mainmenu_csm/builtin
Thomas Rudin 5a43b3d41e
Save forceloaded blocks file periodically (#8535)
saves the forceloaded blocks periodically.
checks every 10 seconds if the forceloaded blocks got changed in-game
and persists them on-disk if that's the case
2022-05-21 16:17:01 +02:00
..
async Use "core" namespace internally 2022-05-21 16:11:41 +02:00
client CSM: add requested CSM_RF_READ_PLAYERINFO (#8007) 2022-05-21 16:16:36 +02:00
common Optimize core.after in a simple way (#8351) 2022-05-21 16:16:58 +02:00
fstk Fix some misspellings (#8104) 2022-05-21 16:16:41 +02:00
game Save forceloaded blocks file periodically (#8535) 2022-05-21 16:17:01 +02:00
mainmenu Remove modstore leftovers. Fix core.show_path_select_dialog documentation (#8572) 2022-05-21 16:17:01 +02:00
profiler Fix profiler crash by builtin since eea1fda (#8239) 2022-05-21 16:16:50 +02:00
init.lua Move `setlocale` from Lua to C++. 2022-05-21 16:15:46 +02:00
settingtypes.txt Dungeons: Settable density noise, move number calculation to mapgens (#8473) 2022-05-21 16:17:00 +02:00