Add support for Android 2.3+
There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed!
This commit is contained in:
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37f07818ca
commit
c2ddc480de
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@ -16,7 +16,7 @@
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--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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local function create_world_formspec(dialogdata)
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local function delete_world_formspec(dialogdata)
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local retval =
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"size[12,6,true]" ..
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@ -27,7 +27,7 @@ local function create_world_formspec(dialogdata)
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return retval
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end
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local function create_world_buttonhandler(this, fields)
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local function delete_world_buttonhandler(this, fields)
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if fields["world_delete_confirm"] then
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if this.data.delete_index > 0 and
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@ -53,9 +53,9 @@ function create_delete_world_dlg(name_to_del,index_to_del)
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assert(name_to_del ~= nil and type(name_to_del) == "string" and name_to_del ~= "")
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assert(index_to_del ~= nil and type(index_to_del) == "number")
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local retval = dialog_create("sp_create_world",
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create_world_formspec,
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create_world_buttonhandler,
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local retval = dialog_create("delete_world",
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delete_world_formspec,
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delete_world_buttonhandler,
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nil)
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retval.data.delete_name = name_to_del
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retval.data.delete_index = index_to_del
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@ -0,0 +1,102 @@
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--Minetest
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--Copyright (C) 2014 sapier
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--
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--This program is free software; you can redistribute it and/or modify
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--it under the terms of the GNU Lesser General Public License as published by
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--the Free Software Foundation; either version 2.1 of the License, or
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--(at your option) any later version.
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--
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--This program is distributed in the hope that it will be useful,
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--but WITHOUT ANY WARRANTY; without even the implied warranty of
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--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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--GNU Lesser General Public License for more details.
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--
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--You should have received a copy of the GNU Lesser General Public License along
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--with this program; if not, write to the Free Software Foundation, Inc.,
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--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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mt_color_grey = "#AAAAAA"
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mt_color_blue = "#0000DD"
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mt_color_green = "#00DD00"
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mt_color_dark_green = "#003300"
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--marker for android specific code
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ANDROID = true
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local menupath = core.get_mainmenu_path()
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local basepath = core.get_builtin_path()
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defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
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DIR_DELIM .. "pack" .. DIR_DELIM
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dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "async_event.lua")
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dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "filterlist.lua")
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dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
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dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "dialog.lua")
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dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "tabview.lua")
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dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "ui.lua")
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dofile(menupath .. DIR_DELIM .. "common.lua")
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dofile(menupath .. DIR_DELIM .. "gamemgr.lua")
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dofile(menupath .. DIR_DELIM .. "modmgr.lua")
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dofile(menupath .. DIR_DELIM .. "store.lua")
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dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
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dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
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dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
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dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
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dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
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--------------------------------------------------------------------------------
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local function main_event_handler(tabview,event)
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if event == "MenuQuit" then
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core.close()
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end
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return true
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end
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local function init_globals()
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--init gamedata
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gamedata.worldindex = 0
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local worldlist = core.get_worlds()
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local found_singleplayerworld = false
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for i=1,#worldlist,1 do
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if worldlist[i].name == "singleplayerworld" then
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found_singleplayerworld = true
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gamedata.worldindex = i
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end
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end
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if not found_singleplayerworld then
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core.create_world("singleplayerworld", 1)
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local worldlist = core.get_worlds()
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for i=1,#worldlist,1 do
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if worldlist[i].name == "singleplayerworld" then
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gamedata.worldindex = i
