From 2378f4ee8227381569d2600414e06aa92c6906ec Mon Sep 17 00:00:00 2001 From: lhofhansl Date: Sun, 8 Nov 2020 12:30:38 -0800 Subject: [PATCH] Increase default emerge queue limits and limit enqueue requests for active blocks. --- builtin/settingtypes.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 8eb667b..c4dc82d 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -2152,15 +2152,15 @@ chunksize (Chunk size) int 5 enable_mapgen_debug_info (Mapgen debug) bool false # Maximum number of blocks that can be queued for loading. -emergequeue_limit_total (Absolute limit of queued blocks to emerge) int 512 +emergequeue_limit_total (Absolute limit of queued blocks to emerge) int 1024 # Maximum number of blocks to be queued that are to be loaded from file. # This limit is enforced per player. -emergequeue_limit_diskonly (Per-player limit of queued blocks load from disk) int 64 +emergequeue_limit_diskonly (Per-player limit of queued blocks load from disk) int 128 # Maximum number of blocks to be queued that are to be generated. # This limit is enforced per player. -emergequeue_limit_generate (Per-player limit of queued blocks to generate) int 64 +emergequeue_limit_generate (Per-player limit of queued blocks to generate) int 128 # Number of emerge threads to use. # Value 0: