From 243ff49bf2d8f41d8dc0c473256e80e2b69e29b5 Mon Sep 17 00:00:00 2001 From: sapier Date: Wed, 14 Aug 2013 19:22:23 +0200 Subject: [PATCH] Add translation for main menu Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp --- builtin/gamemgr.lua | 26 ++--- builtin/mainmenu.lua | 232 +++++++++++++++++++++------------------ builtin/misc_helpers.lua | 36 +++++- builtin/modmgr.lua | 79 ++++++------- builtin/modstore.lua | 10 +- 5 files changed, 218 insertions(+), 165 deletions(-) diff --git a/builtin/gamemgr.lua b/builtin/gamemgr.lua index e90a384..cb3e8d4 100644 --- a/builtin/gamemgr.lua +++ b/builtin/gamemgr.lua @@ -20,10 +20,10 @@ gamemgr = {} -------------------------------------------------------------------------------- function gamemgr.dialog_new_game() local retval = - "label[2,2;Game Name]".. + "label[2,2;" .. fgettext("Game Name") .. "]".. "field[4.5,2.4;6,0.5;te_game_name;;]" .. - "button[5,4.2;2.6,0.5;new_game_confirm;Create]" .. - "button[7.5,4.2;2.8,0.5;new_game_cancel;Cancel]" + "button[5,4.2;2.6,0.5;new_game_confirm;" .. fgettext("Create") .. "]" .. + "button[7.5,4.2;2.8,0.5;new_game_cancel;" .. fgettext("Cancel") .. "]" return retval end @@ -114,8 +114,8 @@ function gamemgr.handle_edit_game_buttons(fields) local sourcepath = mod.path if not gamemgr.add_mod(current_game,sourcepath) then - gamedata.errormessage = "Gamemgr: Unable to copy mod: " .. - mod.name .. " to game: " .. current_game.id + gamedata.errormessage = + fgettext("Gamemgr: Unable to copy mod \"$1\" to game \"$2\"", mod.name, current_game.id) end end end @@ -200,8 +200,8 @@ function gamemgr.tab() end local retval = - "vertlabel[0,-0.25;GAMES]" .. - "label[1,-0.25;Games:]" .. + "vertlabel[0,-0.25;" .. fgettext("GAMES") .. "]" .. + "label[1,-0.25;" .. fgettext("Games") .. ":]" .. "textlist[1,0.25;4.5,4.4;gamelist;" .. gamemgr.gamelist() .. ";" .. gamemgr.selected_game .. "]" @@ -217,11 +217,11 @@ function gamemgr.tab() retval = retval .. "field[8,-0.25;6,2;;" .. current_game.name .. ";]".. - "label[6,1.4;Mods:]" .. - "button[9.7,1.5;2,0.2;btn_game_mgr_edit_game;edit game]" .. + "label[6,1.4;" .. fgettext("Mods:") .."]" .. + "button[9.7,1.5;2,0.2;btn_game_mgr_edit_game;" .. fgettext("edit game") .. "]" .. "textlist[6,2;5.5,3.3;game_mgr_modlist;" .. gamemgr.get_game_mods(current_game) ..";0]" .. - "button[1,4.75;3.2,0.5;btn_game_mgr_new_game;new game]" + "button[1,4.75;3.2,0.5;btn_game_mgr_new_game;" .. fgettext("new game") .. "]" end return retval end @@ -231,7 +231,7 @@ function gamemgr.dialog_edit_game() local current_game = gamemgr.get_game(gamemgr.selected_game) if current_game ~= nil then local retval = - "vertlabel[0,-0.25;EDIT GAME]" .. + "vertlabel[0,-0.25;" .. fgettext("EDIT GAME") .."]" .. "label[0,-0.25;" .. current_game.name .. "]" .. "button[11.55,-0.2;0.75,0.5;btn_close_edit_game;x]" @@ -251,10 +251,10 @@ function gamemgr.dialog_edit_game() .. modmgr.render_modlist() .. ";0]" retval = retval .. - "button[0.55,4.95;4.7,0.5;btn_remove_mod_from_game;Remove selected mod]" + "button[0.55,4.95;4.7,0.5;btn_remove_mod_from_game;" .. fgettext("Remove selected mod") .."]" retval = retval .. - "button[7.05,4.95;4.7,0.5;btn_add_mod_to_game;<<-- Add mod]" + "button[7.05,4.95;4.7,0.5;btn_add_mod_to_game;" .. fgettext("<<-- Add mod") .."]" return retval end diff --git a/builtin/mainmenu.lua b/builtin/mainmenu.lua index bbf591c..6772224 100644 --- a/builtin/mainmenu.lua +++ b/builtin/mainmenu.lua @@ -24,14 +24,14 @@ local tabbuilder = {} local worldlist = nil -------------------------------------------------------------------------------- -local function filterTP(TPlist) - TPlist2 = {"None"} - for _,i in ipairs(TPlist) do +local function filter_texture_pack_list(list) + retval = {"None"} + for _,i in ipairs(list) do if i~="base" then - table.insert(TPlist2, i) + table.insert(retval, i) end end - return TPlist2 + return retval end -------------------------------------------------------------------------------- @@ -150,7 +150,7 @@ function update_menu() "field[1,2;10,2;;ERROR: " .. gamedata.errormessage .. ";]".. - "button[4.5,4.2;3,0.5;btn_error_confirm;Ok]" + "button[4.5,4.2;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]" else formspec = formspec .. tabbuilder.gettab() end @@ -177,12 +177,10 @@ function menu.render_world_list() end -------------------------------------------------------------------------------- -function menu.render_TP_list(TPlist) +function menu.render_texture_pack_list(list) local retval = "" - --local current_TP = filterlist.get_list(TPlist) - - for i,v in ipairs(TPlist) do + for i,v in ipairs(list) do if retval ~= "" then retval = retval .."," end @@ -292,12 +290,12 @@ function tabbuilder.dialog_create_world() mglist = mglist:sub(1, -2) local retval = - "label[2,0;World name]".. - "label[2,1;Mapgen]".. + "label[2,0;" .. fgettext("World name") .. "]".. + "label[2,1;" .. fgettext("Mapgen") .. "]".. "field[4.5,0.4;6,0.5;te_world_name;;]" .. - "label[2,2;Game]".. - "button[5,4.5;2.6,0.5;world_create_confirm;Create]" .. - "button[7.5,4.5;2.8,0.5;world_create_cancel;Cancel]" .. + "label[2,2;" .. fgettext("Game") .. "]".. + "button[5,4.5;2.6,0.5;world_create_confirm;" .. fgettext("Create") .. "]" .. + "button[7.5,4.5;2.8,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]" .. "dropdown[4.2,1;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" .. "textlist[4.2,1.9;5.8,2.3;games;" .. gamemgr.gamelist() .. @@ -308,9 +306,10 @@ end -------------------------------------------------------------------------------- function tabbuilder.dialog_delete_world() - return "label[2,2;Delete World \"" .. filterlist.get_raw_list(worldlist)[menu.world_to_del].name .. "\"?]".. - "button[3.5,4.2;2.6,0.5;world_delete_confirm;Yes]" .. - "button[6,4.2;2.8,0.5;world_delete_cancel;No]" + return "label[2,2;" .. + fgettext("Delete World \"$1\"?", filterlist.get_raw_list(worldlist)[menu.world_to_del].name) .. "]".. + "button[3.5,4.2;2.6,0.5;world_delete_confirm;" .. fgettext("Yes").. "]" .. + "button[6,4.2;2.8,0.5;world_delete_cancel;" .. fgettext("No") .. "]" end -------------------------------------------------------------------------------- @@ -338,7 +337,7 @@ function tabbuilder.gettab() end if tabbuilder.current_tab == "texture_packs" then - retval = retval .. tabbuilder.tab_TP() + retval = retval .. tabbuilder.tab_texture_packs() end if tabbuilder.current_tab == "credits" then @@ -378,7 +377,7 @@ function tabbuilder.handle_create_world_buttons(fields) engine.setting_set("mg_name",fields["dd_mapgen"]) message = engine.create_world(worldname,gameindex) else - message = "A world named \"" .. worldname .. "\" already exists" + message = fgettext("A world named \"$1\" already exists", worldname) end if message ~= nil then @@ -392,7 +391,8 @@ function tabbuilder.handle_create_world_buttons(fields) filterlist.raw_index_by_uid(worldlist,worldname)) end else - gamedata.errormessage = "No worldname given or no game selected" + gamedata.errormessage = + fgettext("No worldname given or no game selected") end end @@ -766,18 +766,21 @@ function tabbuilder.handle_singleplayer_buttons(fields) end -------------------------------------------------------------------------------- -function tabbuilder.handle_TP_buttons(fields) +function tabbuilder.handle_texture_pack_buttons(fields) if fields["TPs"] ~= nil then local event = explode_textlist_event(fields["TPs"]) if event.typ == "CHG" or event.typ=="DCL" then local index = engine.get_textlist_index("TPs") engine.setting_set("mainmenu_last_selected_TP", index) - local TPlist = filterTP(engine.get_dirlist(engine.get_texturepath(), true)) - local TPname = TPlist[engine.get_textlist_index("TPs")] - local TPpath = engine.get_texturepath()..DIR_DELIM..TPname - if TPname == "None" then TPpath = "" end - engine.setting_set("texture_path", TPpath) + local list = filter_texture_pack_list(engine.get_dirlist(engine.get_texturepath(), true)) + local current_index = engine.get_textlist_index("TPs") + if #list >= current_index then + local new_path = engine.get_texturepath()..DIR_DELIM..list[current_index] + if