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end
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end
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end
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--create main tabview
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local tv_main = tabview_create("maintab",{x=12,y=5.2},{x=-0,y=-0})
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tv_main:add(tab_simple_main)
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tv_main:add(tab_mods)
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tv_main:add(tab_settings)
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tv_main:add(tab_credits)
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tv_main:set_global_event_handler(main_event_handler)
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tv_main:set_fixed_size(false)
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ui.set_default("maintab")
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tv_main:show()
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--create modstore ui
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modstore.init({x=12,y=6},3,2)
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ui.update()
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core.sound_play("main_menu", true)
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end
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init_globals()
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@ -31,7 +31,6 @@ end
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local function dlg_confirm_reset_btnhandler(this, fields, dialogdata)
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if fields["dlg_reset_singleplayer_confirm"] ~= nil then
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local worldlist = core.get_worlds()
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local found_singleplayerworld = false
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@ -63,19 +62,43 @@ local function dlg_confirm_reset_btnhandler(this, fields, dialogdata)
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this.parent:show()
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this:hide()
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this:delete()
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return true
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end
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local function showconfirm_reset(tabview)
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local new_dlg = dialog_create("reset_spworld",
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dlg_confirm_reset_formspec,
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dlg_confirm_reset_btnhandler,
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nil,
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tabview)
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nil)
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new_dlg:set_parent(tabview)
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tabview:hide()
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new_dlg:show()
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end
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local function gui_scale_index()
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local current_value = tonumber(core.setting_get("gui_scaling"))
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if (current_value == nil) then
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return 0
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elseif current_value <= 0.5 then
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return 1
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elseif current_value <= 0.625 then
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return 2
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elseif current_value <= 0.75 then
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return 3
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elseif current_value <= 0.875 then
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return 4
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elseif current_value <= 1.0 then
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return 5
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elseif current_value <= 1.25 then
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return 6
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elseif current_value <= 1.5 then
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return 7
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else
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return 8
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end
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end
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local function formspec(tabview, name, tabdata)
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local tab_string =
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@ -93,8 +116,6 @@ local function formspec(tabview, name, tabdata)
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.. dump(core.setting_getbool("preload_item_visuals")) .. "]"..
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"checkbox[1,2.5;cb_particles;".. fgettext("Enable Particles") .. ";"
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.. dump(core.setting_getbool("enable_particles")) .. "]"..
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"checkbox[1,3.0;cb_finite_liquid;".. fgettext("Finite Liquid") .. ";"
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.. dump(core.setting_getbool("liquid_finite")) .. "]"..
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"box[4.25,0;3.25,2.5;#999999]" ..
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"checkbox[4.5,0;cb_mipmapping;".. fgettext("Mip-Mapping") .. ";"
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.. dump(core.setting_getbool("mip_map")) .. "]"..
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@ -106,16 +127,25 @@ local function formspec(tabview, name, tabdata)
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.. dump(core.setting_getbool("trilinear_filter")) .. "]"..
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"box[7.75,0;4,4;#999999]" ..
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"checkbox[8,0;cb_shaders;".. fgettext("Shaders") .. ";"
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.. dump(core.setting_getbool("enable_shaders")) .. "]"..
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"button[1,4.5;2.25,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
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local android = false
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if android then
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.. dump(core.setting_getbool("enable_shaders")) .. "]"
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if not ANDROID then
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tab_string = tab_string ..
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"box[4.25,2.75;3.25,2.5;#999999]" ..
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"button[8,4.75;3.75,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
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else
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tab_string = tab_string ..
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"button[8,4.75;3.75,0.5;btn_reset_singleplayer;".. fgettext("Reset singleplayer world") .. "]"
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end
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tab_string = tab_string ..
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"box[0.75,4.25;3.25,1.25;#999999]" ..
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"label[1,4.25;" .. fgettext("GUI scale factor") .. "]" ..
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"dropdown[1,4.75;3.0;dd_gui_scaling;0.5,0.625,0.75,0.875,1.0,1.25,1.5,2.0;"
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.. gui_scale_index() .. "]"
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if ANDROID then
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tab_string = tab_string ..
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"box[4.25,2.75;3.25,2.15;#999999]" ..
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"checkbox[4.5,2.75;cb_touchscreen_target;".. fgettext("Touch free target") .. ";"
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.. dump(core.setting_getbool("touchtarget")) .. "]" ..
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"button[8,4.5;3.75,0.5;btn_reset_singleplayer;".. fgettext("Reset singleplayer world") .. "]"
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.. dump(core.setting_getbool("touchtarget")) .. "]"
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end
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if core.setting_get("touchscreen_threshold") ~= nil then
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core.setting_set("enable_particles", fields["cb_particles"])
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return true
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end
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if fields["cb_finite_liquid"] then
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core.setting_set("liquid_finite", fields["cb_finite_liquid"])
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return true
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end
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if fields["cb_bumpmapping"] then
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core.setting_set("enable_bumpmapping", fields["cb_bumpmapping"])
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end
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core.setting_set("touchtarget", fields["cb_touchscreen_target"])
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return true
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end
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if fields["dd_touchthreshold"] then
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core.setting_set("touchscreen_threshold",fields["dd_touchthreshold"])
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return true
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end
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if fields["btn_reset_singleplayer"] then
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print("sp reset")
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showconfirm_reset(this)
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return true
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end
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--Note dropdowns have to be handled LAST!
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local ddhandled = false
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if fields["dd_touchthreshold"] then
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core.setting_set("touchscreen_threshold",fields["dd_touchthreshold"])
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ddhandled = true
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end
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if fields["dd_gui_scaling"] then
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core.setting_set("gui_scaling",fields["dd_gui_scaling"])
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ddhandled = true
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end
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return ddhandled
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end
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tab_settings = {
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local render_details = dump(core.setting_getbool("public_serverlist"))
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retval = retval ..
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"label[0,3.0;".. fgettext("Address/Port") .. "]"..
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"label[8,0.5;".. fgettext("Name/Password") .. "]" ..
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"field[0.25,3.25;5.5,0.5;te_address;;" ..core.setting_get("address") .."]" ..
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"field[5.75,3.25;2.25,0.5;te_port;;" ..core.setting_get("remote_port") .."]" ..
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dump(core.setting_getbool("free_move")) .. "]"
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-- buttons
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retval = retval ..
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"button[3.0,4.5;6,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]"
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"button[2.0,4.5;6,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]" ..
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"button[8.25,4.5;2.5,1.5;btn_config_sp_world;" .. fgettext("Config MODs") .. "]"
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return retval
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end
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@ -74,19 +74,21 @@ end
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--------------------------------------------------------------------------------
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local function main_button_handler(tabview, fields, name, tabdata)
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if fields["btn_start_singleplayer"] then
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gamedata.selected_world = gamedata.worldindex
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gamedata.singleplayer = true
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core.start()
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return true
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end
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if fields["favourites"] ~= nil then
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local event = core.explode_textlist_event(fields["favourites"])
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if event.type == "CHG" then
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if event.index <= #maintab_favorites then
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local address = maintab_favorites[event.index].address
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local port = maintab_favorites[event.index].port
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if event.index <= #menudata.favorites then
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local address = menudata.favorites[event.index].address
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local port = menudata.favorites[event.index].port
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if address ~= nil and
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port ~= nil then
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tabdata.fav_selected = event.index
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end
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end
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return
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return true
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end
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if fields["cb_public_serverlist"] ~= nil then
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if core.setting_getbool("public_serverlist") then
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asyncOnlineFavourites()
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else
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maintab_favorites = core.get_favorites("local")
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menudata.favorites = core.get_favorites("local")
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end
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return
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return true
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end
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if fields["cb_creative"] then
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core.setting_set("creative_mode", fields["cb_creative"])
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return true
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end
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if fields["cb_damage"] then
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core.setting_set("enable_damage", fields["cb_damage"])
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return true
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end
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if fields["cb_fly_mode"] then
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core.setting_set("free_move", fields["cb_fly_mode"])
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return true
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end
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if fields["btn_mp_connect"] ~= nil or
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core.setting_set("remote_port",fields["te_port"])
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core.start()
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return
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return true
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end
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if fields["btn_config_sp_world"] ~= nil then
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local configdialog = create_configure_world_dlg(1)
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if (configdialog ~= nil) then
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configdialog:set_parent(tabview)
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tabview:hide()
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configdialog:show()
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end
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return true
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end
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end
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