Improve the `fsaa` setting description (#10279)
See https://github.com/minetest/minetest/issues/8459.
This commit is contained in:
parent
e5e8fba742
commit
f49e97c3d9
|
@ -513,8 +513,13 @@ texture_clean_transparent (Clean transparent textures) bool false
|
|||
# texture autoscaling.
|
||||
texture_min_size (Minimum texture size) int 64
|
||||
|
||||
# Experimental option, might cause visible spaces between blocks
|
||||
# when set to higher number than 0.
|
||||
# Use multi-sample antialiasing (MSAA) to smooth out block edges.
|
||||
# This algorithm smooths out the 3D viewport while keeping the image sharp,
|
||||
# but it doesn't affect the insides of textures
|
||||
# (which is especially noticeable with transparent textures).
|
||||
# This option is experimental and might cause visible spaces between blocks
|
||||
# when set above 0.
|
||||
# A restart is required after changing this option.
|
||||
fsaa (FSAA) enum 0 0,1,2,4,8,16
|
||||
|
||||
# Undersampling is similar to using a lower screen resolution, but it applies
|
||||
|
|
Loading…
Reference in New Issue