Preserve immortal group for players when damage is disabled

This commit is contained in:
sfan5 2021-01-30 12:41:27 +01:00 committed by Nils Dagsson Moskopp
parent a63c18ab3e
commit 32ec2cd403
Signed by: erle
GPG Key ID: A3BC671C35191080
1 changed files with 1 additions and 1 deletions

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@ -1085,7 +1085,7 @@ default_stack_max (Default stack size) int 99
# Enable players getting damage and dying. # Enable players getting damage and dying.
enable_damage (Damage) bool false enable_damage (Damage) bool false
# Enable creative mode for new created maps. # Enable creative mode for all players
creative_mode (Creative) bool false creative_mode (Creative) bool false
# A chosen map seed for a new map, leave empty for random. # A chosen map seed for a new map, leave empty for random.