Minor tweaks handle_settings_buttons
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@ -287,14 +287,14 @@ end
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local function handle_settings_buttons(this, fields, tabname, tabdata)
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local function handle_settings_buttons(this, fields, tabname, tabdata)
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if fields["cb_fancy_trees"] then
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core.setting_set("new_style_leaves", fields["cb_fancy_trees"])
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return true
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end
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if fields["cb_smooth_lighting"] then
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if fields["cb_smooth_lighting"] then
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core.setting_set("smooth_lighting", fields["cb_smooth_lighting"])
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core.setting_set("smooth_lighting", fields["cb_smooth_lighting"])
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return true
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return true
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end
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end
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if fields["cb_particles"] then
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core.setting_set("enable_particles", fields["cb_particles"])
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return true
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end
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if fields["cb_3d_clouds"] then
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if fields["cb_3d_clouds"] then
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core.setting_set("enable_3d_clouds", fields["cb_3d_clouds"])
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core.setting_set("enable_3d_clouds", fields["cb_3d_clouds"])
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return true
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return true
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@ -303,15 +303,6 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
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core.setting_set("opaque_water", fields["cb_opaque_water"])
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core.setting_set("opaque_water", fields["cb_opaque_water"])
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return true
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return true
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end
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end
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if fields["cb_shaders"] then
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if (core.setting_get("video_driver") == "direct3d8" or core.setting_get("video_driver") == "direct3d9") then
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core.setting_set("enable_shaders", "false")
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gamedata.errormessage = fgettext("To enable shaders the OpenGL driver needs to be used.")
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else
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core.setting_set("enable_shaders", fields["cb_shaders"])
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end
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return true
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end
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if fields["cb_connected_glass"] then
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if fields["cb_connected_glass"] then
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core.setting_set("connected_glass", fields["cb_connected_glass"])
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core.setting_set("connected_glass", fields["cb_connected_glass"])
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return true
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return true
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@ -320,8 +311,15 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
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core.setting_set("enable_node_highlighting", fields["cb_node_highlighting"])
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core.setting_set("enable_node_highlighting", fields["cb_node_highlighting"])
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return true
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return true
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end
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end
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if fields["cb_particles"] then
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core.setting_set("enable_particles", fields["cb_particles"])
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if fields["cb_shaders"] then
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if (core.setting_get("video_driver") == "direct3d8"
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or core.setting_get("video_driver") == "direct3d9") then
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core.setting_set("enable_shaders", "false")
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gamedata.errormessage = fgettext("To enable shaders the OpenGL driver needs to be used.")
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else
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core.setting_set("enable_shaders", fields["cb_shaders"])
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end
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return true
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return true
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end
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end
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if fields["cb_bumpmapping"] then
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if fields["cb_bumpmapping"] then
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@ -345,10 +343,6 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
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core.setting_set("enable_waving_plants", fields["cb_waving_plants"])
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core.setting_set("enable_waving_plants", fields["cb_waving_plants"])
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return true
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return true
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end
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end
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if fields["btn_change_keys"] ~= nil then
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core.show_keys_menu()
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return true
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end
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if fields["sb_gui_scaling"] then
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if fields["sb_gui_scaling"] then
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local event = core.explode_scrollbar_event(fields["sb_gui_scaling"])
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local event = core.explode_scrollbar_event(fields["sb_gui_scaling"])
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@ -359,6 +353,10 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
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return true
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return true
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end
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end
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end
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end
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if fields["btn_change_keys"] then
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core.show_keys_menu()
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return true
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end
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if fields["cb_touchscreen_target"] then
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if fields["cb_touchscreen_target"] then
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core.setting_set("touchtarget", fields["cb_touchscreen_target"])
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core.setting_set("touchtarget", fields["cb_touchscreen_target"])
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return true
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return true
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@ -371,33 +369,25 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
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--Note dropdowns have to be handled LAST!
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--Note dropdowns have to be handled LAST!
