diff --git a/builtin/fstk/ui.lua b/builtin/fstk/ui.lua index 3ac0386..a3e3a09 100644 --- a/builtin/fstk/ui.lua +++ b/builtin/fstk/ui.lua @@ -92,9 +92,9 @@ function ui.update() formspec = wordwrap_quickhack(gamedata.errormessage) local error_title if string.find(gamedata.errormessage, "ModError") then - error_title = fgettext("An error occured in a Lua script, such as a mod:") + error_title = fgettext("An error occurred in a Lua script, such as a mod:") else - error_title = fgettext("An error occured:") + error_title = fgettext("An error occurred:") end formspec = "size[12,5]" .. "label[0.5,0;" .. error_title .. diff --git a/builtin/mainmenu/dlg_config_world.lua b/builtin/mainmenu/dlg_config_world.lua index 3e766aa..daa8099 100644 --- a/builtin/mainmenu/dlg_config_world.lua +++ b/builtin/mainmenu/dlg_config_world.lua @@ -142,7 +142,7 @@ local function handle_buttons(this, fields) elseif mod.enabled then gamedata.errormessage = fgettext_ne("Failed to enable mo" .. "d \"$1\" as it contains disallowed characters. " .. - "Only chararacters [a-z0-9_] are allowed.", + "Only characters [a-z0-9_] are allowed.", mod.name) end mods["load_mod_" .. mod.name] = nil