Various grammar improvements (#7769)
In builtin//pkgmgr.lua, README.md and settingtypes.txt. Based on 2 pull requests by comradekingu.
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@ -431,7 +431,7 @@ function pkgmgr.install_dir(type, path, basename, targetpath)
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targetpath = core.get_modpath() .. DIR_DELIM .. clean_path
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else
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return nil,
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fgettext("Install Mod: unable to find suitable foldername for modpack $1",
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fgettext("Install Mod: Unable to find suitable folder name for modpack $1",
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modfilename)
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end
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end
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@ -457,7 +457,7 @@ function pkgmgr.install_dir(type, path, basename, targetpath)
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if targetfolder ~= nil and pkgmgr.isValidModname(targetfolder) then
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targetpath = core.get_modpath() .. DIR_DELIM .. targetfolder
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else
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return nil, fgettext("Install Mod: unable to find real modname for: $1", modfilename)
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return nil, fgettext("Install Mod: Unable to find real mod name for: $1", modfilename)
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end
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end
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@ -493,7 +493,7 @@ function pkgmgr.install(type, modfilename, basename, dest)
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if path == nil then
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return nil,
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fgettext("Install: file: \"$1\"", archive_info.name) .. "\n" ..
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fgettext("Install: unsupported filetype \"$1\" or broken archive",
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fgettext("Install: Unsupported file type \"$1\" or broken archive",
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archive_info.type)
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end
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@ -349,7 +349,7 @@ keymap_slot23 (Hotbar slot 23 key) key
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# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
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keymap_toggle_hud (HUD toggle key) key KEY_F1
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# Key for toggling the display of the chat.
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# Key for toggling the display of chat.
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# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
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keymap_toggle_chat (Chat toggle key) key KEY_F2
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@ -357,7 +357,7 @@ keymap_toggle_chat (Chat toggle key) key KEY_F2
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# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
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keymap_console (Large chat console key) key KEY_F10
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# Key for toggling the display of the fog.
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# Key for toggling the display of fog.
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# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
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keymap_toggle_force_fog_off (Fog toggle key) key KEY_F3
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@ -440,15 +440,15 @@ trilinear_filter (Trilinear filtering) bool false
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# Filtered textures can blend RGB values with fully-transparent neighbors,
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# which PNG optimizers usually discard, sometimes resulting in a dark or
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# light edge to transparent textures. Apply this filter to clean that up
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# light edge to transparent textures. Apply this filter to clean that up
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# at texture load time.
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texture_clean_transparent (Clean transparent textures) bool false
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# When using bilinear/trilinear/anisotropic filters, low-resolution textures
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# can be blurred, so automatically upscale them with nearest-neighbor
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# interpolation to preserve crisp pixels. This sets the minimum texture size
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# interpolation to preserve crisp pixels. This sets the minimum texture size
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# for the upscaled textures; higher values look sharper, but require more
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# memory. Powers of 2 are recommended. Setting this higher than 1 may not
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# memory. Powers of 2 are recommended. Setting this higher than 1 may not
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# have a visible effect unless bilinear/trilinear/anisotropic filtering is
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# enabled.
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# This is also used as the base node texture size for world-aligned
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@ -579,7 +579,7 @@ fullscreen (Full screen) bool false
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fullscreen_bpp (Full screen BPP) int 24
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# Vertical screen synchronization.
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vsync (V-Sync) bool false
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vsync (VSync) bool false
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# Field of view in degrees.
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fov (Field of view) int 72 45 160
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@ -609,7 +609,7 @@ texture_path (Texture path) path
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# The rendering back-end for Irrlicht.
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# A restart is required after changing this.
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# Note: on Android, stick with OGLES1 if unsure! App may fail to start otherwise.
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# Note: On Android, stick with OGLES1 if unsure! App may fail to start otherwise.
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# On other platforms, OpenGL is recommended, and it’s the only driver with
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# shader support currently.
