place_node, dig_node and punch_node; an in-game tester tool; remove old code
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@ -250,10 +250,12 @@ function minetest.node_dig(pos, node, digger)
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wielded:add_wear(dp.wear)
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wielded:add_wear(dp.wear)
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digger:set_wielded_item(wielded)
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digger:set_wielded_item(wielded)
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-- Add dropped items
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-- Add dropped items to object's inventory
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local _, dropped_item
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if digger:get_inventory() then
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for _, dropped_item in ipairs(drops) do
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local _, dropped_item
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digger:get_inventory():add_item("main", dropped_item)
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for _, dropped_item in ipairs(drops) do
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digger:get_inventory():add_item("main", dropped_item)
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end
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end
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end
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end
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end
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