
||||
|
||||
# Prevent digging and placing from repeating when holding the mouse buttons.
|
||||
# Enable this when you dig or place too often by accident.
|
||||
safe_dig_and_place (Safe digging and placing) bool false
|
||||
|
|
Loading…
Reference in New Issue