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unicode_text
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This repository contains Lua code to render UTF-8 encoded Unicode text to a pixels table that can be used as input for the tga_encoder library. The use case is to generate textures in Minetest that can contain Unicode text, e.g. for signs.
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3d59899f78
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Nils Dagsson Moskopp
3d59899f78
* Move font-rendering properties to hexfont class
2023-03-18 22:33:42 +01:00
U+FFFD.hex
* Rewrite everything
2023-03-17 03:39:41 +01:00
U+FFFD.pbm
* Update Unicode replacement character
2023-03-15 19:19:09 +01:00
UTF-8-demo.txt
Initial import
2023-03-14 02:08:24 +01:00
combining.lua
* Rewrite everything
2023-03-17 03:39:41 +01:00
example.txt
Initial import
2023-03-14 02:08:24 +01:00
examples.lua
+ Add more example code
2023-03-15 17:29:00 +01:00
hexdraw.lua
* Update Unicode replacement character
2023-03-15 19:19:09 +01:00
hexfont.lua
* Move font-rendering properties to hexfont class
2023-03-18 22:33:42 +01:00
init.lua
* Move font-rendering properties to hexfont class
2023-03-18 22:33:42 +01:00
pixelops.lua
* Rename pixelops.flip_vertical → pixelops.flip_vertically
2023-03-18 20:11:56 +01:00
test.lua
* Move font-rendering properties to hexfont class
2023-03-18 22:33:42 +01:00
unifont_upper.hex
Initial import
2023-03-14 02:08:24 +01:00
utf8.lua
* Rewrite everything
2023-03-17 03:39:41 +01:00