list[current_index] == "None" then new_path = "" end + + engine.setting_set("texture_path", new_path) + end end end end @@ -842,20 +845,20 @@ function tabbuilder.init() tabbuilder.show_buttons = true tabbuilder.current_buttons = {} - table.insert(tabbuilder.current_buttons,{name="singleplayer", caption="Singleplayer"}) - table.insert(tabbuilder.current_buttons,{name="multiplayer", caption="Client"}) - table.insert(tabbuilder.current_buttons,{name="server", caption="Server"}) - table.insert(tabbuilder.current_buttons,{name="settings", caption="Settings"}) - table.insert(tabbuilder.current_buttons,{name="texture_packs", caption="Texture Packs"}) + table.insert(tabbuilder.current_buttons,{name="singleplayer", caption=fgettext("Singleplayer")}) + table.insert(tabbuilder.current_buttons,{name="multiplayer", caption=fgettext("Client")}) + table.insert(tabbuilder.current_buttons,{name="server", caption=fgettext("Server")}) + table.insert(tabbuilder.current_buttons,{name="settings", caption=fgettext("Settings")}) + table.insert(tabbuilder.current_buttons,{name="texture_packs", caption=fgettext("Texture Packs")}) if engine.setting_getbool("main_menu_game_mgr") then - table.insert(tabbuilder.current_buttons,{name="game_mgr", caption="Games"}) + table.insert(tabbuilder.current_buttons,{name="game_mgr", caption=fgettext("Games")}) end if engine.setting_getbool("main_menu_mod_mgr") then - table.insert(tabbuilder.current_buttons,{name="mod_mgr", caption="Mods"}) + table.insert(tabbuilder.current_buttons,{name="mod_mgr", caption=fgettext("Mods")}) end - table.insert(tabbuilder.current_buttons,{name="credits", caption="Credits"}) + table.insert(tabbuilder.current_buttons,{name="credits", caption=fgettext("Credits")}) for i=1,#tabbuilder.current_buttons,1 do @@ -875,22 +878,22 @@ end function tabbuilder.tab_multiplayer() local retval = - "vertlabel[0,-0.25;CLIENT]" .. - "label[1,-0.25;Favorites:]".. - "label[1,4.25;Address/Port]".. - "label[9,2.75;Name/Password]" .. + "vertlabel[0,-0.25;".. fgettext("CLIENT") .. "]" .. + "label[1,-0.25;".. fgettext("Favorites:") .. "]".. + "label[1,4.25;".. fgettext("Address/Port") .. "]".. + "label[9,2.75;".. fgettext("Name/Password") .. "]" .. "field[1.25,5.25;5.5,0.5;te_address;;" ..engine.setting_get("address") .."]" .. "field[6.75,5.25;2.25,0.5;te_port;;" ..engine.setting_get("port") .."]" .. - "checkbox[1,3.6;cb_public_serverlist;Public Serverlist;" .. + "checkbox[1,3.6;cb_public_serverlist;".. fgettext("Public Serverlist") .. ";" .. dump(engine.setting_getbool("public_serverlist")) .. "]" if not engine.setting_getbool("public_serverlist") then retval = retval .. - "button[6.45,3.95;2.25,0.5;btn_delete_favorite;Delete]" + "button[6.45,3.95;2.25,0.5;btn_delete_favorite;".. fgettext("Delete") .. "]" end retval = retval .. - "button[9,4.95;2.5,0.5;btn_mp_connect;Connect]" .. + "button[9,4.95;2.5,0.5;btn_mp_connect;".. fgettext("Connect") .. "]" .. "field[9.3,3.75;2.5,0.5;te_name;;" ..engine.setting_get("name") .."]" .. "pwdfield[9.3,4.5;2.5,0.5;te_pwd;]" .. "textarea[9.3,0.25;2.5,2.75;;" @@ -931,22 +934,22 @@ function tabbuilder.tab_server() ) local retval = - "button[4,4.15;2.6,0.5;world_delete;Delete]" .. - "button[6.5,4.15;2.8,0.5;world_create;New]" .. - "button[9.2,4.15;2.55,0.5;world_configure;Configure]" .. - "button[8.5,4.9;3.25,0.5;start_server;Start Game]" .. - "label[4,-0.25;Select World:]".. - "vertlabel[0,-0.25;START SERVER]" .. - "checkbox[0.5,0.25;cb_creative_mode;Creative Mode;" .. + "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" .. + "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" .. + "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" .. + "button[8.5,4.9;3.25,0.5;start_server;".. fgettext("Start Game") .. "]" .. + "label[4,-0.25;".. fgettext("Select World:") .. "]".. + "vertlabel[0,-0.25;".. fgettext("START SERVER") .. "]" .. + "checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" .. dump(engine.setting_getbool("creative_mode")) .. "]".. - "checkbox[0.5,0.7;cb_enable_damage;Enable