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local ddhandled = false
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local ddhandled = false
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if fields["dd_touchthreshold"] then
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core.setting_set("touchscreen_threshold",fields["dd_touchthreshold"])
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ddhandled = true
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end
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if fields["dd_leaves_style"] == leaves_style_labels[3] then
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core.setting_set("leaves_style", leaves_style[2][3])
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ddhandled = true
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end
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if fields["dd_leaves_style"] == leaves_style_labels[2] then
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core.setting_set("leaves_style", leaves_style[2][2])
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ddhandled = true
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end
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if fields["dd_leaves_style"] == leaves_style_labels[1] then
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if fields["dd_leaves_style"] == leaves_style_labels[1] then
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core.setting_set("leaves_style", leaves_style[2][1])
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core.setting_set("leaves_style", leaves_style[2][1])
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ddhandled = true
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ddhandled = true
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elseif fields["dd_leaves_style"] == leaves_style_labels[2] then
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core.setting_set("leaves_style", leaves_style[2][2])
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ddhandled = true
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elseif fields["dd_leaves_style"] == leaves_style_labels[3] then
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core.setting_set("leaves_style", leaves_style[2][3])
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ddhandled = true
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end
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end
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if fields["dd_filters"] == dd_filter_labels[1] then
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if fields["dd_filters"] == dd_filter_labels[1] then
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core.setting_set("bilinear_filter", "false")
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core.setting_set("bilinear_filter", "false")
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core.setting_set("trilinear_filter", "false")
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core.setting_set("trilinear_filter", "false")
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ddhandled = true
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ddhandled = true
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end
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elseif fields["dd_filters"] == dd_filter_labels[2] then
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if fields["dd_filters"] == dd_filter_labels[2] then
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core.setting_set("bilinear_filter", "true")
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core.setting_set("bilinear_filter", "true")
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core.setting_set("trilinear_filter", "false")
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core.setting_set("trilinear_filter", "false")
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ddhandled = true
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ddhandled = true
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end
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elseif fields["dd_filters"] == dd_filter_labels[3] then
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if fields["dd_filters"] == dd_filter_labels[3] then
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core.setting_set("bilinear_filter", "false")
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core.setting_set("bilinear_filter", "false")
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core.setting_set("trilinear_filter", "true")
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core.setting_set("trilinear_filter", "true")
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ddhandled = true
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ddhandled = true
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@ -406,13 +396,11 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
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core.setting_set("mip_map", "false")
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core.setting_set("mip_map", "false")
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core.setting_set("anisotropic_filter", "false")
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core.setting_set("anisotropic_filter", "false")
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ddhandled = true
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ddhandled = true
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end
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elseif fields["dd_mipmap"] == dd_mipmap_labels[2] then
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if fields["dd_mipmap"] == dd_mipmap_labels[2] then
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core.setting_set("mip_map", "true")
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core.setting_set("mip_map", "true")
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core.setting_set("anisotropic_filter", "false")
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core.setting_set("anisotropic_filter", "false")
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ddhandled = true
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ddhandled = true
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end
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elseif fields["dd_mipmap"] == dd_mipmap_labels[3] then
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if fields["dd_mipmap"] == dd_mipmap_labels[3] then
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core.setting_set("mip_map", "true")
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core.setting_set("mip_map", "true")
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core.setting_set("anisotropic_filter", "true")
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core.setting_set("anisotropic_filter", "true")
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ddhandled = true
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ddhandled = true
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@ -422,6 +410,10 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
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antialiasing_fname_to_name(fields["dd_antialiasing"]))
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antialiasing_fname_to_name(fields["dd_antialiasing"]))
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ddhandled = true
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ddhandled = true
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end
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end
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if fields["dd_touchthreshold"] then
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core.setting_set("touchscreen_threshold",fields["dd_touchthreshold"])
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ddhandled = true
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end
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return ddhandled
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return ddhandled
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end
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end
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