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video_driver (Video driver) enum opengl null,software,burningsvideo,direct3d8,direct3d9,opengl,ogles1,ogles2
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@ -738,7 +738,7 @@ world_aligned_mode (World-aligned textures mode) enum enable disable,enable,forc
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# a specially-designed texture pack; with this option, the client tries
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# to determine the scale automatically basing on the texture size.
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# See also texture_min_size.
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# Warning: this option is EXPERIMENTAL!
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# Warning: This option is EXPERIMENTAL!
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autoscale_mode (Autoscaling mode) enum disable disable,enable,force
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# Show entity selection boxes
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@ -773,8 +773,8 @@ tooltip_show_delay (Tooltip delay) int 400
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# Append item name to tooltip.
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tooltip_append_itemname (Append item name) bool false
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# Whether freetype fonts are used, requires freetype support to be compiled in.
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freetype (Freetype fonts) bool true
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# Whether FreeType fonts are used, requires FreeType support to be compiled in.
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freetype (FreeType fonts) bool true
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# Path to TrueTypeFont or bitmap.
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font_path (Font path) filepath fonts/liberationsans.ttf
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@ -883,7 +883,7 @@ server_description (Server description) string mine here
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server_address (Server address) string game.minetest.net
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# Homepage of server, to be displayed in the serverlist.
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server_url (Server URL) string http://minetest.net
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server_url (Server URL) string https://minetest.net
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# Automaticaly report to the serverlist.
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server_announce (Announce server) bool false
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@ -1088,17 +1088,17 @@ server_unload_unused_data_timeout (Unload unused server data) int 29
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# Maximum number of statically stored objects in a block.
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max_objects_per_block (Maximum objects per block) int 64
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# See http://www.sqlite.org/pragma.html#pragma_synchronous
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# See https://www.sqlite.org/pragma.html#pragma_synchronous
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sqlite_synchronous (Synchronous SQLite) enum 2 0,1,2
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# Length of a server tick and the interval at which objects are generally updated over network.
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dedicated_server_step (Dedicated server step) float 0.09
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# Time in between active block management cycles
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active_block_mgmt_interval (Active Block Management interval) float 2.0
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# Length of time between active block management cycles
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active_block_mgmt_interval (Active block management interval) float 2.0
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# Length of time between ABM execution cycles
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abm_interval (Active Block Modifier interval) float 1.0
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# Length of time between Active Block Modifier (ABM) execution cycles
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abm_interval (ABM interval) float 1.0
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# Length of time between NodeTimer execution cycles
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nodetimer_interval (NodeTimer interval) float 0.2
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@ -1704,7 +1704,7 @@ mgfractal_iterations (Iterations) int 11
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mgfractal_scale (Scale) v3f (4096.0, 1024.0, 4096.0)
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# (X,Y,Z) offset of fractal from world centre in units of 'scale'.
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# Can be used to move a desired point to (0, 0): to create a
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# Can be used to move a desired point to (0, 0) to create a
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# suitable spawn point, or to allow 'zooming in' on a desired
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# point by increasing 'scale'.
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# The default is tuned for a suitable spawn point for mandelbrot
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@ -1841,12 +1841,12 @@ mgvalleys_np_inter_valley_slope (Valley slope) noise_params_2d 0.5, 0.5, (128, 1
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# Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).
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# Increasing this by 1 almost doubles the 3D noise calculation load.
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# High values can cause noise calculation to overload.
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# Values smaller than 5 cause a terrain bug in mgv6.
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# Values smaller than 5 cause a terrain bug in Mapgen V6.
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# Since there is a fixed number of large caves and dungeons per
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# mapchunk, values other than 5 alter the density of these.
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chunksize (Chunk size) int 5
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# Dump the mapgen debug infos.
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# Dump the mapgen debug information.
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enable_mapgen_debug_info (Mapgen debug) bool false
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# Maximum number of blocks that can be queued for loading.
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