Damage;" .. + "checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" .. dump(engine.setting_getbool("enable_damage")) .. "]".. - "checkbox[0.5,1.15;cb_server_announce;Public;" .. + "checkbox[0.5,1.15;cb_server_announce;".. fgettext("Public") .. ";" .. dump(engine.setting_getbool("server_announce")) .. "]".. - "field[0.8,3.2;3,0.5;te_playername;Name;" .. + "field[0.8,3.2;3,0.5;te_playername;".. fgettext("Name") .. ";" .. engine.setting_get("name") .. "]" .. - "pwdfield[0.8,4.2;3,0.5;te_passwd;Password]" .. - "field[0.8,5.2;3,0.5;te_serverport;Server Port;30000]" .. + "pwdfield[0.8,4.2;3,0.5;te_passwd;".. fgettext("Password") .. "]" .. + "field[0.8,5.2;3,0.5;te_serverport;".. fgettext("Server Port") .. ";30000]" .. "textlist[4,0.25;7.5,3.7;srv_worlds;" .. menu.render_world_list() .. ";" .. index .. "]" @@ -956,23 +959,35 @@ end -------------------------------------------------------------------------------- function tabbuilder.tab_settings() - return "vertlabel[0,0;SETTINGS]" .. - "checkbox[1,0.75;cb_fancy_trees;Fancy trees;" .. dump(engine.setting_getbool("new_style_leaves")) .. "]".. - "checkbox[1,1.25;cb_smooth_lighting;Smooth Lighting;".. dump(engine.setting_getbool("smooth_lighting")) .. "]".. - "checkbox[1,1.75;cb_3d_clouds;3D Clouds;" .. dump(engine.setting_getbool("enable_3d_clouds")) .. "]".. - "checkbox[1,2.25;cb_opaque_water;Opaque Water;" .. dump(engine.setting_getbool("opaque_water")) .. "]".. + return "vertlabel[0,0;" .. fgettext("SETTINGS") .. "]" .. + "checkbox[1,0.75;cb_fancy_trees;".. fgettext("Fancy trees") .. ";" + .. dump(engine.setting_getbool("new_style_leaves")) .. "]".. + "checkbox[1,1.25;cb_smooth_lighting;".. fgettext("Smooth Lighting") + .. ";".. dump(engine.setting_getbool("smooth_lighting")) .. "]".. + "checkbox[1,1.75;cb_3d_clouds;".. fgettext("3D Clouds") .. ";" + .. dump(engine.setting_getbool("enable_3d_clouds")) .. "]".. + "checkbox[1,2.25;cb_opaque_water;".. fgettext("Opaque Water") .. ";" + .. dump(engine.setting_getbool("opaque_water")) .. "]".. - "checkbox[4,0.75;cb_mipmapping;Mip-Mapping;" .. dump(engine.setting_getbool("mip_map")) .. "]".. - "checkbox[4,1.25;cb_anisotrophic;Anisotropic Filtering;".. dump(engine.setting_getbool("anisotropic_filter")) .. "]".. - "checkbox[4,1.75;cb_bilinear;Bi-Linear Filtering;" .. dump(engine.setting_getbool("bilinear_filter")) .. "]".. - "checkbox[4,2.25;cb_trilinear;Tri-Linear Filtering;" .. dump(engine.setting_getbool("trilinear_filter")) .. "]".. + "checkbox[4,0.75;cb_mipmapping;".. fgettext("Mip-Mapping") .. ";" + .. dump(engine.setting_getbool("mip_map")) .. "]".. + "checkbox[4,1.25;cb_anisotrophic;".. fgettext("Anisotropic Filtering") .. ";" + .. dump(engine.setting_getbool("anisotropic_filter")) .. "]".. + "checkbox[4,1.75;cb_bilinear;".. fgettext("Bi-Linear Filtering") .. ";" + .. dump(engine.setting_getbool("bilinear_filter")) .. "]".. + "checkbox[4,2.25;cb_trilinear;".. fgettext("Tri-Linear Filtering") .. ";" + .. dump(engine.setting_getbool("trilinear_filter")) .. "]".. - "checkbox[7.5,0.75;cb_shaders;Shaders;" .. dump(engine.setting_getbool("enable_shaders")) .. "]".. - "checkbox[7.5,1.25;cb_pre_ivis;Preload item visuals;".. dump(engine.setting_getbool("preload_item_visuals")) .. "]".. - "checkbox[7.5,1.75;cb_particles;Enable Particles;" .. dump(engine.setting_getbool("enable_particles")) .. "]".. - "checkbox[7.5,2.25;cb_finite_liquid;Finite Liquid;" .. dump(engine.setting_getbool("liquid_finite")) .. "]".. + "checkbox[7.5,0.75;cb_shaders;".. fgettext("Shaders") .. ";" + .. dump(engine.setting_getbool("enable_shaders")) .. "]".. + "checkbox[7.5,1.25;cb_pre_ivis;".. fgettext("Preload item visuals") .. ";" + .. dump(engine.setting_getbool("preload_item_visuals")) .. "]".. + "checkbox[7.5,1.75;cb_particles;".. fgettext("Enable Particles") .. ";" + .. dump(engine.setting_getbool("enable_particles")) .. "]".. + "checkbox[7.5,2.25;cb_finite_liquid;".. fgettext("Finite