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f1b3fd2295
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35b6de3595
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@ -115,7 +115,7 @@ safe_dig_and_place (Safe digging and placing) bool false
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# Enable random user input (only used for testing).
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random_input (Random input) bool false
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# Continuous forward movement, toggled by autoforward key.
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# Continuous forward movement, toggled by autoforward key.
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# Press the autoforward key again or the backwards movement to disable.
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continuous_forward (Continuous forward) bool false
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@ -1134,13 +1134,12 @@ server_side_occlusion_culling (Server side occlusion culling) bool true
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# CHAT_MESSAGES: 2 (disable send_chat_message call client-side)
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# READ_ITEMDEFS: 4 (disable get_item_def call client-side)
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# READ_NODEDEFS: 8 (disable get_node_def call client-side)
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# LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to csm_flavour_noderange_limit)
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# type: int
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csm_flavour_limits (Client side modding flavour limits) int 18
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# LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to csm_restriction_noderange)
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csm_restriction_flags (Client side modding restrictions) int 18
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# If the CSM flavour for node range is enabled, get_node is limited to
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# this many nodes from the player.
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csm_flavour_noderange_limit (Client side noderange flavour limit) int 8
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# If the CSM restriction for node range is enabled, get_node calls are limited
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# to this distance from the player to the node.
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csm_restriction_noderange (Client side node lookup range restriction) int 8
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[*Security]
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@ -1246,7 +1245,7 @@ high_precision_fpu (High-precision FPU) bool true
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# Changes the main menu UI:
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# - Full: Multple singleplayer worlds, game choice, texture pack chooser, etc.
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# - Simple: One singleplayer world, no game or texture pack choosers. May be necessary for smaller screens.
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# - Auto: Simple on Android, full on everything else.
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# - Auto: Simple on Android, full on everything else.
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main_menu_style (Main menu style) enum auto auto,full,simple
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# Replaces the default main menu with a custom one.
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