Liquid") .. ";" + .. dump(engine.setting_getbool("liquid_finite")) .. "]".. - "button[1,4.25;2.25,0.5;btn_change_keys;Change keys]" + "button[1,4.25;2.25,0.5;btn_change_keys;".. fgettext("Change keys") .. "]" end -------------------------------------------------------------------------------- @@ -982,15 +997,15 @@ function tabbuilder.tab_singleplayer() tonumber(engine.setting_get("mainmenu_last_selected_world")) ) - return "button[4,4.15;2.6,0.5;world_delete;Delete]" .. - "button[6.5,4.15;2.8,0.5;world_create;New]" .. - "button[9.2,4.15;2.55,0.5;world_configure;Configure]" .. - "button[8.5,4.95;3.25,0.5;play;Play]" .. - "label[4,-0.25;Select World:]".. - "vertlabel[0,-0.25;SINGLE PLAYER]" .. - "checkbox[0.5,0.25;cb_creative_mode;Creative Mode;" .. + return "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" .. + "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" .. + "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" .. + "button[8.5,4.95;3.25,0.5;play;".. fgettext("Play") .. "]" .. + "label[4,-0.25;".. fgettext("Select World:") .. "]".. + "vertlabel[0,-0.25;".. fgettext("SINGLE PLAYER") .. "]" .. + "checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" .. dump(engine.setting_getbool("creative_mode")) .. "]".. - "checkbox[0.5,0.7;cb_enable_damage;Enable Damage;" .. + "checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" .. dump(engine.setting_getbool("enable_damage")) .. "]".. "textlist[4,0.25;7.5,3.7;sp_worlds;" .. menu.render_world_list() .. @@ -999,44 +1014,47 @@ function tabbuilder.tab_singleplayer() end -------------------------------------------------------------------------------- -function tabbuilder.tab_TP() - local TPpath = engine.setting_get("texture_path") - local TPlist = filterTP(engine.get_dirlist(engine.get_texturepath(), true)) +function tabbuilder.tab_texture_packs() + local retval = "label[4,-0.25;".. fgettext("Select texture pack:") .. "]".. + "vertlabel[0,-0.25;".. fgettext("TEXTURE PACKS") .. "]" .. + "textlist[4,0.25;7.5,5.0;TPs;" + + local current_texture_path = engine.setting_get("texture_path") + local list = filter_texture_pack_list(engine.get_dirlist(engine.get_texturepath(), true)) local index = tonumber(engine.setting_get("mainmenu_last_selected_TP")) + if index == nil then index = 1 end - if TPpath == "" then - return "label[4,-0.25;Select texture pack:]".. - "vertlabel[0,-0.25;TEXTURE PACKS]" .. - "textlist[4,0.25;7.5,5.0;TPs;" .. - menu.render_TP_list(TPlist) .. + + if current_texture_path == "" then + retval = retval .. + menu.render_texture_pack_list(list) .. ";" .. index .. "]" + return retval end - local TPinfofile = TPpath..DIR_DELIM.."info.txt" - local f = io.open(TPinfofile, "r") + + local infofile = current_texture_path ..DIR_DELIM.."info.txt" + local infotext = "" + local f = io.open(infofile, "r") if f==nil then - menu.TPinfo = "No information available" + infotext = fgettext("No information available") else - menu.TPinfo = f:read("*all") - f:close() - end - local TPscreenfile = TPpath..DIR_DELIM.."screenshot.png" - local f = io.open(TPscreenfile, "r") - if f==nil then - menu.TPscreen = nil - else - menu.TPscreen = TPscreenfile + infotext = f:read("*all") f:close() end - local no_screenshot = engine.get_texturepath()..DIR_DELIM.."base"..DIR_DELIM.."pack"..DIR_DELIM.."no_screenshot.png" + local screenfile = current_texture_path..DIR_DELIM.."screenshot.png" + local no_screenshot = nil + if not file_exists(screenfile) then + screenfile = nil + no_screenshot = engine.get_texturepath()..DIR_DELIM.. + "base"..DIR_DELIM.."pack"..DIR_DELIM.."no_screenshot.png" + end - return "label[4,-0.25;Select texture pack:]".. - "vertlabel[0,-0.25;TEXTURE PACKS]" .. - "textlist[4,0.25;7.5,5.0;TPs;" .. - menu.render_TP_list(TPlist) .. + return retval .. + menu.render_texture_pack_list(list) .. ";" .. index .. "]" .. - "image[0.65,0.25;4.0,3.7;"..(menu.TPscreen or no_screenshot).."]".. - "textarea[1.0,3.25;3.7,1.5;;"..engine.formspec_escape(menu.TPinfo or "")..";]" + "image[0.65,0.25;4.0,3.7;"..(screenfile or no_screenshot).."]".. + "textarea[1.0,3.25;3.7,1.5;;"..engine.formspec_escape(infotext or "")..";]" end -------------------------------------------------------------------------------- @@ -1046,7 +1064,7 @@ function tabbuilder.tab_credits() "label[0.5,3.3;http://minetest.net]" .. "image[0.5,1;" .. menu.defaulttexturedir .. "logo.png]" .. "textlist[3.5,-0.25;8.5,5.8;list_credits;" .. - "#FFFF00Core Developers," .. + "#FFFF00" .. fgettext("Core Developers") .."," .. "Perttu Ahola (celeron55) ,".. "Ryan Kwolek (kwolekr) ,".. "PilzAdam ," .. @@ -1057,7 +1075,7 @@ function tabbuilder.tab_credits() "sfan5 ,".. "kahrl ,".. ",".. - "#FFFF00Active Contributors," .. + "#FFFF00" .. fgettext("Active Contributors") .. "," .. "sapier,".. "Vanessa Ezekowitz (VanessaE) ,".. "Jurgen Doser (doserj) ,".. @@ -1067,7 +1085,7 @@ function tabbuilder.tab_credits() "dannydark ,".. "0gb.us <0gb.us@0gb.us>,".. "," .. - "#FFFF00Previous Contributors," .. + "#FFFF00" .. fgettext("Previous Contributors") .. "," .. "Guiseppe Bilotta (Oblomov) ,".. "Jonathan Neuschafer ,".. "Nils Dagsson Moskopp (erlehmann) ,".. @@ -1133,7 +1151,7 @@ engine.button_handler = function(fields) end if tabbuilder.current_tab == "texture_packs" then - tabbuilder.handle_TP_buttons(fields) + tabbuilder.handle_texture_pack_buttons(fields) end if tabbuilder.current_tab == "multiplayer" then diff --git a/builtin/misc_helpers.lua b/builtin/misc_helpers.lua index 41d0e7c..3a325e0 100644 --- a/builtin/misc_helpers.lua +++ b/builtin/misc_helpers.lua @@ -85,6 +85,17 @@ function string:split(sep) return fields end +-------------------------------------------------------------------------------- +function file_exists(filename) + local f = io.open(filename, "r") + if f==nil then + return false + else + f:close() + return true + end +end + -------------------------------------------------------------------------------- function string:trim() return (self:gsub("^%s*(.-)%s*$", "%1")) @@ -92,8 +103,6 @@ end assert(string.trim("\n \t\tfoo bar\t ") == "foo bar") - - -------------------------------------------------------------------------------- function math.hypot(x, y) local t @@ -209,6 +218,29 @@ if engine ~= nil then return nil end + + function fgettext(text, ...) + text = engine.gettext(text) + local arg = {n=select('#', ...), ...} + if arg.n >= 1 then + -- Insert positional parameters ($1, $2, ...) + result = '' + pos = 1 + while pos <= text:len() do + newpos = text:find('[$]', pos) + if newpos == nil then + result = result .. text:sub(pos) + pos = text:len() + 1 + else + paramindex = tonumber(text:sub(newpos+1, newpos+1)) + result = result .. text:sub(pos, newpos-1) .. tostring(arg[paramindex]) + pos = newpos + 2 + end + end + text = result + end + return engine.formspec_escape(text) + end end -------------------------------------------------------------------------------- -- core only fct diff --git a/builtin/modmgr.lua b/builtin/modmgr.lua index 2f13437..9f5e687 100644 --- a/builtin/modmgr.lua +++ b/builtin/modmgr.lua @@ -233,15 +233,15 @@ function modmgr.tab() end local retval = - "vertlabel[0,-0.25;MODS]" .. - "label[0.8,-0.25;Installed Mods:]" .. + "vertlabel[0,-0.25;".. fgettext("MODS") .. "]" .. + "label[0.8,-0.25;".. fgettext("Installed Mods:") .. "]" .. "textlist[0.75,0.25;4.5,4.3;modlist;" .. modmgr.render_modlist(modmgr.global_mods) .. ";" .. modmgr.selected_mod .. "]" retval = retval .. - "button[1,4.85;2,0.5;btn_mod_mgr_install_local;Install]" .. - "button[3,4.85;2,0.5;btn_mod_mgr_download;Download]" + "button[1,4.85;2,0.5;btn_mod_mgr_install_local;".. fgettext("Install") .. "]" .. + "button[3,4.85;2,0.5;btn_mod_mgr_download;".. fgettext("Download") .. "]" local selected_mod = nil @@ -251,11 +251,13 @@ function modmgr.tab() if selected_mod ~= nil then if selected_mod.is_modpack then - retval = retval .. "button[10,4.85;2,0.5;btn_mod_mgr_rename_modpack;Rename]" + retval = retval + .. "button[10,4.85;2,0.5;btn_mod_mgr_rename_modpack;" .. + fgettext("Rename") .. "]" else --show dependencies retval = retval .. - "label[6,1.9;Depends:]" .. + "label[6,1.9;".. fgettext("Depends:") .. "]" .. "textlist[6,2.4;5.7,2;deplist;" toadd = modmgr.get_dependencies(selected_mod.path) @@ -265,7 +267,8 @@ function modmgr.tab() --TODO read modinfo end --show delete button - retval = retval .. "button[8,4.85;2,0.5;btn_mod_mgr_delete_mod;Delete]" + retval = retval .. "button[8,4.85;2,0.5;btn_mod_mgr_delete_mod;" + .. fgettext("Delete") .. "]" end return retval end @@ -276,12 +279,14 @@ function modmgr.dialog_rename_modpack() local mod = filterlist.get_list(modmgr.modlist)[modmgr.selected_mod] local retval = - "label[1.75,1;Rename Modpack:]".. + "label[1.75,1;".. fgettext("Rename Modpack:") .. "]".. "field[4.5,1.4;6,0.5;te_modpack_name;;" .. mod.name .. "]" .. - "button[5,4.2;2.6,0.5;dlg_rename_modpack_confirm;Accept]" .. - "button[7.5,4.2;2.8,0.5;dlg_rename_modpack_cancel;Cancel]" + "button[5,4.2;2.6,0.5;dlg_rename_modpack_confirm;".. + fgettext("Accept") .. "]" .. + "button[7.5,4.2;2.8,0.5;dlg_rename_modpack_cancel;".. + fgettext("Cancel") .. "]" return retval end @@ -369,31 +374,32 @@ function modmgr.dialog_configure_world() local retval = "size[11,6.5]" .. - "label[1.5,-0.25;World: " .. worldspec.name .. "]" + "label[0.5,-0.25;" .. fgettext("World:") .. "]" .. + "label[1.75,-0.25;" .. worldspec.name .. "]" if modmgr.hide_gamemods then - retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;Hide Game;true]" + retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";true]" else - retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;Hide Game;false]" + retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";false]" end if modmgr.hide_modpackcontents then - retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;Hide mp content;true]" + retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";true]" else - retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;Hide mp content;false]" + retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";false]" end if mod == nil then mod = {name=""} end retval = retval .. - "label[0,0.45;Mod:]" .. + "label[0,0.45;" .. fgettext("Mod:") .. "]" .. "label[0.75,0.45;" .. mod.name .. "]" .. - "label[0,1;Depends:]" .. + "label[0,1;" .. fgettext("Depends:") .. "]" .. "textlist[0,1.5;5,4.25;world_config_depends;" .. modmgr.get_dependencies(mod.path) .. ";0]" .. - "button[9.25,6.35;2,0.5;btn_config_world_save;Save]" .. - "button[7.4,6.35;2,0.5;btn_config_world_cancel;Cancel]" + "button[9.25,6.35;2,0.5;btn_config_world_save;" .. fgettext("Save") .. "]" .. + "button[7.4,6.35;2,0.5;btn_config_world_cancel;" .. fgettext("Cancel") .. "]" if mod ~= nil and mod.name ~= "" then if mod.is_modpack then @@ -409,22 +415,21 @@ function modmgr.dialog_configure_world() end if all_enabled == false then - retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_enable;Enable MP]" + retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_enable;" .. fgettext("Enable MP") .. "]" else - retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_disable;Disable MP]" + retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_disable;" .. fgettext("Disable MP") .. "]" end else if mod.enabled then - retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;enabled;true]" + retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;" .. fgettext("enabled") .. ";true]" else - retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;enabled;false]" + retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;" .. fgettext("enabled") .. ";false]" end end - end retval = retval .. - "button[8.5,-0.125;2.5,0.5;btn_all_mods;Enable all]" .. + "button[8.5,-0.125;2.5,0.5;btn_all_mods;" .. fgettext("Enable all") .. "]" .. "textlist[5.5,0.5;5.5,5.75;world_config_modlist;" retval = retval .. modmgr.render_modlist(modmgr.modlist) @@ -540,7 +545,7 @@ function modmgr.handle_modmgr_buttons(fields) end if fields["btn_mod_mgr_install_local"] ~= nil then - engine.show_file_open_dialog("mod_mgt_open_dlg","Select Mod File:") + engine.show_file_open_dialog("mod_mgt_open_dlg",fgettext("Select Mod File:")) end if fields["btn_mod_mgr_download"] ~= nil then @@ -579,8 +584,8 @@ function modmgr.installmod(modfilename,basename) local modpath = modmgr.extract(modfile) if modpath == nil then - gamedata.errormessage = "Install Mod: file: " .. modfile.name .. - "\nInstall Mod: unsupported filetype \"" .. modfile.type .. "\"" + gamedata.errormessage = fgettext("Install Mod: file: \"$1\"", modfile.name) .. + fgettext("\nInstall Mod: unsupported filetype \"$1\"", modfile.type) return end @@ -601,11 +606,10 @@ function modmgr.installmod(modfilename,basename) if clean_path ~= nil then local targetpath = engine.get_modpath() .. DIR_DELIM .. clean_path if not engine.copy_dir(basefolder.path,targetpath) then - gamedata.errormessage = "Failed to install " .. basename .. " to " .. targetpath + gamedata.errormessage = fgettext("Failed to install $1 to $2", basename, targetpath) end else - gamedata.errormessage = "Install Mod: unable to find suitable foldername for modpack " - .. modfilename + gamedata.errormessage = fgettext("Install Mod: unable to find suitable foldername for modpack $1", modfilename) end end @@ -625,8 +629,7 @@ function modmgr.installmod(modfilename,basename) local targetpath = engine.get_modpath() .. DIR_DELIM .. targetfolder engine.copy_dir(basefolder.path,targetpath) else - gamedata.errormessage = "Install Mod: unable to find real modname for: " - .. modfilename + gamedata.errormessage = fgettext("Install Mod: unable to find real modname for: $1", modfilename) end end @@ -824,11 +827,11 @@ function modmgr.handle_delete_mod_buttons(fields) mod.path ~= "" and mod.path ~= engine.get_modpath() then if not engine.delete_dir(mod.path) then - gamedata.errormessage ="Modmgr: failed to delete >" .. mod.path .. "<" + gamedata.errormessage = fgettext("Modmgr: failed to delete \"$1\"", mod.path) end modmgr.refresh_globals() else - gamedata.errormessage ="Modmgr: invalid modpath >" .. mod.path .. "<" + gamedata.errormessage = fgettext("Modmgr: invalid modpath \"$1\"", mod.path) end end @@ -845,9 +848,9 @@ function modmgr.dialog_delete_mod() local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod] local retval = - "field[1.75,1;10,3;;Are you sure you want to delete ".. mod.name .. "?;]".. - "button[4,4.2;1,0.5;dlg_delete_mod_confirm;Yes]" .. - "button[6.5,4.2;3,0.5;dlg_delete_mod_cancel;No of course not!]" + "field[1.75,1;10,3;;" .. fgettext("Are you sure you want to delete \"$1\"?", mod.name) .. ";]".. + "button[4,4.2;1,0.5;dlg_delete_mod_confirm;" .. fgettext("Yes") .. "]" .. + "button[6.5,4.2;3,0.5;dlg_delete_mod_cancel;" .. fgettext("No of course not!") .. "]" return retval end diff --git a/builtin/modstore.lua b/builtin/modstore.lua index 27841ae..2f967c9 100644 --- a/builtin/modstore.lua +++ b/builtin/modstore.lua @@ -180,8 +180,7 @@ end -------------------------------------------------------------------------------- function modstore.getmodlist(list) local retval = "" - retval = retval .. "label[10,-0.4;Page " .. (list.page +1) .. - " of " .. list.pagecount .. "]" + retval = retval .. "label[10,-0.4;" .. fgettext("Page $1 of $2", list.page+1, list.pagecount) .. "]" retval = retval .. "button[11.6,-0.1;0.5,0.5;btn_modstore_page_up;^]" retval = retval .. "box[11.6,0.35;0.28,8.6;000000]" @@ -240,7 +239,8 @@ function modstore.getmodlist(list) engine.formspec_escape(details.description) .. ";]" --rating local ratingy = screenshot_ypos + 0.6 - retval = retval .."label[10.1," .. ratingy .. ";Rating: " .. details.rating .."]" + retval = retval .."label[10.1," .. ratingy .. ";" .. + fgettext("Rating") .. ": " .. details.rating .."]" --install button local buttony = screenshot_ypos + 1.2 @@ -248,9 +248,9 @@ function modstore.getmodlist(list) retval = retval .."button[9.6," .. buttony .. ";2,0.5;btn_install_mod_" .. buttonnumber .. ";" if modmgr.mod_exists(details.basename) then - retval = retval .. "re-Install]" + retval = retval .. fgettext("re-Install") .."]" else - retval = retval .. "Install]" + retval = retval .. fgettext("Install") .."]" end end end